You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
404 lines
13 KiB
404 lines
13 KiB
#define _POSIX_C_SOURCE 200809L
|
|
#include <stdbool.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <time.h>
|
|
#include <wlr/types/wlr_buffer.h>
|
|
#include <wlr/types/wlr_linux_dmabuf.h>
|
|
#include "sway/debug.h"
|
|
#include "sway/desktop/transaction.h"
|
|
#include "sway/output.h"
|
|
#include "sway/tree/container.h"
|
|
#include "sway/tree/view.h"
|
|
#include "sway/tree/workspace.h"
|
|
#include "list.h"
|
|
#include "log.h"
|
|
|
|
/**
|
|
* How long we should wait for views to respond to the configure before giving
|
|
* up and applying the transaction anyway.
|
|
*/
|
|
#define TIMEOUT_MS 200
|
|
|
|
/**
|
|
* If enabled, sway will always wait for the transaction timeout before
|
|
* applying it, rather than applying it when the views are ready. This allows us
|
|
* to observe the rendered state while a transaction is in progress.
|
|
*/
|
|
#define TRANSACTION_DEBUG false
|
|
|
|
struct sway_transaction {
|
|
struct wl_event_source *timer;
|
|
list_t *instructions; // struct sway_transaction_instruction *
|
|
size_t num_waiting;
|
|
size_t num_configures;
|
|
struct timespec create_time;
|
|
struct timespec commit_time;
|
|
};
|
|
|
|
struct sway_transaction_instruction {
|
|
struct sway_transaction *transaction;
|
|
struct sway_container *container;
|
|
struct sway_container_state state;
|
|
struct wlr_buffer *saved_buffer;
|
|
uint32_t serial;
|
|
bool ready;
|
|
};
|
|
|
|
struct sway_transaction *transaction_create() {
|
|
struct sway_transaction *transaction =
|
|
calloc(1, sizeof(struct sway_transaction));
|
|
transaction->instructions = create_list();
|
|
if (server.debug_txn_timings) {
|
|
clock_gettime(CLOCK_MONOTONIC, &transaction->create_time);
|
|
}
|
|
return transaction;
|
|
}
|
|
|
|
static void remove_saved_view_buffer(
|
|
struct sway_transaction_instruction *instruction) {
|
|
if (instruction->saved_buffer) {
|
|
wlr_buffer_unref(instruction->saved_buffer);
|
|
instruction->saved_buffer = NULL;
|
|
}
|
|
}
|
|
|
|
static void save_view_buffer(struct sway_view *view,
|
|
struct sway_transaction_instruction *instruction) {
|
|
if (!sway_assert(instruction->saved_buffer == NULL,
|
|
"Didn't expect instruction to have a saved buffer already")) {
|
|
remove_saved_view_buffer(instruction);
|
|
}
|
|
if (view->surface && wlr_surface_has_buffer(view->surface)) {
|
|
instruction->saved_buffer = wlr_buffer_ref(view->surface->buffer);
|
|
}
|
|
}
|
|
|
|
static void transaction_destroy(struct sway_transaction *transaction) {
|
|
// Free instructions
|
|
for (int i = 0; i < transaction->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
transaction->instructions->items[i];
|
|
struct sway_container *con = instruction->container;
|
|
for (int j = 0; j < con->instructions->length; ++j) {
|
|
if (con->instructions->items[j] == instruction) {
|
|
list_del(con->instructions, j);
|
|
break;
|
|
}
|
|
}
|
|
if (con->destroying && !con->instructions->length) {
|
|
container_free(con);
|
|
}
|
|
remove_saved_view_buffer(instruction);
|
|
free(instruction);
|
|
}
|
|
list_free(transaction->instructions);
|
|
|
|
if (transaction->timer) {
|
|
wl_event_source_remove(transaction->timer);
|
|
}
|
|
free(transaction);
|
|
}
|
|
|
|
static void copy_pending_state(struct sway_container *container,
|
|
struct sway_container_state *state) {
|
|
state->layout = container->layout;
|
|
state->swayc_x = container->x;
|
|
state->swayc_y = container->y;
|
|
state->swayc_width = container->width;
|
|
state->swayc_height = container->height;
|
|
state->has_gaps = container->has_gaps;
|
|
state->current_gaps = container->current_gaps;
|
|
state->gaps_inner = container->gaps_inner;
|
|
state->gaps_outer = container->gaps_outer;
|
|
state->parent = container->parent;
|
|
|
|
if (container->type == C_VIEW) {
|
|
struct sway_view *view = container->sway_view;
|
|
state->view_x = view->x;
|
|
state->view_y = view->y;
|
|
state->view_width = view->width;
|
|
state->view_height = view->height;
|
|
state->is_fullscreen = view->is_fullscreen;
|
|
state->border = view->border;
|
|
state->border_thickness = view->border_thickness;
|
|
state->border_top = view->border_top;
|
|
state->border_left = view->border_left;
|
|
state->border_right = view->border_right;
|
|
state->border_bottom = view->border_bottom;
|
|
} else if (container->type == C_WORKSPACE) {
|
|
state->ws_fullscreen = container->sway_workspace->fullscreen;
|
|
state->ws_floating = container->sway_workspace->floating;
|
|
state->children = create_list();
|
|
list_cat(state->children, container->children);
|
|
} else {
|
|
state->children = create_list();
|
|
list_cat(state->children, container->children);
|
|
}
|
|
}
|
|
|
|
static bool transaction_has_container(struct sway_transaction *transaction,
|
|
struct sway_container *container) {
|
|
for (int i = 0; i < transaction->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
transaction->instructions->items[i];
|
|
if (instruction->container == container) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void transaction_add_container(struct sway_transaction *transaction,
|
|
struct sway_container *container) {
|
|
if (transaction_has_container(transaction, container)) {
|
|
return;
|
|
}
|
|
struct sway_transaction_instruction *instruction =
|
|
calloc(1, sizeof(struct sway_transaction_instruction));
|
|
instruction->transaction = transaction;
|
|
instruction->container = container;
|
|
|
|
copy_pending_state(container, &instruction->state);
|
|
|
|
if (container->type == C_VIEW) {
|
|
save_view_buffer(container->sway_view, instruction);
|
|
}
|
|
list_add(transaction->instructions, instruction);
|
|
}
|
|
|
|
/**
|
|
* Apply a transaction to the "current" state of the tree.
|
|
*/
|
|
static void transaction_apply(struct sway_transaction *transaction) {
|
|
wlr_log(L_DEBUG, "Applying transaction %p", transaction);
|
|
if (server.debug_txn_timings) {
|
|
struct timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
struct timespec *create = &transaction->create_time;
|
|
struct timespec *commit = &transaction->commit_time;
|
|
float ms_arranging = (commit->tv_sec - create->tv_sec) * 1000 +
|
|
(commit->tv_nsec - create->tv_nsec) / 1000000.0;
|
|
float ms_waiting = (now.tv_sec - commit->tv_sec) * 1000 +
|
|
(now.tv_nsec - commit->tv_nsec) / 1000000.0;
|
|
float ms_total = ms_arranging + ms_waiting;
|
|
wlr_log(L_DEBUG, "Transaction %p: %.1fms arranging, %.1fms waiting, "
|
|
"%.1fms total (%.1f frames if 60Hz)", transaction,
|
|
ms_arranging, ms_waiting, ms_total, ms_total / (1000 / 60));
|
|
}
|
|
|
|
// Apply the instruction state to the container's current state
|
|
for (int i = 0; i < transaction->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
transaction->instructions->items[i];
|
|
struct sway_container *container = instruction->container;
|
|
|
|
// Damage the old and new locations
|
|
struct wlr_box old_box = {
|
|
.x = container->current.swayc_x,
|
|
.y = container->current.swayc_y,
|
|
.width = container->current.swayc_width,
|
|
.height = container->current.swayc_height,
|
|
};
|
|
struct wlr_box new_box = {
|
|
.x = instruction->state.swayc_x,
|
|
.y = instruction->state.swayc_y,
|
|
.width = instruction->state.swayc_width,
|
|
.height = instruction->state.swayc_height,
|
|
};
|
|
for (int j = 0; j < root_container.children->length; ++j) {
|
|
struct sway_container *output = root_container.children->items[j];
|
|
output_damage_box(output->sway_output, &old_box);
|
|
output_damage_box(output->sway_output, &new_box);
|
|
}
|
|
|
|
// There are separate children lists for each instruction state, the
|
|
// container's current state and the container's pending state
|
|
// (ie. con->children). The list itself needs to be freed here.
|
|
// Any child containers which are being deleted will be cleaned up in
|
|
// transaction_destroy().
|
|
list_free(container->current.children);
|
|
|
|
memcpy(&container->current, &instruction->state,
|
|
sizeof(struct sway_container_state));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* For simplicity, we only progress the queue if it can be completely flushed.
|
|
*/
|
|
static void transaction_progress_queue() {
|
|
// We iterate this list in reverse because we're more likely to find a
|
|
// waiting transactions at the end of the list.
|
|
for (int i = server.transactions->length - 1; i >= 0; --i) {
|
|
struct sway_transaction *transaction = server.transactions->items[i];
|
|
if (transaction->num_waiting) {
|
|
return;
|
|
}
|
|
}
|
|
for (int i = 0; i < server.transactions->length; ++i) {
|
|
struct sway_transaction *transaction = server.transactions->items[i];
|
|
transaction_apply(transaction);
|
|
transaction_destroy(transaction);
|
|
}
|
|
list_empty(server.transactions);
|
|
}
|
|
|
|
static int handle_timeout(void *data) {
|
|
struct sway_transaction *transaction = data;
|
|
wlr_log(L_DEBUG, "Transaction %p timed out (%li waiting)",
|
|
transaction, transaction->num_waiting);
|
|
transaction->num_waiting = 0;
|
|
transaction_progress_queue();
|
|
return 0;
|
|
}
|
|
|
|
static bool should_configure(struct sway_container *con,
|
|
struct sway_transaction_instruction *instruction) {
|
|
if (con->type != C_VIEW) {
|
|
return false;
|
|
}
|
|
if (con->destroying) {
|
|
return false;
|
|
}
|
|
// The settled dimensions are what size the view will be once any pending
|
|
// configures have applied (excluding the one we might be configuring now).
|
|
// If these match the dimensions that this transaction wants then we don't
|
|
// need to configure it.
|
|
int settled_width = con->current.view_width;
|
|
int settled_height = con->current.view_height;
|
|
if (con->instructions->length) {
|
|
struct sway_transaction_instruction *last_instruction =
|
|
con->instructions->items[con->instructions->length - 1];
|
|
settled_width = last_instruction->state.view_width;
|
|
settled_height = last_instruction->state.view_height;
|
|
}
|
|
if (settled_width == instruction->state.view_width &&
|
|
settled_height == instruction->state.view_height) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void transaction_commit(struct sway_transaction *transaction) {
|
|
wlr_log(L_DEBUG, "Transaction %p committing with %i instructions",
|
|
transaction, transaction->instructions->length);
|
|
transaction->num_waiting = 0;
|
|
for (int i = 0; i < transaction->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
transaction->instructions->items[i];
|
|
struct sway_container *con = instruction->container;
|
|
if (should_configure(con, instruction)) {
|
|
instruction->serial = view_configure(con->sway_view,
|
|
instruction->state.view_x,
|
|
instruction->state.view_y,
|
|
instruction->state.view_width,
|
|
instruction->state.view_height);
|
|
++transaction->num_waiting;
|
|
}
|
|
list_add(con->instructions, instruction);
|
|
}
|
|
transaction->num_configures = transaction->num_waiting;
|
|
if (server.debug_txn_timings) {
|
|
clock_gettime(CLOCK_MONOTONIC, &transaction->commit_time);
|
|
}
|
|
if (server.transactions->length || transaction->num_waiting) {
|
|
list_add(server.transactions, transaction);
|
|
} else {
|
|
// There are no other transactions in progress, and this one has nothing
|
|
// to wait for, so we can skip the queue.
|
|
wlr_log(L_DEBUG, "Transaction %p has nothing to wait for", transaction);
|
|
transaction_apply(transaction);
|
|
transaction_destroy(transaction);
|
|
return;
|
|
}
|
|
|
|
if (transaction->num_waiting) {
|
|
// Set up a timer which the views must respond within
|
|
transaction->timer = wl_event_loop_add_timer(server.wl_event_loop,
|
|
handle_timeout, transaction);
|
|
wl_event_source_timer_update(transaction->timer, TIMEOUT_MS);
|
|
}
|
|
|
|
// The debug tree shows the pending/live tree. Here is a good place to
|
|
// update it, because we make a transaction every time we change the pending
|
|
// tree.
|
|
update_debug_tree();
|
|
}
|
|
|
|
static void set_instruction_ready(
|
|
struct sway_transaction_instruction *instruction) {
|
|
instruction->ready = true;
|
|
struct sway_transaction *transaction = instruction->transaction;
|
|
|
|
if (server.debug_txn_timings) {
|
|
struct timespec now;
|
|
clock_gettime(CLOCK_MONOTONIC, &now);
|
|
struct timespec *start = &transaction->commit_time;
|
|
float ms = (now.tv_sec - start->tv_sec) * 1000 +
|
|
(now.tv_nsec - start->tv_nsec) / 1000000.0;
|
|
wlr_log(L_DEBUG, "Transaction %p: %li/%li ready in %.1fms (%s)",
|
|
transaction,
|
|
transaction->num_configures - transaction->num_waiting + 1,
|
|
transaction->num_configures, ms,
|
|
instruction->container->name);
|
|
|
|
}
|
|
|
|
// If all views are ready, apply the transaction.
|
|
// If the transaction has timed out then its num_waiting will be 0 already.
|
|
if (transaction->num_waiting > 0 && --transaction->num_waiting == 0) {
|
|
#if !TRANSACTION_DEBUG
|
|
wlr_log(L_DEBUG, "Transaction %p is ready", transaction);
|
|
wl_event_source_timer_update(transaction->timer, 0);
|
|
transaction_progress_queue();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Mark all of the view's instructions as ready up to and including the
|
|
* instruction at the given index. This allows the view to skip a configure.
|
|
*/
|
|
static void set_instructions_ready(struct sway_view *view, int index) {
|
|
for (int i = 0; i <= index; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
view->swayc->instructions->items[i];
|
|
set_instruction_ready(instruction);
|
|
}
|
|
}
|
|
|
|
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial) {
|
|
for (int i = 0; i < view->swayc->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
view->swayc->instructions->items[i];
|
|
if (instruction->serial == serial && !instruction->ready) {
|
|
set_instructions_ready(view, i);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
void transaction_notify_view_ready_by_size(struct sway_view *view,
|
|
int width, int height) {
|
|
for (int i = 0; i < view->swayc->instructions->length; ++i) {
|
|
struct sway_transaction_instruction *instruction =
|
|
view->swayc->instructions->items[i];
|
|
if (!instruction->ready && instruction->state.view_width == width &&
|
|
instruction->state.view_height == height) {
|
|
set_instructions_ready(view, i);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
struct wlr_texture *transaction_get_texture(struct sway_view *view) {
|
|
if (!view->swayc || !view->swayc->instructions->length) {
|
|
return view->surface->buffer->texture;
|
|
}
|
|
struct sway_transaction_instruction *instruction =
|
|
view->swayc->instructions->items[0];
|
|
return instruction->saved_buffer ?
|
|
instruction->saved_buffer->texture : NULL;
|
|
}
|