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515 lines
15 KiB
515 lines
15 KiB
#define _POSIX_C_SOURCE 200809L
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#include <assert.h>
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#include <stdlib.h>
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#include <strings.h>
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#include <time.h>
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#include <wayland-server.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_wl_shell.h>
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#include <wlr/util/region.h>
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#include "log.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/output.h"
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#include "sway/server.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/view.h"
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struct sway_container *output_by_name(const char *name) {
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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if (strcasecmp(output->name, name) == 0) {
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return output;
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}
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}
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return NULL;
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}
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/**
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* Rotate a child's position relative to a parent. The parent size is (pw, ph),
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* the child position is (*sx, *sy) and its size is (sw, sh).
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*/
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static void rotate_child_position(double *sx, double *sy, double sw, double sh,
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double pw, double ph, float rotation) {
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if (rotation == 0.0f) {
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return;
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}
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// Coordinates relative to the center of the subsurface
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double ox = *sx - pw/2 + sw/2,
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oy = *sy - ph/2 + sh/2;
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// Rotated coordinates
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double rx = cos(-rotation)*ox - sin(-rotation)*oy,
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ry = cos(-rotation)*oy + sin(-rotation)*ox;
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*sx = rx + pw/2 - sw/2;
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*sy = ry + ph/2 - sh/2;
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}
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/**
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* Contains a surface's root geometry information. For instance, when rendering
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* a popup, this will contain the parent view's position and size.
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*/
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struct root_geometry {
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double x, y;
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int width, height;
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float rotation;
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};
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static bool get_surface_box(struct root_geometry *geo,
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struct sway_output *output, struct wlr_surface *surface, int sx, int sy,
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struct wlr_box *surface_box) {
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int sw = surface->current->width;
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int sh = surface->current->height;
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double _sx = sx, _sy = sy;
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rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
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geo->rotation);
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struct wlr_box box = {
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.x = geo->x + _sx,
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.y = geo->y + _sy,
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.width = sw,
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.height = sh,
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};
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if (surface_box != NULL) {
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memcpy(surface_box, &box, sizeof(struct wlr_box));
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}
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struct wlr_box rotated_box;
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wlr_box_rotated_bounds(&box, geo->rotation, &rotated_box);
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struct wlr_box output_box = {
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.width = output->swayc->width,
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.height = output->swayc->height,
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};
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struct wlr_box intersection;
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return wlr_box_intersection(&output_box, &rotated_box, &intersection);
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}
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static void output_surface_for_each_surface(struct wlr_surface *surface,
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double ox, double oy, struct root_geometry *geo,
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wlr_surface_iterator_func_t iterator, void *user_data) {
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geo->x = ox;
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geo->y = oy;
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geo->width = surface->current->width;
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geo->height = surface->current->height;
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geo->rotation = 0;
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wlr_surface_for_each_surface(surface, iterator, user_data);
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}
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static void output_view_for_each_surface(struct sway_view *view,
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struct root_geometry *geo, wlr_surface_iterator_func_t iterator,
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void *user_data) {
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geo->x = view->swayc->x;
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geo->y = view->swayc->y;
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geo->width = view->surface->current->width;
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geo->height = view->surface->current->height;
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geo->rotation = 0; // TODO
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view_for_each_surface(view, iterator, user_data);
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}
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static void scale_box(struct wlr_box *box, float scale) {
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box->x *= scale;
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box->y *= scale;
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box->width *= scale;
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box->height *= scale;
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}
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struct render_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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struct timespec *when;
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float alpha;
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};
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct wlr_output *wlr_output = data->output->wlr_output;
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struct timespec *when = data->when;
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float rotation = data->root_geo.rotation;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_box box;
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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if (!intersects) {
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return;
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}
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!sway_assert(renderer != NULL,
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"expected the output backend to have a renderer")) {
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return;
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}
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scale_box(&box, wlr_output->scale);
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float matrix[9];
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enum wl_output_transform transform =
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wlr_output_transform_invert(surface->current->transform);
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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wlr_render_texture_with_matrix(renderer, surface->texture,
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matrix, alpha);
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// TODO: don't send the frame done event now
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wlr_surface_send_frame_done(surface, when);
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}
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static void render_surface(struct sway_output *output, struct timespec *when,
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struct wlr_surface *surface, double ox, double oy) {
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struct render_data data = {
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.output = output,
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.when = when,
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.alpha = 1.0f,
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};
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output_surface_for_each_surface(surface, ox, oy, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_view(struct sway_output *output, struct timespec *when,
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struct sway_view *view) {
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struct render_data data = {
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.output = output,
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.when = when,
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.alpha = view->swayc->alpha,
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};
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output_view_for_each_surface(view, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_layer(struct sway_output *output, struct timespec *when,
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struct wl_list *layer_surfaces) {
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struct sway_layer_surface *layer_surface;
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wl_list_for_each(layer_surface, layer_surfaces, link) {
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struct wlr_layer_surface *wlr_layer_surface =
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layer_surface->layer_surface;
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render_surface(output, when, wlr_layer_surface->surface,
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layer_surface->geo.x, layer_surface->geo.y);
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}
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}
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struct render_view_data {
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struct sway_output *output;
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struct timespec *when;
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};
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static void render_view_iterator(struct sway_container *con, void *_data) {
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struct render_view_data *data = _data;
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if (!sway_assert(con->type == C_VIEW, "expected a view")) {
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return;
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}
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render_view(data->output, data->when, con->sway_view);
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}
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static void render_output(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!sway_assert(renderer != NULL,
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"expected the output backend to have a renderer")) {
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return;
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}
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wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
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if (!pixman_region32_not_empty(damage)) {
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// Output isn't damaged but needs buffer swap
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goto renderer_end;
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}
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// TODO: don't damage the whole output
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int width, height;
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wlr_output_transformed_resolution(wlr_output, &width, &height);
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pixman_region32_union_rect(damage, damage, 0, 0, width, height);
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float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
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wlr_renderer_clear(renderer, clear_color);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
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// Render all views in the current workspace
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus =
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seat_get_focus_inactive(seat, output->swayc);
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if (!focus) {
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// We've never been to this output before
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focus = output->swayc->children->items[0];
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}
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struct sway_container *workspace = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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struct render_view_data data = { .output = output, .when = when };
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container_descendants(workspace, C_VIEW, render_view_iterator, &data);
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// Render unmanaged views on top
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struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
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wl_list_for_each(unmanaged_surface, unmanaged, link) {
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struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double ox = unmanaged_surface->lx - output->swayc->x;
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double oy = unmanaged_surface->ly - output->swayc->y;
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render_surface(output, when, xsurface->surface, ox, oy);
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}
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// TODO: consider revising this when fullscreen windows are supported
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
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render_layer(output, when,
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&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
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renderer_end:
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if (root_container.sway_root->debug_tree) {
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wlr_render_texture(renderer, root_container.sway_root->debug_tree,
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wlr_output->transform_matrix, 0, 0, 1);
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}
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wlr_renderer_end(renderer);
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if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
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return;
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}
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output->last_frame = *when;
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}
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static void damage_handle_frame(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_frame);
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if (!output->wlr_output->enabled) {
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return;
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}
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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bool needs_swap;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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if (!wlr_output_damage_make_current(output->damage, &needs_swap, &damage)) {
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return;
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}
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if (needs_swap) {
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render_output(output, &now, &damage);
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}
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pixman_region32_fini(&damage);
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// TODO: send frame done events here instead of inside render_surface
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}
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void output_damage_whole(struct sway_output *output) {
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wlr_output_damage_add_whole(output->damage);
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}
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struct damage_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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bool whole;
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};
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static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct damage_data *data = _data;
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struct sway_output *output = data->output;
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float rotation = data->root_geo.rotation;
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bool whole = data->whole;
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if (!wlr_surface_has_buffer(surface)) {
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return;
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}
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struct wlr_box box;
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bool intersects = get_surface_box(&data->root_geo, data->output, surface,
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sx, sy, &box);
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if (!intersects) {
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return;
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}
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scale_box(&box, output->wlr_output->scale);
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if (whole) {
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wlr_box_rotated_bounds(&box, rotation, &box);
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wlr_output_damage_add_box(output->damage, &box);
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} else {
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int center_x = box.x + box.width/2;
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int center_y = box.y + box.height/2;
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_copy(&damage, &surface->current->surface_damage);
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wlr_region_scale(&damage, &damage, output->wlr_output->scale);
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if (ceil(output->wlr_output->scale) > surface->current->scale) {
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// When scaling up a surface, it'll become blurry so we need to
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// expand the damage region
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wlr_region_expand(&damage, &damage,
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ceil(output->wlr_output->scale) - surface->current->scale);
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}
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pixman_region32_translate(&damage, box.x, box.y);
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wlr_region_rotated_bounds(&damage, &damage, rotation,
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center_x, center_y);
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wlr_output_damage_add(output->damage, &damage);
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pixman_region32_fini(&damage);
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}
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}
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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struct wlr_surface *surface, bool whole) {
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struct damage_data data = {
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.output = output,
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.whole = whole,
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};
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output_surface_for_each_surface(surface, ox, oy, &data.root_geo,
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damage_surface_iterator, &data);
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}
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void output_damage_view(struct sway_output *output, struct sway_view *view,
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bool whole) {
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if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
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return;
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}
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struct damage_data data = {
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.output = output,
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.whole = whole,
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};
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output_view_for_each_surface(view, &data.root_geo,
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damage_surface_iterator, &data);
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}
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static void output_damage_whole_container_iterator(struct sway_container *con,
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void *data) {
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struct sway_output *output = data;
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if (!sway_assert(con->type == C_VIEW, "expected a view")) {
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return;
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}
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output_damage_view(output, con->sway_view, true);
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}
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void output_damage_whole_container(struct sway_output *output,
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struct sway_container *con) {
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float scale = output->wlr_output->scale;
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struct wlr_box box = {
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.x = con->x * scale,
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.y = con->y * scale,
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.width = con->width * scale,
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.height = con->height * scale,
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};
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wlr_output_damage_add_box(output->damage, &box);
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container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
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output);
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}
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static void damage_handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output =
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wl_container_of(listener, output, damage_destroy);
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container_destroy(output->swayc);
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}
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static void handle_destroy(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, destroy);
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container_destroy(output->swayc);
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}
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static void handle_mode(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, mode);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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static void handle_transform(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, transform);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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static void handle_scale(struct wl_listener *listener, void *data) {
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struct sway_output *output = wl_container_of(listener, output, scale);
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arrange_layers(output);
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arrange_windows(output->swayc, -1, -1);
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}
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void handle_new_output(struct wl_listener *listener, void *data) {
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struct sway_server *server = wl_container_of(listener, server, new_output);
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struct wlr_output *wlr_output = data;
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wlr_log(L_DEBUG, "New output %p: %s", wlr_output, wlr_output->name);
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struct sway_output *output = calloc(1, sizeof(struct sway_output));
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if (!output) {
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return;
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}
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output->wlr_output = wlr_output;
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wlr_output->data = output;
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output->server = server;
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if (!wl_list_empty(&wlr_output->modes)) {
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struct wlr_output_mode *mode =
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wl_container_of(wlr_output->modes.prev, mode, link);
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wlr_output_set_mode(wlr_output, mode);
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}
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output->damage = wlr_output_damage_create(wlr_output);
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output->swayc = output_create(output);
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if (!output->swayc) {
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free(output);
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return;
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}
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size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
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for (size_t i = 0; i < len; ++i) {
|
|
wl_list_init(&output->layers[i]);
|
|
}
|
|
|
|
input_manager_configure_xcursor(input_manager);
|
|
|
|
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
|
output->destroy.notify = handle_destroy;
|
|
wl_signal_add(&wlr_output->events.mode, &output->mode);
|
|
output->mode.notify = handle_mode;
|
|
wl_signal_add(&wlr_output->events.transform, &output->transform);
|
|
output->transform.notify = handle_transform;
|
|
wl_signal_add(&wlr_output->events.scale, &output->scale);
|
|
output->scale.notify = handle_scale;
|
|
|
|
wl_signal_add(&output->damage->events.frame, &output->damage_frame);
|
|
output->damage_frame.notify = damage_handle_frame;
|
|
wl_signal_add(&output->damage->events.destroy, &output->damage_destroy);
|
|
output->damage_destroy.notify = damage_handle_destroy;
|
|
|
|
arrange_layers(output);
|
|
arrange_windows(&root_container, -1, -1);
|
|
}
|