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1793 lines
53 KiB
1793 lines
53 KiB
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <drm_fourcc.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <wayland-server-core.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_subcompositor.h>
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#include "linux-dmabuf-unstable-v1-protocol.h"
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#include "sway/config.h"
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#include "sway/desktop/transaction.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/scene_descriptor.h"
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#include "sway/sway_text_node.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "sway/xdg_decoration.h"
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#include "list.h"
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#include "log.h"
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#include "stringop.h"
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static struct wlr_scene_rect *alloc_rect_node(struct wlr_scene_tree *parent,
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bool *failed) {
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if (*failed) {
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return NULL;
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}
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// just pass in random values. These will be overwritten when
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// they need to be used.
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struct wlr_scene_rect *rect = wlr_scene_rect_create(
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parent, 0, 0, (float[4]){0.f, 0.f, 0.f, 1.f});
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if (!rect) {
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sway_log(SWAY_ERROR, "Failed to allocate a wlr_scene_rect");
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*failed = true;
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}
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return rect;
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}
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struct sway_container *container_create(struct sway_view *view) {
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struct sway_container *c = calloc(1, sizeof(struct sway_container));
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if (!c) {
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sway_log(SWAY_ERROR, "Unable to allocate sway_container");
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return NULL;
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}
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node_init(&c->node, N_CONTAINER, c);
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// Container tree structure
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// - scene tree
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// - title bar
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// - border
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// - background
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// - title text
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// - marks text
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// - border
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// - border top/bottom/left/right
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// - content_tree (we put the content node here so when we disable the
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// border everything gets disabled. We only render the content iff there
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// is a border as well)
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bool failed = false;
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c->scene_tree = alloc_scene_tree(root->staging, &failed);
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c->title_bar.tree = alloc_scene_tree(c->scene_tree, &failed);
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c->title_bar.border = alloc_scene_tree(c->title_bar.tree, &failed);
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c->title_bar.background = alloc_scene_tree(c->title_bar.tree, &failed);
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// for opacity purposes we need to carfully create the scene such that
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// none of our rect nodes as well as text buffers don't overlap. To do
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// this we have to create rects such that they go around text buffers
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for (int i = 0; i < 4; i++) {
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alloc_rect_node(c->title_bar.border, &failed);
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}
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for (int i = 0; i < 5; i++) {
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alloc_rect_node(c->title_bar.background, &failed);
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}
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c->border.tree = alloc_scene_tree(c->scene_tree, &failed);
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c->content_tree = alloc_scene_tree(c->border.tree, &failed);
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if (view) {
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// only containers with views can have borders
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c->border.top = alloc_rect_node(c->border.tree, &failed);
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c->border.bottom = alloc_rect_node(c->border.tree, &failed);
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c->border.left = alloc_rect_node(c->border.tree, &failed);
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c->border.right = alloc_rect_node(c->border.tree, &failed);
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}
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if (!failed && !scene_descriptor_assign(&c->scene_tree->node,
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SWAY_SCENE_DESC_CONTAINER, c)) {
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failed = true;
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}
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if (failed) {
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wlr_scene_node_destroy(&c->scene_tree->node);
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free(c);
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return NULL;
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}
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if (!view) {
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c->pending.children = create_list();
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c->current.children = create_list();
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}
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c->pending.layout = L_NONE;
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c->view = view;
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c->alpha = 1.0f;
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c->marks = create_list();
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wl_signal_init(&c->events.destroy);
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wl_signal_emit_mutable(&root->events.new_node, &c->node);
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container_update(c);
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return c;
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}
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static bool container_is_focused(struct sway_container *con, void *data) {
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return con->current.focused;
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}
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static bool container_has_focused_child(struct sway_container *con) {
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return container_find_child(con, container_is_focused, NULL);
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}
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static bool container_is_current_parent_focused(struct sway_container *con) {
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if (con->current.parent) {
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struct sway_container *parent = con->current.parent;
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return parent->current.focused || container_is_current_parent_focused(parent);
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} else if (con->current.workspace) {
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struct sway_workspace *ws = con->current.workspace;
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return ws->current.focused;
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}
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return false;
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}
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static struct border_colors *container_get_current_colors(
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struct sway_container *con) {
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struct border_colors *colors;
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bool urgent = con->view ?
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view_is_urgent(con->view) : container_has_urgent_child(con);
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struct sway_container *active_child;
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if (con->current.parent) {
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active_child = con->current.parent->current.focused_inactive_child;
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} else if (con->current.workspace) {
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active_child = con->current.workspace->current.focused_inactive_child;
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} else {
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active_child = NULL;
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}
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if (urgent) {
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colors = &config->border_colors.urgent;
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} else if (con->current.focused || container_is_current_parent_focused(con)) {
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colors = &config->border_colors.focused;
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} else if (config->has_focused_tab_title && container_has_focused_child(con)) {
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colors = &config->border_colors.focused_tab_title;
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} else if (con == active_child) {
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colors = &config->border_colors.focused_inactive;
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} else {
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colors = &config->border_colors.unfocused;
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}
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return colors;
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}
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static bool container_is_current_floating(struct sway_container *container) {
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if (!container->current.parent && container->current.workspace &&
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list_find(container->current.workspace->floating, container) != -1) {
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return true;
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}
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if (container->scratchpad) {
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return true;
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}
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return false;
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}
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// scene rect wants premultiplied colors
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static void scene_rect_set_color(struct wlr_scene_rect *rect,
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const float color[4], float opacity) {
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const float premultiplied[] = {
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color[0] * color[3] * opacity,
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color[1] * color[3] * opacity,
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color[2] * color[3] * opacity,
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color[3] * opacity,
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};
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wlr_scene_rect_set_color(rect, premultiplied);
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}
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void container_update(struct sway_container *con) {
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struct border_colors *colors = container_get_current_colors(con);
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list_t *siblings = NULL;
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enum sway_container_layout layout = L_NONE;
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float alpha = con->alpha;
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if (con->current.parent) {
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siblings = con->current.parent->current.children;
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layout = con->current.parent->current.layout;
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} else if (con->current.workspace) {
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siblings = con->current.workspace->current.tiling;
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layout = con->current.workspace->current.layout;
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}
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float bottom[4], right[4];
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memcpy(bottom, colors->child_border, sizeof(bottom));
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memcpy(right, colors->child_border, sizeof(right));
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if (!container_is_current_floating(con) && siblings && siblings->length == 1) {
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if (layout == L_HORIZ) {
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memcpy(right, colors->indicator, sizeof(right));
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} else if (layout == L_VERT) {
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memcpy(bottom, colors->indicator, sizeof(bottom));
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}
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}
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struct wlr_scene_node *node;
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wl_list_for_each(node, &con->title_bar.border->children, link) {
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struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
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scene_rect_set_color(rect, colors->border, alpha);
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}
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wl_list_for_each(node, &con->title_bar.background->children, link) {
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struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
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scene_rect_set_color(rect, colors->background, alpha);
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}
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if (con->view) {
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scene_rect_set_color(con->border.top, colors->child_border, alpha);
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scene_rect_set_color(con->border.bottom, bottom, alpha);
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scene_rect_set_color(con->border.left, colors->child_border, alpha);
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scene_rect_set_color(con->border.right, right, alpha);
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}
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if (con->title_bar.title_text) {
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sway_text_node_set_color(con->title_bar.title_text, colors->text);
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sway_text_node_set_background(con->title_bar.title_text, colors->background);
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}
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if (con->title_bar.marks_text) {
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sway_text_node_set_color(con->title_bar.marks_text, colors->text);
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sway_text_node_set_background(con->title_bar.marks_text, colors->background);
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}
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}
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void container_update_itself_and_parents(struct sway_container *con) {
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container_update(con);
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if (con->current.parent) {
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container_update_itself_and_parents(con->current.parent);
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}
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}
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static void update_rect_list(struct wlr_scene_tree *tree, pixman_region32_t *region) {
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int len;
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const pixman_box32_t *rects = pixman_region32_rectangles(region, &len);
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wlr_scene_node_set_enabled(&tree->node, len > 0);
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if (len == 0) {
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return;
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}
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int i = 0;
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struct wlr_scene_node *node;
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wl_list_for_each(node, &tree->children, link) {
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struct wlr_scene_rect *rect = wlr_scene_rect_from_node(node);
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wlr_scene_node_set_enabled(&rect->node, i < len);
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if (i < len) {
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const pixman_box32_t *box = &rects[i++];
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wlr_scene_node_set_position(&rect->node, box->x1, box->y1);
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wlr_scene_rect_set_size(rect, box->x2 - box->x1, box->y2 - box->y1);
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}
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}
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}
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void container_arrange_title_bar(struct sway_container *con) {
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enum alignment title_align = config->title_align;
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int marks_buffer_width = 0;
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int width = con->title_width;
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int height = container_titlebar_height();
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pixman_region32_t text_area;
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pixman_region32_init(&text_area);
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if (con->title_bar.marks_text) {
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struct sway_text_node *node = con->title_bar.marks_text;
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marks_buffer_width = node->width;
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int h_padding;
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if (title_align == ALIGN_RIGHT) {
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h_padding = config->titlebar_h_padding;
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} else {
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h_padding = width - config->titlebar_h_padding - marks_buffer_width;
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}
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h_padding = MAX(h_padding, 0);
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int alloc_width = MIN((int)node->width,
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width - h_padding - config->titlebar_h_padding);
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sway_text_node_set_max_width(node, alloc_width);
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wlr_scene_node_set_position(node->node,
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h_padding, (height - node->height) >> 1);
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pixman_region32_union_rect(&text_area, &text_area,
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node->node->x, node->node->y, alloc_width, node->height);
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}
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if (con->title_bar.title_text) {
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struct sway_text_node *node = con->title_bar.title_text;
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int h_padding;
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if (title_align == ALIGN_RIGHT) {
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h_padding = width - config->titlebar_h_padding - node->width;
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} else if (title_align == ALIGN_CENTER) {
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h_padding = ((int)width - marks_buffer_width - node->width) >> 1;
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} else {
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h_padding = config->titlebar_h_padding;
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}
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h_padding = MAX(h_padding, 0);
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int alloc_width = MIN((int) node->width,
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width - h_padding - config->titlebar_h_padding);
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sway_text_node_set_max_width(node, alloc_width);
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wlr_scene_node_set_position(node->node,
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h_padding, (height - node->height) >> 1);
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pixman_region32_union_rect(&text_area, &text_area,
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node->node->x, node->node->y, alloc_width, node->height);
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}
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// silence pixman errors
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if (width <= 0 || height <= 0) {
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pixman_region32_fini(&text_area);
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return;
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}
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pixman_region32_t background, border;
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int thickness = config->titlebar_border_thickness;
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pixman_region32_init_rect(&background,
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thickness, thickness,
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width - thickness * 2, height - thickness * 2);
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pixman_region32_init_rect(&border, 0, 0, width, height);
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pixman_region32_subtract(&border, &border, &background);
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pixman_region32_subtract(&background, &background, &text_area);
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pixman_region32_fini(&text_area);
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update_rect_list(con->title_bar.background, &background);
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pixman_region32_fini(&background);
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update_rect_list(con->title_bar.border, &border);
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pixman_region32_fini(&border);
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container_update(con);
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}
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void container_update_marks(struct sway_container *con) {
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char *buffer = NULL;
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if (config->show_marks && con->marks->length) {
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size_t len = 0;
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for (int i = 0; i < con->marks->length; ++i) {
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char *mark = con->marks->items[i];
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if (mark[0] != '_') {
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len += strlen(mark) + 2;
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}
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}
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buffer = calloc(len + 1, 1);
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char *part = malloc(len + 1);
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if (!sway_assert(buffer && part, "Unable to allocate memory")) {
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free(buffer);
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return;
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}
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for (int i = 0; i < con->marks->length; ++i) {
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char *mark = con->marks->items[i];
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if (mark[0] != '_') {
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snprintf(part, len + 1, "[%s]", mark);
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strcat(buffer, part);
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}
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}
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free(part);
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}
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if (!buffer) {
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if (con->title_bar.marks_text) {
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wlr_scene_node_destroy(con->title_bar.marks_text->node);
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con->title_bar.marks_text = NULL;
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}
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} else if (!con->title_bar.marks_text) {
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struct border_colors *colors = container_get_current_colors(con);
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con->title_bar.marks_text = sway_text_node_create(con->title_bar.tree,
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buffer, colors->text, false);
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} else {
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sway_text_node_set_text(con->title_bar.marks_text, buffer);
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}
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container_arrange_title_bar(con);
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free(buffer);
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}
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void container_update_title_bar(struct sway_container *con) {
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if (!con->formatted_title) {
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return;
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}
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struct border_colors *colors = container_get_current_colors(con);
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if (con->title_bar.title_text) {
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wlr_scene_node_destroy(con->title_bar.title_text->node);
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con->title_bar.title_text = NULL;
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}
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con->title_bar.title_text = sway_text_node_create(con->title_bar.tree,
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con->formatted_title, colors->text, config->pango_markup);
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// we always have to remake these text buffers completely for text font
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// changes etc...
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if (con->title_bar.marks_text) {
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wlr_scene_node_destroy(con->title_bar.marks_text->node);
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con->title_bar.marks_text = NULL;
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}
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container_update_marks(con);
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container_arrange_title_bar(con);
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}
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void container_destroy(struct sway_container *con) {
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if (!sway_assert(con->node.destroying,
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"Tried to free container which wasn't marked as destroying")) {
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return;
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}
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if (!sway_assert(con->node.ntxnrefs == 0, "Tried to free container "
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"which is still referenced by transactions")) {
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return;
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}
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free(con->title);
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free(con->formatted_title);
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list_free(con->pending.children);
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list_free(con->current.children);
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list_free_items_and_destroy(con->marks);
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if (con->view && con->view->container == con) {
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con->view->container = NULL;
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if (con->view->destroying) {
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view_destroy(con->view);
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}
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}
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scene_node_disown_children(con->content_tree);
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wlr_scene_node_destroy(&con->scene_tree->node);
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free(con);
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}
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void container_begin_destroy(struct sway_container *con) {
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if (con->view) {
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ipc_event_window(con, "close");
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}
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// The workspace must have the fullscreen pointer cleared so that the
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// seat code can find an appropriate new focus.
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if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE && con->pending.workspace) {
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con->pending.workspace->fullscreen = NULL;
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}
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if (con->scratchpad && con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
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container_fullscreen_disable(con);
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}
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wl_signal_emit_mutable(&con->node.events.destroy, &con->node);
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container_end_mouse_operation(con);
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|
con->node.destroying = true;
|
|
node_set_dirty(&con->node);
|
|
|
|
if (con->scratchpad) {
|
|
root_scratchpad_remove_container(con);
|
|
}
|
|
|
|
if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
|
|
container_fullscreen_disable(con);
|
|
}
|
|
|
|
if (con->pending.parent || con->pending.workspace) {
|
|
container_detach(con);
|
|
}
|
|
}
|
|
|
|
void container_reap_empty(struct sway_container *con) {
|
|
if (con->view) {
|
|
return;
|
|
}
|
|
struct sway_workspace *ws = con->pending.workspace;
|
|
while (con) {
|
|
if (con->pending.children->length) {
|
|
return;
|
|
}
|
|
struct sway_container *parent = con->pending.parent;
|
|
container_begin_destroy(con);
|
|
con = parent;
|
|
}
|
|
if (ws) {
|
|
workspace_consider_destroy(ws);
|
|
}
|
|
}
|
|
|
|
struct sway_container *container_flatten(struct sway_container *container) {
|
|
if (container->view) {
|
|
return NULL;
|
|
}
|
|
while (container && container->pending.children->length == 1) {
|
|
struct sway_container *child = container->pending.children->items[0];
|
|
struct sway_container *parent = container->pending.parent;
|
|
container_replace(container, child);
|
|
container_begin_destroy(container);
|
|
container = parent;
|
|
}
|
|
return container;
|
|
}
|
|
|
|
struct sway_container *container_find_child(struct sway_container *container,
|
|
bool (*test)(struct sway_container *con, void *data), void *data) {
|
|
if (!container->pending.children) {
|
|
return NULL;
|
|
}
|
|
for (int i = 0; i < container->pending.children->length; ++i) {
|
|
struct sway_container *child = container->pending.children->items[i];
|
|
if (test(child, data)) {
|
|
return child;
|
|
}
|
|
struct sway_container *res = container_find_child(child, test, data);
|
|
if (res) {
|
|
return res;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
void container_for_each_child(struct sway_container *container,
|
|
void (*f)(struct sway_container *container, void *data),
|
|
void *data) {
|
|
if (container->pending.children) {
|
|
for (int i = 0; i < container->pending.children->length; ++i) {
|
|
struct sway_container *child = container->pending.children->items[i];
|
|
f(child, data);
|
|
container_for_each_child(child, f, data);
|
|
}
|
|
}
|
|
}
|
|
|
|
struct sway_container *container_obstructing_fullscreen_container(struct sway_container *container)
|
|
{
|
|
struct sway_workspace *workspace = container->pending.workspace;
|
|
|
|
if (workspace && workspace->fullscreen && !container_is_fullscreen_or_child(container)) {
|
|
if (container_is_transient_for(container, workspace->fullscreen)) {
|
|
return NULL;
|
|
}
|
|
return workspace->fullscreen;
|
|
}
|
|
|
|
struct sway_container *fullscreen_global = root->fullscreen_global;
|
|
if (fullscreen_global && container != fullscreen_global && !container_has_ancestor(container, fullscreen_global)) {
|
|
if (container_is_transient_for(container, fullscreen_global)) {
|
|
return NULL;
|
|
}
|
|
return fullscreen_global;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool container_has_ancestor(struct sway_container *descendant,
|
|
struct sway_container *ancestor) {
|
|
while (descendant) {
|
|
descendant = descendant->pending.parent;
|
|
if (descendant == ancestor) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Calculate and return the length of the tree representation.
|
|
* An example tree representation is: V[Terminal, Firefox]
|
|
* If buffer is not NULL, also populate the buffer with the representation.
|
|
*/
|
|
size_t container_build_representation(enum sway_container_layout layout,
|
|
list_t *children, char *buffer) {
|
|
size_t len = 2;
|
|
switch (layout) {
|
|
case L_VERT:
|
|
lenient_strcat(buffer, "V[");
|
|
break;
|
|
case L_HORIZ:
|
|
lenient_strcat(buffer, "H[");
|
|
break;
|
|
case L_TABBED:
|
|
lenient_strcat(buffer, "T[");
|
|
break;
|
|
case L_STACKED:
|
|
lenient_strcat(buffer, "S[");
|
|
break;
|
|
case L_NONE:
|
|
lenient_strcat(buffer, "D[");
|
|
break;
|
|
}
|
|
for (int i = 0; i < children->length; ++i) {
|
|
if (i != 0) {
|
|
++len;
|
|
lenient_strcat(buffer, " ");
|
|
}
|
|
struct sway_container *child = children->items[i];
|
|
const char *identifier = NULL;
|
|
if (child->view) {
|
|
identifier = view_get_class(child->view);
|
|
if (!identifier) {
|
|
identifier = view_get_app_id(child->view);
|
|
}
|
|
} else {
|
|
identifier = child->formatted_title;
|
|
}
|
|
if (identifier) {
|
|
len += strlen(identifier);
|
|
lenient_strcat(buffer, identifier);
|
|
} else {
|
|
len += 6;
|
|
lenient_strcat(buffer, "(null)");
|
|
}
|
|
}
|
|
++len;
|
|
lenient_strcat(buffer, "]");
|
|
return len;
|
|
}
|
|
|
|
void container_update_representation(struct sway_container *con) {
|
|
if (!con->view) {
|
|
size_t len = container_build_representation(con->pending.layout,
|
|
con->pending.children, NULL);
|
|
free(con->formatted_title);
|
|
con->formatted_title = calloc(len + 1, sizeof(char));
|
|
if (!sway_assert(con->formatted_title,
|
|
"Unable to allocate title string")) {
|
|
return;
|
|
}
|
|
container_build_representation(con->pending.layout, con->pending.children,
|
|
con->formatted_title);
|
|
|
|
if (con->title_bar.title_text) {
|
|
sway_text_node_set_text(con->title_bar.title_text, con->formatted_title);
|
|
container_arrange_title_bar(con);
|
|
} else {
|
|
container_update_title_bar(con);
|
|
}
|
|
}
|
|
if (con->pending.parent) {
|
|
container_update_representation(con->pending.parent);
|
|
} else if (con->pending.workspace) {
|
|
workspace_update_representation(con->pending.workspace);
|
|
}
|
|
}
|
|
|
|
size_t container_titlebar_height(void) {
|
|
return config->font_height + config->titlebar_v_padding * 2;
|
|
}
|
|
|
|
void floating_calculate_constraints(int *min_width, int *max_width,
|
|
int *min_height, int *max_height) {
|
|
if (config->floating_minimum_width == -1) { // no minimum
|
|
*min_width = 0;
|
|
} else if (config->floating_minimum_width == 0) { // automatic
|
|
*min_width = 75;
|
|
} else {
|
|
*min_width = config->floating_minimum_width;
|
|
}
|
|
|
|
if (config->floating_minimum_height == -1) { // no minimum
|
|
*min_height = 0;
|
|
} else if (config->floating_minimum_height == 0) { // automatic
|
|
*min_height = 50;
|
|
} else {
|
|
*min_height = config->floating_minimum_height;
|
|
}
|
|
|
|
struct wlr_box box;
|
|
wlr_output_layout_get_box(root->output_layout, NULL, &box);
|
|
|
|
if (config->floating_maximum_width == -1) { // no maximum
|
|
*max_width = INT_MAX;
|
|
} else if (config->floating_maximum_width == 0) { // automatic
|
|
*max_width = box.width;
|
|
} else {
|
|
*max_width = config->floating_maximum_width;
|
|
}
|
|
|
|
if (config->floating_maximum_height == -1) { // no maximum
|
|
*max_height = INT_MAX;
|
|
} else if (config->floating_maximum_height == 0) { // automatic
|
|
*max_height = box.height;
|
|
} else {
|
|
*max_height = config->floating_maximum_height;
|
|
}
|
|
|
|
}
|
|
|
|
void floating_fix_coordinates(struct sway_container *con, struct wlr_box *old, struct wlr_box *new) {
|
|
if (!old->width || !old->height) {
|
|
// Fall back to centering on the workspace.
|
|
container_floating_move_to_center(con);
|
|
} else {
|
|
int rel_x = con->pending.x - old->x + (con->pending.width / 2);
|
|
int rel_y = con->pending.y - old->y + (con->pending.height / 2);
|
|
|
|
con->pending.x = new->x + (double)(rel_x * new->width) / old->width - (con->pending.width / 2);
|
|
con->pending.y = new->y + (double)(rel_y * new->height) / old->height - (con->pending.height / 2);
|
|
|
|
sway_log(SWAY_DEBUG, "Transformed container %p to coords (%f, %f)", con, con->pending.x, con->pending.y);
|
|
}
|
|
}
|
|
|
|
static void floating_natural_resize(struct sway_container *con) {
|
|
int min_width, max_width, min_height, max_height;
|
|
floating_calculate_constraints(&min_width, &max_width,
|
|
&min_height, &max_height);
|
|
if (!con->view) {
|
|
con->pending.width = fmax(min_width, fmin(con->pending.width, max_width));
|
|
con->pending.height = fmax(min_height, fmin(con->pending.height, max_height));
|
|
} else {
|
|
struct sway_view *view = con->view;
|
|
con->pending.content_width =
|
|
fmax(min_width, fmin(view->natural_width, max_width));
|
|
con->pending.content_height =
|
|
fmax(min_height, fmin(view->natural_height, max_height));
|
|
container_set_geometry_from_content(con);
|
|
}
|
|
}
|
|
|
|
void container_floating_resize_and_center(struct sway_container *con) {
|
|
struct sway_workspace *ws = con->pending.workspace;
|
|
if (!ws) {
|
|
// On scratchpad, just resize
|
|
floating_natural_resize(con);
|
|
return;
|
|
}
|
|
|
|
struct wlr_box ob;
|
|
wlr_output_layout_get_box(root->output_layout, ws->output->wlr_output, &ob);
|
|
if (wlr_box_empty(&ob)) {
|
|
// On NOOP output. Will be called again when moved to an output
|
|
con->pending.x = 0;
|
|
con->pending.y = 0;
|
|
con->pending.width = 0;
|
|
con->pending.height = 0;
|
|
return;
|
|
}
|
|
|
|
floating_natural_resize(con);
|
|
if (!con->view) {
|
|
if (con->pending.width > ws->width || con->pending.height > ws->height) {
|
|
con->pending.x = ob.x + (ob.width - con->pending.width) / 2;
|
|
con->pending.y = ob.y + (ob.height - con->pending.height) / 2;
|
|
} else {
|
|
con->pending.x = ws->x + (ws->width - con->pending.width) / 2;
|
|
con->pending.y = ws->y + (ws->height - con->pending.height) / 2;
|
|
}
|
|
} else {
|
|
if (con->pending.content_width > ws->width
|
|
|| con->pending.content_height > ws->height) {
|
|
con->pending.content_x = ob.x + (ob.width - con->pending.content_width) / 2;
|
|
con->pending.content_y = ob.y + (ob.height - con->pending.content_height) / 2;
|
|
} else {
|
|
con->pending.content_x = ws->x + (ws->width - con->pending.content_width) / 2;
|
|
con->pending.content_y = ws->y + (ws->height - con->pending.content_height) / 2;
|
|
}
|
|
|
|
// If the view's border is B_NONE then these properties are ignored.
|
|
con->pending.border_top = con->pending.border_bottom = true;
|
|
con->pending.border_left = con->pending.border_right = true;
|
|
|
|
container_set_geometry_from_content(con);
|
|
}
|
|
}
|
|
|
|
void container_floating_set_default_size(struct sway_container *con) {
|
|
if (!sway_assert(con->pending.workspace, "Expected a container on a workspace")) {
|
|
return;
|
|
}
|
|
|
|
int min_width, max_width, min_height, max_height;
|
|
floating_calculate_constraints(&min_width, &max_width,
|
|
&min_height, &max_height);
|
|
struct wlr_box box;
|
|
workspace_get_box(con->pending.workspace, &box);
|
|
|
|
double width = fmax(min_width, fmin(box.width * 0.5, max_width));
|
|
double height = fmax(min_height, fmin(box.height * 0.75, max_height));
|
|
if (!con->view) {
|
|
con->pending.width = width;
|
|
con->pending.height = height;
|
|
} else {
|
|
con->pending.content_width = width;
|
|
con->pending.content_height = height;
|
|
container_set_geometry_from_content(con);
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* Indicate to clients in this container that they are participating in (or
|
|
* have just finished) an interactive resize
|
|
*/
|
|
void container_set_resizing(struct sway_container *con, bool resizing) {
|
|
if (!con) {
|
|
return;
|
|
}
|
|
|
|
if (con->view) {
|
|
if (con->view->impl->set_resizing) {
|
|
con->view->impl->set_resizing(con->view, resizing);
|
|
}
|
|
} else {
|
|
for (int i = 0; i < con->pending.children->length; ++i ) {
|
|
struct sway_container *child = con->pending.children->items[i];
|
|
container_set_resizing(child, resizing);
|
|
}
|
|
}
|
|
}
|
|
|
|
void container_set_floating(struct sway_container *container, bool enable) {
|
|
if (container_is_floating(container) == enable) {
|
|
return;
|
|
}
|
|
|
|
struct sway_seat *seat = input_manager_current_seat();
|
|
struct sway_workspace *workspace = container->pending.workspace;
|
|
struct sway_container *focus = seat_get_focused_container(seat);
|
|
bool set_focus = focus == container;
|
|
|
|
if (enable) {
|
|
struct sway_container *old_parent = container->pending.parent;
|
|
container_detach(container);
|
|
workspace_add_floating(workspace, container);
|
|
if (container->view) {
|
|
view_set_tiled(container->view, false);
|
|
if (container->view->using_csd) {
|
|
container->saved_border = container->pending.border;
|
|
container->pending.border = B_CSD;
|
|
if (container->view->xdg_decoration) {
|
|
struct sway_xdg_decoration *deco = container->view->xdg_decoration;
|
|
wlr_xdg_toplevel_decoration_v1_set_mode(deco->wlr_xdg_decoration,
|
|
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE);
|
|
}
|
|
}
|
|
}
|
|
container_floating_set_default_size(container);
|
|
container_floating_resize_and_center(container);
|
|
if (old_parent) {
|
|
if (set_focus) {
|
|
seat_set_raw_focus(seat, &old_parent->node);
|
|
seat_set_raw_focus(seat, &container->node);
|
|
}
|
|
container_reap_empty(old_parent);
|
|
}
|
|
} else {
|
|
// Returning to tiled
|
|
if (container->scratchpad) {
|
|
root_scratchpad_remove_container(container);
|
|
}
|
|
container_detach(container);
|
|
struct sway_container *reference =
|
|
seat_get_focus_inactive_tiling(seat, workspace);
|
|
if (reference) {
|
|
if (reference->view) {
|
|
container_add_sibling(reference, container, 1);
|
|
} else {
|
|
container_add_child(reference, container);
|
|
}
|
|
container->pending.width = reference->pending.width;
|
|
container->pending.height = reference->pending.height;
|
|
} else {
|
|
struct sway_container *other =
|
|
workspace_add_tiling(workspace, container);
|
|
other->pending.width = workspace->width;
|
|
other->pending.height = workspace->height;
|
|
}
|
|
if (container->view) {
|
|
view_set_tiled(container->view, true);
|
|
if (container->view->using_csd) {
|
|
container->pending.border = container->saved_border;
|
|
if (container->view->xdg_decoration) {
|
|
struct sway_xdg_decoration *deco = container->view->xdg_decoration;
|
|
wlr_xdg_toplevel_decoration_v1_set_mode(deco->wlr_xdg_decoration,
|
|
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
|
|
}
|
|
}
|
|
}
|
|
container->width_fraction = 0;
|
|
container->height_fraction = 0;
|
|
}
|
|
|
|
container_end_mouse_operation(container);
|
|
|
|
ipc_event_window(container, "floating");
|
|
}
|
|
|
|
void container_set_geometry_from_content(struct sway_container *con) {
|
|
if (!sway_assert(con->view, "Expected a view")) {
|
|
return;
|
|
}
|
|
if (!sway_assert(container_is_floating(con), "Expected a floating view")) {
|
|
return;
|
|
}
|
|
size_t border_width = 0;
|
|
size_t top = 0;
|
|
|
|
if (con->pending.border != B_CSD && !con->pending.fullscreen_mode) {
|
|
border_width = con->pending.border_thickness * (con->pending.border != B_NONE);
|
|
top = con->pending.border == B_NORMAL ?
|
|
container_titlebar_height() : border_width;
|
|
}
|
|
|
|
con->pending.x = con->pending.content_x - border_width;
|
|
con->pending.y = con->pending.content_y - top;
|
|
con->pending.width = con->pending.content_width + border_width * 2;
|
|
con->pending.height = top + con->pending.content_height + border_width;
|
|
node_set_dirty(&con->node);
|
|
}
|
|
|
|
bool container_is_floating(struct sway_container *container) {
|
|
if (!container->pending.parent && container->pending.workspace &&
|
|
list_find(container->pending.workspace->floating, container) != -1) {
|
|
return true;
|
|
}
|
|
if (container->scratchpad) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void container_get_box(struct sway_container *container, struct wlr_box *box) {
|
|
box->x = container->pending.x;
|
|
box->y = container->pending.y;
|
|
box->width = container->pending.width;
|
|
box->height = container->pending.height;
|
|
}
|
|
|
|
/**
|
|
* Translate the container's position as well as all children.
|
|
*/
|
|
void container_floating_translate(struct sway_container *con,
|
|
double x_amount, double y_amount) {
|
|
con->pending.x += x_amount;
|
|
con->pending.y += y_amount;
|
|
con->pending.content_x += x_amount;
|
|
con->pending.content_y += y_amount;
|
|
|
|
if (con->pending.children) {
|
|
for (int i = 0; i < con->pending.children->length; ++i) {
|
|
struct sway_container *child = con->pending.children->items[i];
|
|
container_floating_translate(child, x_amount, y_amount);
|
|
}
|
|
}
|
|
|
|
node_set_dirty(&con->node);
|
|
}
|
|
|
|
/**
|
|
* Choose an output for the floating container's new position.
|
|
*
|
|
* If the center of the container intersects an output then we'll choose that
|
|
* one, otherwise we'll choose whichever output is closest to the container's
|
|
* center.
|
|
*/
|
|
struct sway_output *container_floating_find_output(struct sway_container *con) {
|
|
double center_x = con->pending.x + con->pending.width / 2;
|
|
double center_y = con->pending.y + con->pending.height / 2;
|
|
struct sway_output *closest_output = NULL;
|
|
double closest_distance = DBL_MAX;
|
|
for (int i = 0; i < root->outputs->length; ++i) {
|
|
struct sway_output *output = root->outputs->items[i];
|
|
struct wlr_box output_box;
|
|
double closest_x, closest_y;
|
|
output_get_box(output, &output_box);
|
|
wlr_box_closest_point(&output_box, center_x, center_y,
|
|
&closest_x, &closest_y);
|
|
if (center_x == closest_x && center_y == closest_y) {
|
|
// The center of the floating container is on this output
|
|
return output;
|
|
}
|
|
double x_dist = closest_x - center_x;
|
|
double y_dist = closest_y - center_y;
|
|
double distance = x_dist * x_dist + y_dist * y_dist;
|
|
if (distance < closest_distance) {
|
|
closest_output = output;
|
|
closest_distance = distance;
|
|
}
|
|
}
|
|
return closest_output;
|
|
}
|
|
|
|
void container_floating_move_to(struct sway_container *con,
|
|
double lx, double ly) {
|
|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating container")) {
|
|
return;
|
|
}
|
|
container_floating_translate(con, lx - con->pending.x, ly - con->pending.y);
|
|
if (container_is_scratchpad_hidden(con)) {
|
|
return;
|
|
}
|
|
struct sway_workspace *old_workspace = con->pending.workspace;
|
|
struct sway_output *new_output = container_floating_find_output(con);
|
|
if (!sway_assert(new_output, "Unable to find any output")) {
|
|
return;
|
|
}
|
|
struct sway_workspace *new_workspace =
|
|
output_get_active_workspace(new_output);
|
|
if (new_workspace && old_workspace != new_workspace) {
|
|
container_detach(con);
|
|
workspace_add_floating(new_workspace, con);
|
|
arrange_workspace(old_workspace);
|
|
arrange_workspace(new_workspace);
|
|
// If the moved container was a visible scratchpad container, then
|
|
// update its transform.
|
|
if (con->scratchpad) {
|
|
struct wlr_box output_box;
|
|
output_get_box(new_output, &output_box);
|
|
con->transform = output_box;
|
|
}
|
|
workspace_detect_urgent(old_workspace);
|
|
workspace_detect_urgent(new_workspace);
|
|
}
|
|
}
|
|
|
|
void container_floating_move_to_center(struct sway_container *con) {
|
|
if (!sway_assert(container_is_floating(con),
|
|
"Expected a floating container")) {
|
|
return;
|
|
}
|
|
struct sway_workspace *ws = con->pending.workspace;
|
|
double new_lx = ws->x + (ws->width - con->pending.width) / 2;
|
|
double new_ly = ws->y + (ws->height - con->pending.height) / 2;
|
|
container_floating_translate(con, new_lx - con->pending.x, new_ly - con->pending.y);
|
|
}
|
|
|
|
static bool find_urgent_iterator(struct sway_container *con, void *data) {
|
|
return con->view && view_is_urgent(con->view);
|
|
}
|
|
|
|
bool container_has_urgent_child(struct sway_container *container) {
|
|
return container_find_child(container, find_urgent_iterator, NULL);
|
|
}
|
|
|
|
void container_end_mouse_operation(struct sway_container *container) {
|
|
struct sway_seat *seat;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
seatop_unref(seat, container);
|
|
}
|
|
}
|
|
|
|
static void set_fullscreen(struct sway_container *con, bool enable) {
|
|
if (!con->view) {
|
|
return;
|
|
}
|
|
if (con->view->impl->set_fullscreen) {
|
|
con->view->impl->set_fullscreen(con->view, enable);
|
|
if (con->view->foreign_toplevel) {
|
|
wlr_foreign_toplevel_handle_v1_set_fullscreen(
|
|
con->view->foreign_toplevel, enable);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void container_fullscreen_workspace(struct sway_container *con) {
|
|
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
|
|
"Expected a non-fullscreen container")) {
|
|
return;
|
|
}
|
|
set_fullscreen(con, true);
|
|
con->pending.fullscreen_mode = FULLSCREEN_WORKSPACE;
|
|
|
|
con->saved_x = con->pending.x;
|
|
con->saved_y = con->pending.y;
|
|
con->saved_width = con->pending.width;
|
|
con->saved_height = con->pending.height;
|
|
|
|
if (con->pending.workspace) {
|
|
con->pending.workspace->fullscreen = con;
|
|
struct sway_seat *seat;
|
|
struct sway_workspace *focus_ws;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
focus_ws = seat_get_focused_workspace(seat);
|
|
if (focus_ws == con->pending.workspace) {
|
|
seat_set_focus_container(seat, con);
|
|
} else {
|
|
struct sway_node *focus =
|
|
seat_get_focus_inactive(seat, &root->node);
|
|
seat_set_raw_focus(seat, &con->node);
|
|
seat_set_raw_focus(seat, focus);
|
|
}
|
|
}
|
|
}
|
|
|
|
container_end_mouse_operation(con);
|
|
ipc_event_window(con, "fullscreen_mode");
|
|
}
|
|
|
|
static void container_fullscreen_global(struct sway_container *con) {
|
|
if (!sway_assert(con->pending.fullscreen_mode == FULLSCREEN_NONE,
|
|
"Expected a non-fullscreen container")) {
|
|
return;
|
|
}
|
|
set_fullscreen(con, true);
|
|
|
|
root->fullscreen_global = con;
|
|
con->saved_x = con->pending.x;
|
|
con->saved_y = con->pending.y;
|
|
con->saved_width = con->pending.width;
|
|
con->saved_height = con->pending.height;
|
|
|
|
struct sway_seat *seat;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
struct sway_container *focus = seat_get_focused_container(seat);
|
|
if (focus && focus != con) {
|
|
seat_set_focus_container(seat, con);
|
|
}
|
|
}
|
|
|
|
con->pending.fullscreen_mode = FULLSCREEN_GLOBAL;
|
|
container_end_mouse_operation(con);
|
|
ipc_event_window(con, "fullscreen_mode");
|
|
}
|
|
|
|
void container_fullscreen_disable(struct sway_container *con) {
|
|
if (!sway_assert(con->pending.fullscreen_mode != FULLSCREEN_NONE,
|
|
"Expected a fullscreen container")) {
|
|
return;
|
|
}
|
|
set_fullscreen(con, false);
|
|
|
|
if (container_is_floating(con)) {
|
|
con->pending.x = con->saved_x;
|
|
con->pending.y = con->saved_y;
|
|
con->pending.width = con->saved_width;
|
|
con->pending.height = con->saved_height;
|
|
}
|
|
|
|
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
|
|
if (con->pending.workspace) {
|
|
con->pending.workspace->fullscreen = NULL;
|
|
if (container_is_floating(con)) {
|
|
struct sway_output *output =
|
|
container_floating_find_output(con);
|
|
if (con->pending.workspace->output != output) {
|
|
container_floating_move_to_center(con);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
root->fullscreen_global = NULL;
|
|
}
|
|
|
|
// If the container was mapped as fullscreen and set as floating by
|
|
// criteria, it needs to be reinitialized as floating to get the proper
|
|
// size and location
|
|
if (container_is_floating(con) && (con->pending.width == 0 || con->pending.height == 0)) {
|
|
container_floating_resize_and_center(con);
|
|
}
|
|
|
|
con->pending.fullscreen_mode = FULLSCREEN_NONE;
|
|
container_end_mouse_operation(con);
|
|
ipc_event_window(con, "fullscreen_mode");
|
|
|
|
if (con->scratchpad) {
|
|
struct sway_seat *seat;
|
|
wl_list_for_each(seat, &server.input->seats, link) {
|
|
struct sway_container *focus = seat_get_focused_container(seat);
|
|
if (focus == con || container_has_ancestor(focus, con)) {
|
|
seat_set_focus(seat,
|
|
seat_get_focus_inactive(seat, &root->node));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void container_set_fullscreen(struct sway_container *con,
|
|
enum sway_fullscreen_mode mode) {
|
|
if (con->pending.fullscreen_mode == mode) {
|
|
return;
|
|
}
|
|
|
|
switch (mode) {
|
|
case FULLSCREEN_NONE:
|
|
container_fullscreen_disable(con);
|
|
break;
|
|
case FULLSCREEN_WORKSPACE:
|
|
if (root->fullscreen_global) {
|
|
container_fullscreen_disable(root->fullscreen_global);
|
|
}
|
|
if (con->pending.workspace && con->pending.workspace->fullscreen) {
|
|
container_fullscreen_disable(con->pending.workspace->fullscreen);
|
|
}
|
|
container_fullscreen_workspace(con);
|
|
break;
|
|
case FULLSCREEN_GLOBAL:
|
|
if (root->fullscreen_global) {
|
|
container_fullscreen_disable(root->fullscreen_global);
|
|
}
|
|
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
|
|
container_fullscreen_disable(con);
|
|
}
|
|
container_fullscreen_global(con);
|
|
break;
|
|
}
|
|
}
|
|
|
|
struct sway_container *container_toplevel_ancestor(
|
|
struct sway_container *container) {
|
|
while (container->pending.parent) {
|
|
container = container->pending.parent;
|
|
}
|
|
|
|
return container;
|
|
}
|
|
|
|
bool container_is_floating_or_child(struct sway_container *container) {
|
|
return container_is_floating(container_toplevel_ancestor(container));
|
|
}
|
|
|
|
bool container_is_fullscreen_or_child(struct sway_container *container) {
|
|
do {
|
|
if (container->pending.fullscreen_mode) {
|
|
return true;
|
|
}
|
|
container = container->pending.parent;
|
|
} while (container);
|
|
|
|
return false;
|
|
}
|
|
|
|
enum sway_container_layout container_parent_layout(struct sway_container *con) {
|
|
if (con->pending.parent) {
|
|
return con->pending.parent->pending.layout;
|
|
}
|
|
if (con->pending.workspace) {
|
|
return con->pending.workspace->layout;
|
|
}
|
|
return L_NONE;
|
|
}
|
|
|
|
list_t *container_get_siblings(struct sway_container *container) {
|
|
if (container->pending.parent) {
|
|
return container->pending.parent->pending.children;
|
|
}
|
|
if (!container->pending.workspace) {
|
|
return NULL;
|
|
}
|
|
if (list_find(container->pending.workspace->tiling, container) != -1) {
|
|
return container->pending.workspace->tiling;
|
|
}
|
|
return container->pending.workspace->floating;
|
|
}
|
|
|
|
int container_sibling_index(struct sway_container *child) {
|
|
return list_find(container_get_siblings(child), child);
|
|
}
|
|
|
|
void container_handle_fullscreen_reparent(struct sway_container *con) {
|
|
if (con->pending.fullscreen_mode != FULLSCREEN_WORKSPACE || !con->pending.workspace ||
|
|
con->pending.workspace->fullscreen == con) {
|
|
return;
|
|
}
|
|
if (con->pending.workspace->fullscreen) {
|
|
container_fullscreen_disable(con->pending.workspace->fullscreen);
|
|
}
|
|
con->pending.workspace->fullscreen = con;
|
|
|
|
arrange_workspace(con->pending.workspace);
|
|
}
|
|
|
|
static void set_workspace(struct sway_container *container, void *data) {
|
|
container->pending.workspace = container->pending.parent->pending.workspace;
|
|
}
|
|
|
|
void container_insert_child(struct sway_container *parent,
|
|
struct sway_container *child, int i) {
|
|
if (child->pending.workspace) {
|
|
container_detach(child);
|
|
}
|
|
list_insert(parent->pending.children, i, child);
|
|
child->pending.parent = parent;
|
|
child->pending.workspace = parent->pending.workspace;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(child);
|
|
container_update_representation(parent);
|
|
}
|
|
|
|
void container_add_sibling(struct sway_container *fixed,
|
|
struct sway_container *active, bool after) {
|
|
if (active->pending.workspace) {
|
|
container_detach(active);
|
|
}
|
|
list_t *siblings = container_get_siblings(fixed);
|
|
int index = list_find(siblings, fixed);
|
|
list_insert(siblings, index + after, active);
|
|
active->pending.parent = fixed->pending.parent;
|
|
active->pending.workspace = fixed->pending.workspace;
|
|
container_for_each_child(active, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(active);
|
|
container_update_representation(active);
|
|
}
|
|
|
|
void container_add_child(struct sway_container *parent,
|
|
struct sway_container *child) {
|
|
if (child->pending.workspace) {
|
|
container_detach(child);
|
|
}
|
|
list_add(parent->pending.children, child);
|
|
child->pending.parent = parent;
|
|
child->pending.workspace = parent->pending.workspace;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
container_handle_fullscreen_reparent(child);
|
|
container_update_representation(parent);
|
|
node_set_dirty(&child->node);
|
|
node_set_dirty(&parent->node);
|
|
}
|
|
|
|
void container_detach(struct sway_container *child) {
|
|
if (child->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
|
|
child->pending.workspace->fullscreen = NULL;
|
|
}
|
|
if (child->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
|
|
root->fullscreen_global = NULL;
|
|
}
|
|
|
|
struct sway_container *old_parent = child->pending.parent;
|
|
struct sway_workspace *old_workspace = child->pending.workspace;
|
|
list_t *siblings = container_get_siblings(child);
|
|
if (siblings) {
|
|
int index = list_find(siblings, child);
|
|
if (index != -1) {
|
|
list_del(siblings, index);
|
|
}
|
|
}
|
|
child->pending.parent = NULL;
|
|
child->pending.workspace = NULL;
|
|
container_for_each_child(child, set_workspace, NULL);
|
|
|
|
if (old_parent) {
|
|
container_update_representation(old_parent);
|
|
node_set_dirty(&old_parent->node);
|
|
} else if (old_workspace) {
|
|
workspace_update_representation(old_workspace);
|
|
node_set_dirty(&old_workspace->node);
|
|
}
|
|
node_set_dirty(&child->node);
|
|
}
|
|
|
|
void container_replace(struct sway_container *container,
|
|
struct sway_container *replacement) {
|
|
enum sway_fullscreen_mode fullscreen = container->pending.fullscreen_mode;
|
|
bool scratchpad = container->scratchpad;
|
|
struct sway_workspace *ws = NULL;
|
|
if (fullscreen != FULLSCREEN_NONE) {
|
|
container_fullscreen_disable(container);
|
|
}
|
|
if (scratchpad) {
|
|
ws = container->pending.workspace;
|
|
root_scratchpad_show(container);
|
|
root_scratchpad_remove_container(container);
|
|
}
|
|
if (container->pending.parent || container->pending.workspace) {
|
|
float width_fraction = container->width_fraction;
|
|
float height_fraction = container->height_fraction;
|
|
container_add_sibling(container, replacement, 1);
|
|
container_detach(container);
|
|
replacement->width_fraction = width_fraction;
|
|
replacement->height_fraction = height_fraction;
|
|
}
|
|
if (scratchpad) {
|
|
root_scratchpad_add_container(replacement, ws);
|
|
}
|
|
switch (fullscreen) {
|
|
case FULLSCREEN_WORKSPACE:
|
|
container_fullscreen_workspace(replacement);
|
|
break;
|
|
case FULLSCREEN_GLOBAL:
|
|
container_fullscreen_global(replacement);
|
|
break;
|
|
case FULLSCREEN_NONE:
|
|
// noop
|
|
break;
|
|
}
|
|
}
|
|
|
|
struct sway_container *container_split(struct sway_container *child,
|
|
enum sway_container_layout layout) {
|
|
// i3 doesn't split singleton H/V containers
|
|
// https://github.com/i3/i3/blob/3cd1c45eba6de073bc4300eebb4e1cc1a0c4479a/src/tree.c#L354
|
|
if (child->pending.parent || child->pending.workspace) {
|
|
list_t *siblings = container_get_siblings(child);
|
|
if (siblings->length == 1) {
|
|
enum sway_container_layout current = container_parent_layout(child);
|
|
if (container_is_floating(child)) {
|
|
current = L_NONE;
|
|
}
|
|
if (current == L_HORIZ || current == L_VERT) {
|
|
if (child->pending.parent) {
|
|
child->pending.parent->pending.layout = layout;
|
|
container_update_representation(child->pending.parent);
|
|
} else {
|
|
child->pending.workspace->layout = layout;
|
|
workspace_update_representation(child->pending.workspace);
|
|
}
|
|
return child;
|
|
}
|
|
}
|
|
}
|
|
|
|
struct sway_seat *seat = input_manager_get_default_seat();
|
|
bool set_focus = (seat_get_focus(seat) == &child->node);
|
|
|
|
if (container_is_floating(child) && child->view) {
|
|
view_set_tiled(child->view, true);
|
|
if (child->view->using_csd) {
|
|
child->pending.border = child->saved_border;
|
|
}
|
|
}
|
|
|
|
struct sway_container *cont = container_create(NULL);
|
|
cont->pending.width = child->pending.width;
|
|
cont->pending.height = child->pending.height;
|
|
cont->width_fraction = child->width_fraction;
|
|
cont->height_fraction = child->height_fraction;
|
|
cont->pending.x = child->pending.x;
|
|
cont->pending.y = child->pending.y;
|
|
cont->pending.layout = layout;
|
|
|
|
container_replace(child, cont);
|
|
container_add_child(cont, child);
|
|
|
|
if (set_focus) {
|
|
seat_set_raw_focus(seat, &cont->node);
|
|
if (cont->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
|
|
seat_set_focus(seat, &child->node);
|
|
} else {
|
|
seat_set_raw_focus(seat, &child->node);
|
|
}
|
|
}
|
|
|
|
return cont;
|
|
}
|
|
|
|
bool container_is_transient_for(struct sway_container *child,
|
|
struct sway_container *ancestor) {
|
|
return config->popup_during_fullscreen == POPUP_SMART &&
|
|
child->view && ancestor->view &&
|
|
view_is_transient_for(child->view, ancestor->view);
|
|
}
|
|
|
|
static bool find_by_mark_iterator(struct sway_container *con, void *data) {
|
|
char *mark = data;
|
|
return container_has_mark(con, mark);
|
|
}
|
|
|
|
struct sway_container *container_find_mark(char *mark) {
|
|
return root_find_container(find_by_mark_iterator, mark);
|
|
}
|
|
|
|
bool container_find_and_unmark(char *mark) {
|
|
struct sway_container *con = root_find_container(
|
|
find_by_mark_iterator, mark);
|
|
if (!con) {
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < con->marks->length; ++i) {
|
|
char *con_mark = con->marks->items[i];
|
|
if (strcmp(con_mark, mark) == 0) {
|
|
free(con_mark);
|
|
list_del(con->marks, i);
|
|
container_update_marks(con);
|
|
ipc_event_window(con, "mark");
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void container_clear_marks(struct sway_container *con) {
|
|
for (int i = 0; i < con->marks->length; ++i) {
|
|
free(con->marks->items[i]);
|
|
}
|
|
con->marks->length = 0;
|
|
ipc_event_window(con, "mark");
|
|
}
|
|
|
|
bool container_has_mark(struct sway_container *con, char *mark) {
|
|
for (int i = 0; i < con->marks->length; ++i) {
|
|
char *item = con->marks->items[i];
|
|
if (strcmp(item, mark) == 0) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void container_add_mark(struct sway_container *con, char *mark) {
|
|
list_add(con->marks, strdup(mark));
|
|
ipc_event_window(con, "mark");
|
|
}
|
|
|
|
void container_raise_floating(struct sway_container *con) {
|
|
// Bring container to front by putting it at the end of the floating list.
|
|
struct sway_container *floater = container_toplevel_ancestor(con);
|
|
if (container_is_floating(floater) && floater->pending.workspace) {
|
|
// it's okay to just raise the scene directly instead of waiting
|
|
// for the transaction to go through. We won't be reconfiguring
|
|
// surfaces
|
|
wlr_scene_node_raise_to_top(&floater->scene_tree->node);
|
|
|
|
list_move_to_end(floater->pending.workspace->floating, floater);
|
|
node_set_dirty(&floater->pending.workspace->node);
|
|
}
|
|
}
|
|
|
|
bool container_is_scratchpad_hidden(struct sway_container *con) {
|
|
return con->scratchpad && !con->pending.workspace;
|
|
}
|
|
|
|
bool container_is_scratchpad_hidden_or_child(struct sway_container *con) {
|
|
con = container_toplevel_ancestor(con);
|
|
return con->scratchpad && !con->pending.workspace;
|
|
}
|
|
|
|
bool container_is_sticky(struct sway_container *con) {
|
|
return con->is_sticky && container_is_floating(con);
|
|
}
|
|
|
|
bool container_is_sticky_or_child(struct sway_container *con) {
|
|
return container_is_sticky(container_toplevel_ancestor(con));
|
|
}
|
|
|
|
static bool is_parallel(enum sway_container_layout first,
|
|
enum sway_container_layout second) {
|
|
switch (first) {
|
|
case L_TABBED:
|
|
case L_HORIZ:
|
|
return second == L_TABBED || second == L_HORIZ;
|
|
case L_STACKED:
|
|
case L_VERT:
|
|
return second == L_STACKED || second == L_VERT;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool container_is_squashable(struct sway_container *con,
|
|
struct sway_container *child) {
|
|
enum sway_container_layout gp_layout = container_parent_layout(con);
|
|
return (con->pending.layout == L_HORIZ || con->pending.layout == L_VERT) &&
|
|
(child->pending.layout == L_HORIZ || child->pending.layout == L_VERT) &&
|
|
!is_parallel(con->pending.layout, child->pending.layout) &&
|
|
is_parallel(gp_layout, child->pending.layout);
|
|
}
|
|
|
|
static void container_squash_children(struct sway_container *con) {
|
|
for (int i = 0; i < con->pending.children->length; i++) {
|
|
struct sway_container *child = con->pending.children->items[i];
|
|
i += container_squash(child);
|
|
}
|
|
}
|
|
|
|
int container_squash(struct sway_container *con) {
|
|
if (!con->pending.children) {
|
|
return 0;
|
|
}
|
|
if (con->pending.children->length != 1) {
|
|
container_squash_children(con);
|
|
return 0;
|
|
}
|
|
struct sway_container *child = con->pending.children->items[0];
|
|
int idx = container_sibling_index(con);
|
|
int change = 0;
|
|
if (container_is_squashable(con, child)) {
|
|
// con and child are a redundant H/V pair. Destroy them.
|
|
while (child->pending.children->length) {
|
|
struct sway_container *current = child->pending.children->items[0];
|
|
container_detach(current);
|
|
if (con->pending.parent) {
|
|
container_insert_child(con->pending.parent, current, idx);
|
|
} else {
|
|
workspace_insert_tiling_direct(con->pending.workspace, current, idx);
|
|
}
|
|
change++;
|
|
}
|
|
// This will also destroy con because child was its only child
|
|
container_reap_empty(child);
|
|
change--;
|
|
} else {
|
|
container_squash_children(con);
|
|
}
|
|
return change;
|
|
}
|
|
|
|
static void swap_places(struct sway_container *con1,
|
|
struct sway_container *con2) {
|
|
struct sway_container *temp = malloc(sizeof(struct sway_container));
|
|
temp->pending.x = con1->pending.x;
|
|
temp->pending.y = con1->pending.y;
|
|
temp->pending.width = con1->pending.width;
|
|
temp->pending.height = con1->pending.height;
|
|
temp->width_fraction = con1->width_fraction;
|
|
temp->height_fraction = con1->height_fraction;
|
|
temp->pending.parent = con1->pending.parent;
|
|
temp->pending.workspace = con1->pending.workspace;
|
|
bool temp_floating = container_is_floating(con1);
|
|
|
|
con1->pending.x = con2->pending.x;
|
|
con1->pending.y = con2->pending.y;
|
|
con1->pending.width = con2->pending.width;
|
|
con1->pending.height = con2->pending.height;
|
|
con1->width_fraction = con2->width_fraction;
|
|
con1->height_fraction = con2->height_fraction;
|
|
|
|
con2->pending.x = temp->pending.x;
|
|
con2->pending.y = temp->pending.y;
|
|
con2->pending.width = temp->pending.width;
|
|
con2->pending.height = temp->pending.height;
|
|
con2->width_fraction = temp->width_fraction;
|
|
con2->height_fraction = temp->height_fraction;
|
|
|
|
int temp_index = container_sibling_index(con1);
|
|
if (con2->pending.parent) {
|
|
container_insert_child(con2->pending.parent, con1,
|
|
container_sibling_index(con2));
|
|
} else if (container_is_floating(con2)) {
|
|
workspace_add_floating(con2->pending.workspace, con1);
|
|
} else {
|
|
workspace_insert_tiling(con2->pending.workspace, con1,
|
|
container_sibling_index(con2));
|
|
}
|
|
if (temp->pending.parent) {
|
|
container_insert_child(temp->pending.parent, con2, temp_index);
|
|
} else if (temp_floating) {
|
|
workspace_add_floating(temp->pending.workspace, con2);
|
|
} else {
|
|
workspace_insert_tiling(temp->pending.workspace, con2, temp_index);
|
|
}
|
|
|
|
free(temp);
|
|
}
|
|
|
|
static void swap_focus(struct sway_container *con1,
|
|
struct sway_container *con2, struct sway_seat *seat,
|
|
struct sway_container *focus) {
|
|
if (focus == con1 || focus == con2) {
|
|
struct sway_workspace *ws1 = con1->pending.workspace;
|
|
struct sway_workspace *ws2 = con2->pending.workspace;
|
|
enum sway_container_layout layout1 = container_parent_layout(con1);
|
|
enum sway_container_layout layout2 = container_parent_layout(con2);
|
|
if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
|
|
if (workspace_is_visible(ws2)) {
|
|
seat_set_focus(seat, &con2->node);
|
|
}
|
|
seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
|
|
} else if (focus == con2 && (layout1 == L_TABBED
|
|
|| layout1 == L_STACKED)) {
|
|
if (workspace_is_visible(ws1)) {
|
|
seat_set_focus(seat, &con1->node);
|
|
}
|
|
seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
|
|
} else if (ws1 != ws2) {
|
|
seat_set_focus_container(seat, focus == con1 ? con2 : con1);
|
|
} else {
|
|
seat_set_focus_container(seat, focus);
|
|
}
|
|
} else {
|
|
seat_set_focus_container(seat, focus);
|
|
}
|
|
|
|
if (root->fullscreen_global) {
|
|
seat_set_focus(seat,
|
|
seat_get_focus_inactive(seat, &root->fullscreen_global->node));
|
|
}
|
|
}
|
|
|
|
void container_swap(struct sway_container *con1, struct sway_container *con2) {
|
|
if (!sway_assert(con1 && con2, "Cannot swap with nothing")) {
|
|
return;
|
|
}
|
|
if (!sway_assert(!container_has_ancestor(con1, con2)
|
|
&& !container_has_ancestor(con2, con1),
|
|
"Cannot swap ancestor and descendant")) {
|
|
return;
|
|
}
|
|
|
|
sway_log(SWAY_DEBUG, "Swapping containers %zu and %zu",
|
|
con1->node.id, con2->node.id);
|
|
|
|
bool scratch1 = con1->scratchpad;
|
|
bool hidden1 = container_is_scratchpad_hidden(con1);
|
|
bool scratch2 = con2->scratchpad;
|
|
bool hidden2 = container_is_scratchpad_hidden(con2);
|
|
if (scratch1) {
|
|
if (hidden1) {
|
|
root_scratchpad_show(con1);
|
|
}
|
|
root_scratchpad_remove_container(con1);
|
|
}
|
|
if (scratch2) {
|
|
if (hidden2) {
|
|
root_scratchpad_show(con2);
|
|
}
|
|
root_scratchpad_remove_container(con2);
|
|
}
|
|
|
|
enum sway_fullscreen_mode fs1 = con1->pending.fullscreen_mode;
|
|
if (fs1) {
|
|
container_fullscreen_disable(con1);
|
|
}
|
|
enum sway_fullscreen_mode fs2 = con2->pending.fullscreen_mode;
|
|
if (fs2) {
|
|
container_fullscreen_disable(con2);
|
|
}
|
|
|
|
struct sway_seat *seat = input_manager_current_seat();
|
|
struct sway_container *focus = seat_get_focused_container(seat);
|
|
struct sway_workspace *vis1 =
|
|
output_get_active_workspace(con1->pending.workspace->output);
|
|
struct sway_workspace *vis2 =
|
|
output_get_active_workspace(con2->pending.workspace->output);
|
|
if (!sway_assert(vis1 && vis2, "con1 or con2 are on an output without a"
|
|
"workspace. This should not happen")) {
|
|
return;
|
|
}
|
|
|
|
char *stored_prev_name = NULL;
|
|
if (seat->prev_workspace_name) {
|
|
stored_prev_name = strdup(seat->prev_workspace_name);
|
|
}
|
|
|
|
swap_places(con1, con2);
|
|
|
|
if (!workspace_is_visible(vis1)) {
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, &vis1->node));
|
|
}
|
|
if (!workspace_is_visible(vis2)) {
|
|
seat_set_focus(seat, seat_get_focus_inactive(seat, &vis2->node));
|
|
}
|
|
|
|
swap_focus(con1, con2, seat, focus);
|
|
|
|
if (stored_prev_name) {
|
|
free(seat->prev_workspace_name);
|
|
seat->prev_workspace_name = stored_prev_name;
|
|
}
|
|
|
|
if (scratch1) {
|
|
root_scratchpad_add_container(con2, NULL);
|
|
if (!hidden1) {
|
|
root_scratchpad_show(con2);
|
|
}
|
|
}
|
|
if (scratch2) {
|
|
root_scratchpad_add_container(con1, NULL);
|
|
if (!hidden2) {
|
|
root_scratchpad_show(con1);
|
|
}
|
|
}
|
|
|
|
if (fs1) {
|
|
container_set_fullscreen(con2, fs1);
|
|
}
|
|
if (fs2) {
|
|
container_set_fullscreen(con1, fs2);
|
|
}
|
|
}
|