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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <wayland-server.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_xdg_shell_v6.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "cairo.h"
#include "pango.h"
#include "sway/config.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "log.h"
#include "stringop.h"
struct sway_container *container_create(struct sway_view *view) {
struct sway_container *c = calloc(1, sizeof(struct sway_container));
if (!c) {
wlr_log(WLR_ERROR, "Unable to allocate sway_container");
return NULL;
}
node_init(&c->node, N_CONTAINER, c);
c->layout = L_NONE;
c->view = view;
c->alpha = 1.0f;
if (!view) {
c->children = create_list();
c->current.children = create_list();
}
c->outputs = create_list();
wl_signal_init(&c->events.destroy);
wl_signal_emit(&root->events.new_node, &c->node);
return c;
}
void container_destroy(struct sway_container *con) {
if (!sway_assert(con->node.destroying,
"Tried to free container which wasn't marked as destroying")) {
return;
}
if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
"which is still referenced by transactions")) {
return;
}
free(con->title);
free(con->formatted_title);
wlr_texture_destroy(con->title_focused);
wlr_texture_destroy(con->title_focused_inactive);
wlr_texture_destroy(con->title_unfocused);
wlr_texture_destroy(con->title_urgent);
list_free(con->children);
list_free(con->current.children);
list_free(con->outputs);
if (con->view) {
if (con->view->container == con) {
con->view->container = NULL;
}
if (con->view->destroying) {
view_destroy(con->view);
}
}
free(con);
}
void container_begin_destroy(struct sway_container *con) {
if (con->view) {
ipc_event_window(con, "close");
}
// The workspace must have the fullscreen pointer cleared so that the
// seat code can find an appropriate new focus.
if (con->is_fullscreen && con->workspace) {
con->workspace->fullscreen = NULL;
}
wl_signal_emit(&con->node.events.destroy, &con->node);
container_end_mouse_operation(con);
con->node.destroying = true;
node_set_dirty(&con->node);
if (con->scratchpad) {
root_scratchpad_remove_container(con);
}
if (con->parent || con->workspace) {
container_detach(con);
}
}
void container_reap_empty(struct sway_container *con) {
if (con->view) {
return;
}
struct sway_workspace *ws = con->workspace;
while (con) {
if (con->children->length) {
return;
}
struct sway_container *parent = con->parent;
container_begin_destroy(con);
con = parent;
}
workspace_consider_destroy(ws);
}
struct sway_container *container_flatten(struct sway_container *container) {
if (container->view) {
return NULL;
}
while (container && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
container_replace(container, child);
container_begin_destroy(container);
container = parent;
}
return container;
}
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *con, void *data), void *data) {
if (!container->children) {
return NULL;
}
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
return child;
}
struct sway_container *res = container_find_child(child, test, data);
if (res) {
return res;
}
}
return NULL;
}
static struct sway_container *surface_at_view(struct sway_container *con, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(con->view, "Expected a view")) {
return NULL;
}
struct sway_view *view = con->view;
double view_sx = lx - view->x + view->geometry.x;
double view_sy = ly - view->y + view->geometry.y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (view->type) {
#ifdef HAVE_XWAYLAND
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(view->surface,
view_sx, view_sy, &_sx, &_sy);
break;
#endif
case SWAY_VIEW_XDG_SHELL_V6:
_surface = wlr_xdg_surface_v6_surface_at(
view->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
_surface = wlr_xdg_surface_surface_at(
view->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return con;
}
return NULL;
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
if (!children->length) {
return NULL;
}
// Tab titles
int title_height = container_titlebar_height();
if (ly < box.y + title_height) {
int tab_width = box.width / children->length;
int child_index = (lx - box.x) / tab_width;
if (child_index >= children->length) {
child_index = children->length - 1;
}
struct sway_container *child = children->items[child_index];
return child;
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct wlr_box box;
node_get_box(parent, &box);
if (ly < box.y || ly > box.y + box.height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_t *children = node_get_children(parent);
// Title bars
int title_height = container_titlebar_height();
int child_index = (ly - box.y) / title_height;
if (child_index < children->length) {
struct sway_container *child = children->items[child_index];
return child;
}
// Surfaces
struct sway_node *current = seat_get_active_tiling_child(seat, parent);
return current ? tiling_container_at(current, lx, ly, surface, sx, sy) : NULL;
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
list_t *children = node_get_children(parent);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
struct wlr_box box = {
.x = child->x,
.y = child->y,
.width = child->width,
.height = child->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&child->node, lx, ly, surface, sx, sy);
}
}
return NULL;
}
static struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
for (int j = 0; j < output->workspaces->length; ++j) {
struct sway_workspace *ws = output->workspaces->items[j];
if (!workspace_is_visible(ws)) {
continue;
}
// Items at the end of the list are on top, so iterate the list in
// reverse.
for (int k = ws->floating->length - 1; k >= 0; --k) {
struct sway_container *floater = ws->floating->items[k];
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return tiling_container_at(&floater->node, lx, ly,
surface, sx, sy);
}
}
}
}
return NULL;
}
struct sway_container *tiling_container_at(struct sway_node *parent,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (node_is_view(parent)) {
surface_at_view(parent->sway_container, lx, ly, surface, sx, sy);
return parent->sway_container;
}
if (!node_get_children(parent)) {
return NULL;
}
switch (node_get_layout(parent)) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, lx, ly, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, lx, ly, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, lx, ly, surface, sx, sy);
case L_NONE:
return NULL;
}
return NULL;
}
static bool surface_is_popup(struct wlr_surface *surface) {
if (wlr_surface_is_xdg_surface(surface)) {
struct wlr_xdg_surface *xdg_surface =
wlr_xdg_surface_from_wlr_surface(surface);
while (xdg_surface) {
if (xdg_surface->role == WLR_XDG_SURFACE_ROLE_POPUP) {
return true;
}
xdg_surface = xdg_surface->toplevel->parent;
}
return false;
}
if (wlr_surface_is_xdg_surface_v6(surface)) {
struct wlr_xdg_surface_v6 *xdg_surface_v6 =
wlr_xdg_surface_v6_from_wlr_surface(surface);
while (xdg_surface_v6) {
if (xdg_surface_v6->role == WLR_XDG_SURFACE_V6_ROLE_POPUP) {
return true;
}
xdg_surface_v6 = xdg_surface_v6->toplevel->parent;
}
return false;
}
return false;
}
struct sway_container *container_at(struct sway_workspace *workspace,
double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
struct sway_container *c = NULL;
// First cast a ray to handle floating windows
for (int i = workspace->floating->length - 1; i >= 0; --i) {
struct sway_container *cn = workspace->floating->items[i];
if (cn->view && (c = surface_at_view(cn, lx, ly, surface, sx, sy))) {
return c;
}
}
// Tiling (non-focused)
if ((c = tiling_container_at(&workspace->node, lx, ly, surface, sx, sy))) {
return c;
}
return NULL;
}
void container_for_each_child(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
if (container->children) {
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
f(child, data);
container_for_each_child(child, f, data);
}
}
}
bool container_has_ancestor(struct sway_container *descendant,
struct sway_container *ancestor) {
while (descendant) {
descendant = descendant->parent;
if (descendant == ancestor) {
return true;
}
}
return false;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole_container(output, container);
}
}
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
*/
struct sway_output *container_get_effective_output(struct sway_container *con) {
if (con->outputs->length == 0) {
return NULL;
}
return con->outputs->items[con->outputs->length - 1];
}
static void update_title_texture(struct sway_container *con,
struct wlr_texture **texture, struct border_colors *class) {
struct sway_output *output = container_get_effective_output(con);
if (!output) {
return;
}
if (*texture) {
wlr_texture_destroy(*texture);
*texture = NULL;
}
if (!con->formatted_title) {
return;
}
double scale = output->wlr_output->scale;
int width = 0;
int height = con->title_height * scale;
cairo_t *c = cairo_create(NULL);
get_text_size(c, config->font, &width, NULL, NULL, scale,
config->pango_markup, "%s", con->formatted_title);
cairo_destroy(c);
cairo_surface_t *surface = cairo_image_surface_create(
CAIRO_FORMAT_ARGB32, width, height);
cairo_t *cairo = cairo_create(surface);
cairo_set_antialias(cairo, CAIRO_ANTIALIAS_BEST);
cairo_font_options_t *fo = cairo_font_options_create();
cairo_font_options_set_hint_style(fo, CAIRO_HINT_STYLE_FULL);
cairo_font_options_set_antialias(fo, CAIRO_ANTIALIAS_SUBPIXEL);
cairo_font_options_set_subpixel_order(fo, to_cairo_subpixel_order(output->wlr_output->subpixel));
cairo_set_font_options(cairo, fo);
cairo_font_options_destroy(fo);
cairo_set_source_rgba(cairo, class->background[0], class->background[1],
class->background[2], class->background[3]);
cairo_paint(cairo);
PangoContext *pango = pango_cairo_create_context(cairo);
cairo_set_source_rgba(cairo, class->text[0], class->text[1],
class->text[2], class->text[3]);
cairo_move_to(cairo, 0, 0);
pango_printf(cairo, config->font, scale, config->pango_markup,
"%s", con->formatted_title);
cairo_surface_flush(surface);
unsigned char *data = cairo_image_surface_get_data(surface);
int stride = cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width);
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->wlr_output->backend);
*texture = wlr_texture_from_pixels(
renderer, WL_SHM_FORMAT_ARGB8888, stride, width, height, data);
cairo_surface_destroy(surface);
g_object_unref(pango);
cairo_destroy(cairo);
}
void container_update_title_textures(struct sway_container *container) {
update_title_texture(container, &container->title_focused,
&config->border_colors.focused);
update_title_texture(container, &container->title_focused_inactive,
&config->border_colors.focused_inactive);
update_title_texture(container, &container->title_unfocused,
&config->border_colors.unfocused);
update_title_texture(container, &container->title_urgent,
&config->border_colors.urgent);
container_damage_whole(container);
}
void container_calculate_title_height(struct sway_container *container) {
if (!container->formatted_title) {
container->title_height = 0;
return;
}
cairo_t *cairo = cairo_create(NULL);
int height;
int baseline;
get_text_size(cairo, config->font, NULL, &height, &baseline, 1,
config->pango_markup, "%s", container->formatted_title);
cairo_destroy(cairo);
container->title_height = height;
container->title_baseline = baseline;
}
/**
* Calculate and return the length of the tree representation.
* An example tree representation is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the representation.
*/
size_t container_build_representation(enum sway_container_layout layout,
list_t *children, char *buffer) {
size_t len = 2;
switch (layout) {
case L_VERT:
lenient_strcat(buffer, "V[");
break;
case L_HORIZ:
lenient_strcat(buffer, "H[");
break;
case L_TABBED:
lenient_strcat(buffer, "T[");
break;
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
}
for (int i = 0; i < children->length; ++i) {
if (i != 0) {
++len;
lenient_strcat(buffer, " ");
}
struct sway_container *child = children->items[i];
const char *identifier = NULL;
if (child->view) {
identifier = view_get_class(child->view);
if (!identifier) {
identifier = view_get_app_id(child->view);
}
} else {
identifier = child->formatted_title;
}
if (identifier) {
len += strlen(identifier);
lenient_strcat(buffer, identifier);
} else {
len += 6;
lenient_strcat(buffer, "(null)");
}
}
++len;
lenient_strcat(buffer, "]");
return len;
}
void container_update_representation(struct sway_container *con) {
if (!con->view) {
size_t len = container_build_representation(con->layout,
con->children, NULL);
free(con->formatted_title);
con->formatted_title = calloc(len + 1, sizeof(char));
if (!sway_assert(con->formatted_title,
"Unable to allocate title string")) {
return;
}
container_build_representation(con->layout, con->children,
con->formatted_title);
container_calculate_title_height(con);
container_update_title_textures(con);
}
if (con->parent) {
container_update_representation(con->parent);
} else if (con->workspace) {
workspace_update_representation(con->workspace);
}
}
size_t container_titlebar_height(void) {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
void container_init_floating(struct sway_container *con) {
struct sway_workspace *ws = con->workspace;
int min_width, min_height;
int max_width, max_height;
if (config->floating_minimum_width == -1) { // no minimum
min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
min_width = 75;
} else {
min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
min_height = 50;
} else {
min_height = config->floating_minimum_height;
}
if (config->floating_maximum_width == -1) { // no maximum
max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
max_width = ws->width * 0.6666;
} else {
max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1) { // no maximum
max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
max_height = ws->height * 0.6666;
} else {
max_height = config->floating_maximum_height;
}
if (!con->view) {
con->width = max_width;
con->height = max_height;
con->x = ws->x + (ws->width - con->width) / 2;
con->y = ws->y + (ws->height - con->height) / 2;
} else {
struct sway_view *view = con->view;
view->width = fmax(min_width, fmin(view->natural_width, max_width));
view->height = fmax(min_height, fmin(view->natural_height, max_height));
view->x = ws->x + (ws->width - view->width) / 2;
view->y = ws->y + (ws->height - view->height) / 2;
// If the view's border is B_NONE then these properties are ignored.
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
container_set_geometry_from_floating_view(con);
}
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_workspace *workspace = container->workspace;
if (enable) {
struct sway_container *old_parent = container->parent;
container_detach(container);
workspace_add_floating(workspace, container);
container_init_floating(container);
if (container->view) {
view_set_tiled(container->view, false);
if (container->view->using_csd) {
container->view->border = B_CSD;
}
}
if (old_parent) {
container_reap_empty(old_parent);
}
} else {
// Returning to tiled
if (container->scratchpad) {
root_scratchpad_remove_container(container);
}
container_detach(container);
struct sway_container *reference =
seat_get_focus_inactive_tiling(seat, workspace);
if (reference && reference->view) {
reference = reference->parent;
}
if (reference) {
container_add_child(reference, container);
container->width = reference->width;
container->height = reference->height;
} else {
workspace_add_tiling(workspace, container);
container->width = workspace->width;
container->height = workspace->height;
}
if (container->view) {
view_set_tiled(container->view, true);
if (container->view->using_csd) {
container->view->border = container->view->saved_border;
}
}
container->is_sticky = false;
}
container_end_mouse_operation(container);
ipc_event_window(container, "floating");
}
void container_set_geometry_from_floating_view(struct sway_container *con) {
if (!sway_assert(con->view, "Expected a view")) {
return;
}
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
return;
}
struct sway_view *view = con->view;
size_t border_width = 0;
size_t top = 0;
if (view->border != B_CSD) {
border_width = view->border_thickness * (view->border != B_NONE);
top = view->border == B_NORMAL ?
container_titlebar_height() : border_width;
}
con->x = view->x - border_width;
con->y = view->y - top;
con->width = view->width + border_width * 2;
con->height = top + view->height + border_width;
node_set_dirty(&con->node);
}
bool container_is_floating(struct sway_container *container) {
return !container->parent && container->workspace &&
list_find(container->workspace->floating, container) != -1;
}
void container_get_box(struct sway_container *container, struct wlr_box *box) {
box->x = container->x;
box->y = container->y;
box->width = container->width;
box->height = container->height;
}
/**
* Translate the container's position as well as all children.
*/
void container_floating_translate(struct sway_container *con,
double x_amount, double y_amount) {
con->x += x_amount;
con->y += y_amount;
if (con->view) {
con->view->x += x_amount;
con->view->y += y_amount;
} else {
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
container_floating_translate(child, x_amount, y_amount);
}
}
node_set_dirty(&con->node);
}
/**
* Choose an output for the floating container's new position.
*
* If the center of the container intersects an output then we'll choose that
* one, otherwise we'll choose whichever output is closest to the container's
* center.
*/
struct sway_output *container_floating_find_output(struct sway_container *con) {
double center_x = con->x + con->width / 2;
double center_y = con->y + con->height / 2;
struct sway_output *closest_output = NULL;
double closest_distance = DBL_MAX;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
double closest_x, closest_y;
output_get_box(output, &output_box);
wlr_box_closest_point(&output_box, center_x, center_y,
&closest_x, &closest_y);
if (center_x == closest_x && center_y == closest_y) {
// The center of the floating container is on this output
return output;
}
double x_dist = closest_x - center_x;
double y_dist = closest_y - center_y;
double distance = x_dist * x_dist + y_dist * y_dist;
if (distance < closest_distance) {
closest_output = output;
closest_distance = distance;
}
}
return closest_output;
}
void container_floating_move_to(struct sway_container *con,
double lx, double ly) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
container_floating_translate(con, lx - con->x, ly - con->y);
struct sway_workspace *old_workspace = con->workspace;
struct sway_output *new_output = container_floating_find_output(con);
if (!sway_assert(new_output, "Unable to find any output")) {
return;
}
struct sway_workspace *new_workspace =
output_get_active_workspace(new_output);
if (old_workspace != new_workspace) {
container_detach(con);
workspace_add_floating(new_workspace, con);
arrange_workspace(old_workspace);
arrange_workspace(new_workspace);
workspace_detect_urgent(old_workspace);
workspace_detect_urgent(new_workspace);
}
}
void container_floating_move_to_center(struct sway_container *con) {
if (!sway_assert(container_is_floating(con),
"Expected a floating container")) {
return;
}
struct sway_workspace *ws = con->workspace;
bool full = con->is_fullscreen;
if (full) {
container_set_fullscreen(con, false);
}
double new_lx = ws->x + (ws->width - con->width) / 2;
double new_ly = ws->y + (ws->height - con->height) / 2;
container_floating_translate(con, new_lx - con->x, new_ly - con->y);
if (full) {
container_set_fullscreen(con, true);
}
}
static bool find_urgent_iterator(struct sway_container *con, void *data) {
return con->view && view_is_urgent(con->view);
}
bool container_has_urgent_child(struct sway_container *container) {
return container_find_child(container, find_urgent_iterator, NULL);
}
void container_end_mouse_operation(struct sway_container *container) {
struct sway_seat *seat;
wl_list_for_each(seat, &input_manager->seats, link) {
if (seat->op_container == container) {
seat->op_target_node = NULL; // ensure tiling move doesn't apply
seat_end_mouse_operation(seat);
}
// If the user is doing a tiling drag over this container,
// keep the operation active but unset the target container.
if (seat->op_target_node == &container->node) {
seat->op_target_node = NULL;
}
}
}
static void set_fullscreen_iterator(struct sway_container *con, void *data) {
if (!con->view) {
return;
}
if (con->view->impl->set_fullscreen) {
bool *enable = data;
con->view->impl->set_fullscreen(con->view, *enable);
}
}
void container_set_fullscreen(struct sway_container *container, bool enable) {
if (container->is_fullscreen == enable) {
return;
}
struct sway_workspace *workspace = container->workspace;
if (enable && workspace->fullscreen) {
container_set_fullscreen(workspace->fullscreen, false);
}
set_fullscreen_iterator(container, &enable);
container_for_each_child(container, set_fullscreen_iterator, &enable);
container->is_fullscreen = enable;
if (enable) {
workspace->fullscreen = container;
container->saved_x = container->x;
container->saved_y = container->y;
container->saved_width = container->width;
container->saved_height = container->height;
struct sway_seat *seat;
struct sway_workspace *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
focus_ws = seat_get_focused_workspace(seat);
if (focus_ws) {
if (focus_ws == workspace) {
seat_set_focus_container(seat, container);
}
}
}
} else {
workspace->fullscreen = NULL;
if (container_is_floating(container)) {
container->x = container->saved_x;
container->y = container->saved_y;
container->width = container->saved_width;
container->height = container->saved_height;
struct sway_output *output =
container_floating_find_output(container);
if (workspace->output != output) {
container_floating_move_to_center(container);
}
} else {
container->width = container->saved_width;
container->height = container->saved_height;
}
}
container_end_mouse_operation(container);
ipc_event_window(container, "fullscreen_mode");
}
bool container_is_floating_or_child(struct sway_container *container) {
while (container->parent) {
container = container->parent;
}
return container_is_floating(container);
}
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->is_fullscreen) {
return true;
}
container = container->parent;
} while (container);
return false;
}
static void surface_send_enter_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_enter(surface, wlr_output);
}
static void surface_send_leave_iterator(struct wlr_surface *surface,
int x, int y, void *data) {
struct wlr_output *wlr_output = data;
wlr_surface_send_leave(surface, wlr_output);
}
void container_discover_outputs(struct sway_container *con) {
struct wlr_box con_box = {
.x = con->current.con_x,
.y = con->current.con_y,
.width = con->current.con_width,
.height = con->current.con_height,
};
struct sway_output *old_output = container_get_effective_output(con);
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
struct wlr_box output_box;
output_get_box(output, &output_box);
struct wlr_box intersection;
bool intersects =
wlr_box_intersection(&con_box, &output_box, &intersection);
int index = list_find(con->outputs, output);
if (intersects && index == -1) {
// Send enter
wlr_log(WLR_DEBUG, "Container %p entered output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_enter_iterator, output->wlr_output);
}
list_add(con->outputs, output);
} else if (!intersects && index != -1) {
// Send leave
wlr_log(WLR_DEBUG, "Container %p left output %p", con, output);
if (con->view) {
view_for_each_surface(con->view,
surface_send_leave_iterator, output->wlr_output);
}
list_del(con->outputs, index);
}
}
struct sway_output *new_output = container_get_effective_output(con);
double old_scale = old_output && old_output->enabled ?
old_output->wlr_output->scale : -1;
double new_scale = new_output ? new_output->wlr_output->scale : -1;
if (old_scale != new_scale) {
container_update_title_textures(con);
if (con->view) {
view_update_marks_textures(con->view);
}
}
}
void container_remove_gaps(struct sway_container *c) {
if (c->current_gaps == 0) {
return;
}
c->width += c->current_gaps * 2;
c->height += c->current_gaps * 2;
c->x -= c->current_gaps;
c->y -= c->current_gaps;
c->current_gaps = 0;
}
void container_add_gaps(struct sway_container *c) {
if (c->current_gaps > 0) {
return;
}
// Linear containers don't have gaps because it'd create double gaps
if (!c->view && c->layout != L_TABBED && c->layout != L_STACKED) {
return;
}
// Descendants of tabbed/stacked containers re-use the gaps of the container
struct sway_container *temp = c;
while (temp) {
enum sway_container_layout layout = container_parent_layout(temp);
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
temp = temp->parent;
}
// If smart gaps is on, don't add gaps if there is only one view visible
if (config->smart_gaps) {
struct sway_view *view = c->view;
if (!view) {
struct sway_seat *seat =
input_manager_get_default_seat(input_manager);
struct sway_container *focus =
seat_get_focus_inactive_view(seat, &c->node);
view = focus ? focus->view : NULL;
}
if (view && view_is_only_visible(view)) {
return;
}
}
struct sway_workspace *ws = c->workspace;
c->current_gaps = ws->gaps_inner;
c->x += c->current_gaps;
c->y += c->current_gaps;
c->width -= 2 * c->current_gaps;
c->height -= 2 * c->current_gaps;
}
enum sway_container_layout container_parent_layout(struct sway_container *con) {
if (con->parent) {
return con->parent->layout;
}
return con->workspace->layout;
}
enum sway_container_layout container_current_parent_layout(
struct sway_container *con) {
if (con->current.parent) {
return con->current.parent->current.layout;
}
return con->current.workspace->current.layout;
}
list_t *container_get_siblings(const struct sway_container *container) {
if (container->parent) {
return container->parent->children;
}
if (!container->workspace) {
return NULL;
}
if (list_find(container->workspace->tiling, container) != -1) {
return container->workspace->tiling;
}
return container->workspace->floating;
}
int container_sibling_index(const struct sway_container *child) {
return list_find(container_get_siblings(child), child);
}
list_t *container_get_current_siblings(struct sway_container *container) {
if (container->current.parent) {
return container->current.parent->current.children;
}
return container->current.workspace->current.tiling;
}
void container_handle_fullscreen_reparent(struct sway_container *con) {
if (!con->is_fullscreen || !con->workspace ||
con->workspace->fullscreen == con) {
return;
}
if (con->workspace->fullscreen) {
container_set_fullscreen(con->workspace->fullscreen, false);
}
con->workspace->fullscreen = con;
arrange_workspace(con->workspace);
}
static void set_workspace(struct sway_container *container, void *data) {
container->workspace = container->parent->workspace;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
if (child->workspace) {
container_detach(child);
}
list_insert(parent->children, i, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
}
void container_add_sibling(struct sway_container *fixed,
struct sway_container *active, bool after) {
if (active->workspace) {
container_detach(active);
}
list_t *siblings = container_get_siblings(fixed);
int index = list_find(siblings, fixed);
list_insert(siblings, index + after, active);
active->parent = fixed->parent;
active->workspace = fixed->workspace;
container_for_each_child(active, set_workspace, NULL);
container_handle_fullscreen_reparent(active);
container_update_representation(active);
}
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
if (child->workspace) {
container_detach(child);
}
list_add(parent->children, child);
child->parent = parent;
child->workspace = parent->workspace;
container_for_each_child(child, set_workspace, NULL);
container_handle_fullscreen_reparent(child);
container_update_representation(parent);
node_set_dirty(&child->node);
node_set_dirty(&parent->node);
}
void container_detach(struct sway_container *child) {
if (child->is_fullscreen) {
child->workspace->fullscreen = NULL;
}
struct sway_container *old_parent = child->parent;
struct sway_workspace *old_workspace = child->workspace;
list_t *siblings = container_get_siblings(child);
if (siblings) {
int index = list_find(siblings, child);
if (index != -1) {
list_del(siblings, index);
}
}
child->parent = NULL;
child->workspace = NULL;
container_for_each_child(child, set_workspace, NULL);
if (old_parent) {
container_update_representation(old_parent);
node_set_dirty(&old_parent->node);
} else if (old_workspace) {
workspace_update_representation(old_workspace);
node_set_dirty(&old_workspace->node);
}
node_set_dirty(&child->node);
}
void container_replace(struct sway_container *container,
struct sway_container *replacement) {
container_add_sibling(container, replacement, 1);
container_detach(container);
}
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
bool set_focus = (seat_get_focus(seat) == &child->node);
struct sway_container *cont = container_create(NULL);
cont->width = child->width;
cont->height = child->height;
cont->x = child->x;
cont->y = child->y;
cont->current_gaps = child->current_gaps;
cont->layout = layout;
container_replace(child, cont);
container_add_child(cont, child);
if (set_focus) {
seat_set_focus_container(seat, cont);
seat_set_focus_container(seat, child);
}
return cont;
}