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351 lines
9.6 KiB
351 lines
9.6 KiB
#ifndef _SWAY_VIEW_H
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#define _SWAY_VIEW_H
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#include <wayland-server-core.h>
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#include <wlr/config.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_tearing_control_v1.h>
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#include "sway/config.h"
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#if WLR_HAS_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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struct sway_container;
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struct sway_xdg_decoration;
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enum sway_view_type {
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SWAY_VIEW_XDG_SHELL,
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#if WLR_HAS_XWAYLAND
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SWAY_VIEW_XWAYLAND,
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#endif
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};
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enum sway_view_prop {
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VIEW_PROP_TITLE,
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VIEW_PROP_APP_ID,
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VIEW_PROP_CLASS,
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VIEW_PROP_INSTANCE,
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VIEW_PROP_WINDOW_TYPE,
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VIEW_PROP_WINDOW_ROLE,
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#if WLR_HAS_XWAYLAND
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VIEW_PROP_X11_WINDOW_ID,
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VIEW_PROP_X11_PARENT_ID,
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#endif
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};
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enum sway_view_tearing_mode {
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TEARING_OVERRIDE_FALSE,
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TEARING_OVERRIDE_TRUE,
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TEARING_WINDOW_HINT,
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};
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struct sway_view_impl {
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void (*get_constraints)(struct sway_view *view, double *min_width,
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double *max_width, double *min_height, double *max_height);
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const char *(*get_string_prop)(struct sway_view *view,
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enum sway_view_prop prop);
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uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
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uint32_t (*configure)(struct sway_view *view, double lx, double ly,
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int width, int height);
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void (*set_activated)(struct sway_view *view, bool activated);
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void (*set_tiled)(struct sway_view *view, bool tiled);
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void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
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void (*set_resizing)(struct sway_view *view, bool resizing);
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bool (*wants_floating)(struct sway_view *view);
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bool (*is_transient_for)(struct sway_view *child,
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struct sway_view *ancestor);
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void (*close)(struct sway_view *view);
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void (*close_popups)(struct sway_view *view);
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void (*destroy)(struct sway_view *view);
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};
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struct sway_view {
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enum sway_view_type type;
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const struct sway_view_impl *impl;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_tree *content_tree;
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struct wlr_scene_tree *saved_surface_tree;
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struct sway_container *container; // NULL if unmapped and transactions finished
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struct wlr_surface *surface; // NULL for unmapped views
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struct sway_xdg_decoration *xdg_decoration;
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pid_t pid;
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struct launcher_ctx *ctx;
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// The size the view would want to be if it weren't tiled.
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// Used when changing a view from tiled to floating.
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int natural_width, natural_height;
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bool using_csd;
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struct timespec urgent;
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bool allow_request_urgent;
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struct wl_event_source *urgent_timer;
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// The geometry for whatever the client is committing, regardless of
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// transaction state. Updated on every commit.
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struct wlr_box geometry;
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struct wlr_ext_foreign_toplevel_handle_v1 *ext_foreign_toplevel;
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struct wlr_foreign_toplevel_handle_v1 *foreign_toplevel;
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struct wl_listener foreign_activate_request;
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struct wl_listener foreign_fullscreen_request;
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struct wl_listener foreign_close_request;
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struct wl_listener foreign_destroy;
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bool destroying;
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list_t *executed_criteria; // struct criteria *
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union {
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struct wlr_xdg_toplevel *wlr_xdg_toplevel;
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#if WLR_HAS_XWAYLAND
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struct wlr_xwayland_surface *wlr_xwayland_surface;
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#endif
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};
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struct {
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struct wl_signal unmap;
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} events;
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int max_render_time; // In milliseconds
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enum seat_config_shortcuts_inhibit shortcuts_inhibit;
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enum sway_view_tearing_mode tearing_mode;
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enum wp_tearing_control_v1_presentation_hint tearing_hint;
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};
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struct sway_xdg_shell_view {
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struct sway_view view;
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struct wl_listener commit;
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struct wl_listener request_move;
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struct wl_listener request_resize;
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struct wl_listener request_maximize;
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struct wl_listener request_fullscreen;
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struct wl_listener set_title;
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struct wl_listener set_app_id;
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struct wl_listener new_popup;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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};
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#if WLR_HAS_XWAYLAND
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struct sway_xwayland_view {
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struct sway_view view;
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struct wlr_scene_tree *surface_tree;
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struct wl_listener commit;
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struct wl_listener request_move;
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struct wl_listener request_resize;
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struct wl_listener request_maximize;
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struct wl_listener request_minimize;
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struct wl_listener request_configure;
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struct wl_listener request_fullscreen;
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struct wl_listener request_activate;
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struct wl_listener set_title;
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struct wl_listener set_class;
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struct wl_listener set_role;
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struct wl_listener set_startup_id;
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struct wl_listener set_window_type;
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struct wl_listener set_hints;
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struct wl_listener set_decorations;
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struct wl_listener associate;
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struct wl_listener dissociate;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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struct wl_listener override_redirect;
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struct wl_listener surface_tree_destroy;
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};
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struct sway_xwayland_unmanaged {
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struct wlr_xwayland_surface *wlr_xwayland_surface;
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struct wlr_scene_surface *surface_scene;
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struct wl_listener request_activate;
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struct wl_listener request_configure;
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struct wl_listener request_fullscreen;
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struct wl_listener set_geometry;
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struct wl_listener associate;
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struct wl_listener dissociate;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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struct wl_listener override_redirect;
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};
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#endif
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struct sway_popup_desc {
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struct wlr_scene_node *relative;
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struct sway_view *view;
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};
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struct sway_xdg_popup {
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struct sway_view *view;
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struct wlr_scene_tree *scene_tree;
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struct wlr_scene_tree *xdg_surface_tree;
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struct wlr_xdg_popup *wlr_xdg_popup;
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struct sway_popup_desc desc;
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struct wl_listener surface_commit;
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struct wl_listener new_popup;
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struct wl_listener reposition;
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struct wl_listener destroy;
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};
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const char *view_get_title(struct sway_view *view);
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const char *view_get_app_id(struct sway_view *view);
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const char *view_get_class(struct sway_view *view);
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const char *view_get_instance(struct sway_view *view);
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uint32_t view_get_x11_window_id(struct sway_view *view);
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uint32_t view_get_x11_parent_id(struct sway_view *view);
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const char *view_get_window_role(struct sway_view *view);
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uint32_t view_get_window_type(struct sway_view *view);
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const char *view_get_shell(struct sway_view *view);
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void view_get_constraints(struct sway_view *view, double *min_width,
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double *max_width, double *min_height, double *max_height);
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uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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int height);
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bool view_inhibit_idle(struct sway_view *view);
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/**
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* Whether or not this view's most distant ancestor (possibly itself) is the
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* only visible node in its tree. If the view is tiling, there may be floating
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* views. If the view is floating, there may be tiling views or views in a
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* different floating container.
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*/
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bool view_ancestor_is_only_visible(struct sway_view *view);
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/**
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* Configure the view's position and size based on the container's position and
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* size, taking borders into consideration.
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*/
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void view_autoconfigure(struct sway_view *view);
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void view_set_activated(struct sway_view *view, bool activated);
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/**
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* Called when the view requests to be focused.
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*/
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void view_request_activate(struct sway_view *view, struct sway_seat *seat);
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/*
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* Called when the view requests urgent state
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*/
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void view_request_urgent(struct sway_view *view);
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/**
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* If possible, instructs the client to change their decoration mode.
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*/
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void view_set_csd_from_server(struct sway_view *view, bool enabled);
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/**
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* Updates the view's border setting when the client unexpectedly changes their
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* decoration mode.
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*/
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void view_update_csd_from_client(struct sway_view *view, bool enabled);
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void view_set_tiled(struct sway_view *view, bool tiled);
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void view_close(struct sway_view *view);
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void view_murder(struct sway_view *view);
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void view_close_popups(struct sway_view *view);
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// view implementation
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bool view_init(struct sway_view *view, enum sway_view_type type,
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const struct sway_view_impl *impl);
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void view_destroy(struct sway_view *view);
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void view_begin_destroy(struct sway_view *view);
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/**
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* Map a view, ie. make it visible in the tree.
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*
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* `fullscreen` should be set to true (and optionally `fullscreen_output`
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* should be populated) if the view should be made fullscreen immediately.
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*
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* `decoration` should be set to true if the client prefers CSD. The client's
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* preference may be ignored.
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*/
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void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
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bool fullscreen, struct wlr_output *fullscreen_output, bool decoration);
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void view_unmap(struct sway_view *view);
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void view_update_size(struct sway_view *view);
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void view_center_and_clip_surface(struct sway_view *view);
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struct sway_view *view_from_wlr_xdg_surface(
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struct wlr_xdg_surface *xdg_surface);
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#if WLR_HAS_XWAYLAND
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struct sway_view *view_from_wlr_xwayland_surface(
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struct wlr_xwayland_surface *xsurface);
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#endif
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struct sway_view *view_from_wlr_surface(struct wlr_surface *surface);
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void view_update_app_id(struct sway_view *view);
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/**
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* Re-read the view's title property and update any relevant title bars.
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* The force argument makes it recreate the title bars even if the title hasn't
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* changed.
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*/
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void view_update_title(struct sway_view *view, bool force);
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/**
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* Run any criteria that match the view and haven't been run on this view
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* before.
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*/
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void view_execute_criteria(struct sway_view *view);
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/**
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* Returns true if there's a possibility the view may be rendered on screen.
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* Intended for damage tracking.
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*/
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bool view_is_visible(struct sway_view *view);
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void view_set_urgent(struct sway_view *view, bool enable);
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bool view_is_urgent(struct sway_view *view);
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void view_remove_saved_buffer(struct sway_view *view);
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void view_save_buffer(struct sway_view *view);
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bool view_is_transient_for(struct sway_view *child, struct sway_view *ancestor);
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void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx);
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void view_send_frame_done(struct sway_view *view);
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bool view_can_tear(struct sway_view *view);
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#endif
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