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#define _POSIX_C_SOURCE 200809L
#include <ctype.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/output.h"
#include "sway/tree/workspace.h"
#include "sway/tree/view.h"
#include "list.h"
#include "log.h"
struct sway_container root_container;
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_width <= 0) {
if (num_children > 1) {
child->pending.swayc_width =
parent->pending.swayc_width / (num_children - 1);
} else {
child->pending.swayc_width = parent->pending.swayc_width;
}
}
total_width += child->pending.swayc_width;
}
double scale = parent->pending.swayc_width / total_width;
// Resize windows
wlr_log(L_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->pending.swayc_x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_width, scale);
child->pending.swayc_x = child_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = floor(child->pending.swayc_width * scale);
child->pending.swayc_height = parent_height;
child_x += child->pending.swayc_width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
child->pending.swayc_width = parent->pending.swayc_x +
parent->pending.swayc_width - child->pending.swayc_x;
}
}
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->pending.swayc_height <= 0) {
if (num_children > 1) {
child->pending.swayc_height =
parent_height / (num_children - 1);
} else {
child->pending.swayc_height = parent_height;
}
}
total_height += child->pending.swayc_height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->pending.swayc_y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(L_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->pending.swayc_height, scale);
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = child_y;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height =
floor(child->pending.swayc_height * scale);
child_y += child->pending.swayc_height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->pending.swayc_height = parent->pending.swayc_y +
parent_offset + parent_height - child->pending.swayc_y;
}
}
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->pending.layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->pending.layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->pending.swayc_height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
child->pending.swayc_x = parent->pending.swayc_x;
child->pending.swayc_y = parent->pending.swayc_y + parent_offset;
child->pending.swayc_width = parent->pending.swayc_width;
child->pending.swayc_height = parent_height;
}
}
static void _arrange_children_of(struct sway_container *parent,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
wlr_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->pending.swayc_width, parent->pending.swayc_height,
parent->pending.swayc_x, parent->pending.swayc_y);
// Calculate x, y, width and height of children
switch (parent->pending.layout) {
case L_HORIZ:
apply_horiz_layout(parent);
break;
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
break;
case L_NONE:
apply_horiz_layout(parent);
break;
case L_FLOATING:
sway_assert(false, "Didn't expect to see floating here");
}
// Recurse into child containers
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
_arrange_children_of(child, transaction);
}
transaction_add_container(transaction, child);
}
}
static void _arrange_workspace(struct sway_container *workspace,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(L_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
workspace->pending.swayc_width = area->width;
workspace->pending.swayc_height = area->height;
workspace->pending.swayc_x = output->x + area->x;
workspace->pending.swayc_y = output->y + area->y;
transaction_add_container(transaction, workspace);
wlr_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
workspace->pending.swayc_x, workspace->pending.swayc_y);
_arrange_children_of(workspace, transaction);
}
static void _arrange_output(struct sway_container *output,
struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
output->x = output_box->x;
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
output->pending.swayc_x = output_box->x;
output->pending.swayc_y = output_box->y;
output->pending.swayc_width = output_box->width;
output->pending.swayc_height = output_box->height;
transaction_add_container(transaction, output);
wlr_log(L_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->pending.swayc_x, output->pending.swayc_y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
_arrange_workspace(workspace, transaction);
}
}
static void _arrange_root(struct sway_transaction *transaction) {
if (config->reloading) {
return;
}
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
const struct wlr_box *layout_box =
wlr_output_layout_get_box(output_layout, NULL);
root_container.x = layout_box->x;
root_container.y = layout_box->y;
root_container.width = layout_box->width;
root_container.height = layout_box->height;
root_container.pending.swayc_x = layout_box->x;
root_container.pending.swayc_y = layout_box->y;
root_container.pending.swayc_width = layout_box->width;
root_container.pending.swayc_height = layout_box->height;
transaction_add_container(transaction, &root_container);
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
_arrange_output(output, transaction);
}
}
void arrange_windows(struct sway_container *container,
struct sway_transaction *transaction) {
switch (container->type) {
case C_ROOT:
_arrange_root(transaction);
break;
case C_OUTPUT:
_arrange_output(container, transaction);
break;
case C_WORKSPACE:
_arrange_workspace(container, transaction);
break;
case C_CONTAINER:
_arrange_children_of(container, transaction);
transaction_add_container(transaction, container);
break;
case C_VIEW:
break;
case C_TYPES:
break;
}
transaction_add_damage(transaction, container_get_box(container));
}
void arrange_and_commit(struct sway_container *container) {
struct sway_transaction *transaction = transaction_create();
arrange_windows(container, transaction);
transaction_commit(transaction);
}
// These functions are only temporary
void arrange_root() {
arrange_and_commit(&root_container);
}
void arrange_output(struct sway_container *container) {
arrange_and_commit(container);
}
void arrange_workspace(struct sway_container *container) {
arrange_and_commit(container);
}
void arrange_children_of(struct sway_container *container) {
arrange_and_commit(container);
}