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#define _POSIX_C_SOURCE 200809L
#include <ctype.h>
#include <math.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include "config.h"
#include "sway/debug.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/output.h"
#include "sway/tree/workspace.h"
#include "sway/tree/view.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "list.h"
#include "log.h"
static int index_child(const struct sway_container *child) {
struct sway_container *parent = child->parent;
for (int i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
return i;
}
}
// This happens if the child is a floating container
return -1;
}
static void container_handle_fullscreen_reparent(struct sway_container *con,
struct sway_container *old_parent) {
if (!con->is_fullscreen) {
return;
}
struct sway_container *old_workspace = old_parent;
if (old_workspace && old_workspace->type != C_WORKSPACE) {
old_workspace = container_parent(old_workspace, C_WORKSPACE);
}
struct sway_container *new_workspace = container_parent(con, C_WORKSPACE);
if (old_workspace == new_workspace) {
return;
}
// Unmark the old workspace as fullscreen
if (old_workspace) {
old_workspace->sway_workspace->fullscreen = NULL;
}
// Mark the new workspace as fullscreen
if (new_workspace->sway_workspace->fullscreen) {
container_set_fullscreen(
new_workspace->sway_workspace->fullscreen, false);
}
new_workspace->sway_workspace->fullscreen = con;
// Resize container to new output dimensions
struct sway_container *output = new_workspace->parent;
con->x = output->x;
con->y = output->y;
con->width = output->width;
con->height = output->height;
if (con->type == C_VIEW) {
struct sway_view *view = con->sway_view;
view->x = output->x;
view->y = output->y;
view->width = output->width;
view->height = output->height;
} else {
arrange_windows(new_workspace);
}
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
struct sway_container *old_parent = child->parent;
if (old_parent) {
container_remove_child(child);
}
wlr_log(WLR_DEBUG, "Inserting id:%zd at index %d", child->id, i);
list_insert(parent->children, i, child);
child->parent = parent;
container_handle_fullscreen_reparent(child, old_parent);
wl_signal_emit(&child->events.reparent, old_parent);
}
struct sway_container *container_add_sibling(struct sway_container *fixed,
struct sway_container *active) {
// TODO handle floating
struct sway_container *old_parent = NULL;
if (active->parent) {
old_parent = active->parent;
container_remove_child(active);
}
struct sway_container *parent = fixed->parent;
int i = index_child(fixed);
list_insert(parent->children, i + 1, active);
active->parent = parent;
container_handle_fullscreen_reparent(active, old_parent);
wl_signal_emit(&active->events.reparent, old_parent);
return active->parent;
}
void container_add_child(struct sway_container *parent,
struct sway_container *child) {
wlr_log(WLR_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)",
child, child->type, child->width, child->height,
parent, parent->type, parent->width, parent->height);
struct sway_container *old_parent = child->parent;
list_add(parent->children, child);
child->parent = parent;
container_handle_fullscreen_reparent(child, old_parent);
if (old_parent) {
container_set_dirty(old_parent);
}
container_set_dirty(child);
}
struct sway_container *container_remove_child(struct sway_container *child) {
if (child->is_fullscreen) {
struct sway_container *workspace = container_parent(child, C_WORKSPACE);
workspace->sway_workspace->fullscreen = NULL;
}
struct sway_container *parent = child->parent;
for (int i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
list_del(parent->children, i);
break;
}
}
child->parent = NULL;
container_notify_subtree_changed(parent);
container_set_dirty(parent);
container_set_dirty(child);
return parent;
}
void container_move_to(struct sway_container *container,
struct sway_container *destination) {
if (!sway_assert(container->type == C_CONTAINER ||
container->type == C_VIEW, "Expected a container or view")) {
return;
}
if (container == destination
|| container_has_ancestor(container, destination)) {
return;
}
if (container_is_floating(container)) {
// TODO
return;
}
struct sway_container *old_parent = container_remove_child(container);
container->width = container->height = 0;
container->saved_width = container->saved_height = 0;
struct sway_container *new_parent;
if (destination->type == C_VIEW) {
new_parent = container_add_sibling(destination, container);
} else {
new_parent = destination;
container_add_child(destination, container);
}
wl_signal_emit(&container->events.reparent, old_parent);
if (container->type == C_VIEW) {
ipc_event_window(container, "move");
}
container_notify_subtree_changed(old_parent);
container_notify_subtree_changed(new_parent);
// If view was moved to a fullscreen workspace, refocus the fullscreen view
struct sway_container *new_workspace = container;
if (new_workspace->type != C_WORKSPACE) {
new_workspace = container_parent(new_workspace, C_WORKSPACE);
}
if (new_workspace->sway_workspace->fullscreen) {
struct sway_seat *seat;
struct sway_container *focus, *focus_ws;
wl_list_for_each(seat, &input_manager->seats, link) {
focus = seat_get_focus(seat);
focus_ws = focus;
if (focus_ws->type != C_WORKSPACE) {
focus_ws = container_parent(focus_ws, C_WORKSPACE);
}
if (focus_ws == new_workspace) {
struct sway_container *new_focus = seat_get_focus_inactive(seat,
new_workspace->sway_workspace->fullscreen);
seat_set_focus(seat, new_focus);
}
}
}
// Update workspace urgent state
struct sway_container *old_workspace = old_parent;
if (old_workspace->type != C_WORKSPACE) {
old_workspace = container_parent(old_workspace, C_WORKSPACE);
}
if (new_workspace != old_workspace) {
workspace_detect_urgent(new_workspace);
if (old_workspace) {
workspace_detect_urgent(old_workspace);
}
}
}
static bool sway_dir_to_wlr(enum movement_direction dir,
enum wlr_direction *out) {
switch (dir) {
case MOVE_UP:
*out = WLR_DIRECTION_UP;
break;
case MOVE_DOWN:
*out = WLR_DIRECTION_DOWN;
break;
case MOVE_LEFT:
*out = WLR_DIRECTION_LEFT;
break;
case MOVE_RIGHT:
*out = WLR_DIRECTION_RIGHT;
break;
default:
return false;
}
return true;
}
static bool is_parallel(enum sway_container_layout layout,
enum movement_direction dir) {
switch (layout) {
case L_TABBED:
case L_HORIZ:
return dir == MOVE_LEFT || dir == MOVE_RIGHT;
case L_STACKED:
case L_VERT:
return dir == MOVE_UP || dir == MOVE_DOWN;
default:
return false;
}
}
static enum movement_direction invert_movement(enum movement_direction dir) {
switch (dir) {
case MOVE_LEFT:
return MOVE_RIGHT;
case MOVE_RIGHT:
return MOVE_LEFT;
case MOVE_UP:
return MOVE_DOWN;
case MOVE_DOWN:
return MOVE_UP;
default:
sway_assert(0, "This function expects left|right|up|down");
return MOVE_LEFT;
}
}
static int move_offs(enum movement_direction move_dir) {
return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
}
/* Gets the index of the most extreme member based on the movement offset */
static int container_limit(struct sway_container *container,
enum movement_direction move_dir) {
return move_offs(move_dir) < 0 ? 0 : container->children->length;
}
/* Takes one child, sets it aside, wraps the rest of the children in a new
* container, switches the layout of the workspace, and drops the child back in.
* In other words, rejigger it. */
static void workspace_rejigger(struct sway_container *ws,
struct sway_container *child, enum movement_direction move_dir) {
struct sway_container *original_parent = child->parent;
struct sway_container *new_parent =
container_split(ws, ws->layout);
container_remove_child(child);
for (int i = 0; i < ws->children->length; ++i) {
struct sway_container *_child = ws->children->items[i];
container_move_to(new_parent, _child);
}
int index = move_offs(move_dir);
container_insert_child(ws, child, index < 0 ? 0 : 1);
ws->layout =
move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT;
container_flatten(ws);
container_reap_empty_recursive(original_parent);
wl_signal_emit(&child->events.reparent, original_parent);
container_create_notify(new_parent);
}
static void move_out_of_tabs_stacks(struct sway_container *container,
struct sway_container *current, enum movement_direction move_dir,
int offs) {
if (container->parent == current->parent
&& current->parent->children->length == 1) {
wlr_log(WLR_DEBUG, "Changing layout of %zd", current->parent->id);
current->parent->layout = move_dir ==
MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT;
return;
}
wlr_log(WLR_DEBUG, "Moving out of tab/stack into a split");
bool is_workspace = current->parent->type == C_WORKSPACE;
struct sway_container *new_parent = container_split(current->parent,
move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
if (is_workspace) {
container_insert_child(new_parent->parent, container, offs < 0 ? 0 : 1);
} else {
container_insert_child(new_parent, container, offs < 0 ? 0 : 1);
container_reap_empty_recursive(new_parent->parent);
container_flatten(new_parent->parent);
}
container_create_notify(new_parent);
container_notify_subtree_changed(new_parent);
}
void container_move(struct sway_container *container,
enum movement_direction move_dir, int move_amt) {
if (!sway_assert(
container->type != C_CONTAINER || container->type != C_VIEW,
"Can only move containers and views")) {
return;
}
int offs = move_offs(move_dir);
struct sway_container *sibling = NULL;
struct sway_container *current = container;
struct sway_container *parent = current->parent;
struct sway_container *top = &root_container;
// If moving a fullscreen view, only consider outputs
if (container->is_fullscreen) {
current = container_parent(container, C_OUTPUT);
} else if (container_is_fullscreen_or_child(container) ||
container_is_floating_or_child(container)) {
// If we've fullscreened a split container, only allow the child to move
// around within the fullscreen parent.
// Same with floating a split container.
struct sway_container *ws = container_parent(container, C_WORKSPACE);
top = ws->sway_workspace->fullscreen;
}
struct sway_container *new_parent = container_flatten(parent);
if (new_parent != parent) {
// Special case: we were the last one in this container, so leave
return;
}
while (!sibling) {
if (current == top) {
return;
}
parent = current->parent;
wlr_log(WLR_DEBUG, "Visiting %p %s '%s'", current,
container_type_to_str(current->type), current->name);
int index = index_child(current);
switch (current->type) {
case C_OUTPUT: {
enum wlr_direction wlr_dir = 0;
if (!sway_assert(sway_dir_to_wlr(move_dir, &wlr_dir),
"got invalid direction: %d", move_dir)) {
return;
}
double ref_lx = current->x + current->width / 2;
double ref_ly = current->y + current->height / 2;
struct wlr_output *next = wlr_output_layout_adjacent_output(
root_container.sway_root->output_layout, wlr_dir,
current->sway_output->wlr_output, ref_lx, ref_ly);
if (!next) {
wlr_log(WLR_DEBUG, "Hit edge of output, nowhere else to go");
return;
}
struct sway_output *next_output = next->data;
current = next_output->swayc;
wlr_log(WLR_DEBUG, "Selected next output (%s)", current->name);
// Select workspace and get outta here
current = seat_get_focus_inactive(
config->handler_context.seat, current);
if (current->type != C_WORKSPACE) {
current = container_parent(current, C_WORKSPACE);
}
sibling = current;
break;
}
case C_WORKSPACE:
if (!is_parallel(current->layout, move_dir)) {
if (current->children->length >= 2) {
wlr_log(WLR_DEBUG, "Rejiggering the workspace (%d kiddos)",
current->children->length);
workspace_rejigger(current, container, move_dir);
return;
} else {
wlr_log(WLR_DEBUG, "Selecting output");
current = current->parent;
}
} else if (current->layout == L_TABBED
|| current->layout == L_STACKED) {
wlr_log(WLR_DEBUG, "Rejiggering out of tabs/stacks");
workspace_rejigger(current, container, move_dir);
} else {
wlr_log(WLR_DEBUG, "Selecting output");
current = current->parent;
}
break;
case C_CONTAINER:
case C_VIEW:
if (is_parallel(parent->layout, move_dir)) {
if ((index == parent->children->length - 1 && offs > 0)
|| (index == 0 && offs < 0)) {
if (current->parent == container->parent) {
if (parent->parent->layout == L_FLOATING) {
return;
}
if (!parent->is_fullscreen &&
(parent->layout == L_TABBED ||
parent->layout == L_STACKED)) {
move_out_of_tabs_stacks(container, current,
move_dir, offs);
return;
} else {
wlr_log(WLR_DEBUG, "Hit limit, selecting parent");
current = current->parent;
}
} else {
wlr_log(WLR_DEBUG, "Hit limit, "
"promoting descendant to sibling");
// Special case
container_insert_child(current->parent, container,
index + (offs < 0 ? 0 : 1));
container->width = container->height = 0;
return;
}
} else {
sibling = parent->children->items[index + offs];
wlr_log(WLR_DEBUG, "Selecting sibling id:%zd", sibling->id);
}
} else if (!parent->is_fullscreen &&
parent->parent->layout != L_FLOATING &&
(parent->layout == L_TABBED ||
parent->layout == L_STACKED)) {
move_out_of_tabs_stacks(container, current, move_dir, offs);
return;
} else if (parent->parent->layout == L_FLOATING) {
return;
} else {
wlr_log(WLR_DEBUG, "Moving up to find a parallel container");
current = current->parent;
}
break;
default:
sway_assert(0, "Not expecting to see container of type %s here",
container_type_to_str(current->type));
return;
}
}
// Part two: move stuff around
int index = index_child(container);
struct sway_container *old_parent = container->parent;
while (sibling) {
switch (sibling->type) {
case C_VIEW:
if (sibling->parent == container->parent) {
wlr_log(WLR_DEBUG, "Swapping siblings");
sibling->parent->children->items[index + offs] = container;
sibling->parent->children->items[index] = sibling;
} else {
wlr_log(WLR_DEBUG, "Promoting to sibling of cousin");
container_insert_child(sibling->parent, container,
index_child(sibling) + (offs > 0 ? 0 : 1));
container->width = container->height = 0;
}
sibling = NULL;
break;
case C_WORKSPACE: // Note: only in the case of moving between outputs
case C_CONTAINER:
if (is_parallel(sibling->layout, move_dir)) {
int limit = container_limit(sibling, invert_movement(move_dir));
wlr_log(WLR_DEBUG, "limit: %d", limit);
wlr_log(WLR_DEBUG,
"Reparenting container (parallel) to index %d "
"(move dir: %d)", limit, move_dir);
container_insert_child(sibling, container, limit);
container->width = container->height = 0;
sibling = NULL;
} else {
wlr_log(WLR_DEBUG, "Reparenting container (perpendicular)");
struct sway_container *focus_inactive = seat_get_focus_inactive(
config->handler_context.seat, sibling);
if (focus_inactive && focus_inactive != sibling) {
while (focus_inactive->parent != sibling) {
focus_inactive = focus_inactive->parent;
}
wlr_log(WLR_DEBUG, "Focus inactive: id:%zd",
focus_inactive->id);
sibling = focus_inactive;
continue;
} else if (sibling->children->length) {
wlr_log(WLR_DEBUG, "No focus-inactive, adding arbitrarily");
container_remove_child(container);
container_add_sibling(sibling->children->items[0], container);
} else {
wlr_log(WLR_DEBUG, "No kiddos, adding container alone");
container_remove_child(container);
container_add_child(sibling, container);
}
container->width = container->height = 0;
sibling = NULL;
}
break;
default:
sway_assert(0, "Not expecting to see container of type %s here",
container_type_to_str(sibling->type));
return;
}
}
container_notify_subtree_changed(old_parent);
container_notify_subtree_changed(container->parent);
if (container->type == C_VIEW) {
ipc_event_window(container, "move");
}
if (old_parent) {
seat_set_focus(config->handler_context.seat, old_parent);
seat_set_focus(config->handler_context.seat, container);
}
struct sway_container *last_ws = old_parent;
struct sway_container *next_ws = container->parent;
if (last_ws && last_ws->type != C_WORKSPACE) {
last_ws = container_parent(last_ws, C_WORKSPACE);
}
if (next_ws && next_ws->type != C_WORKSPACE) {
next_ws = container_parent(next_ws, C_WORKSPACE);
}
if (last_ws && next_ws && last_ws != next_ws) {
ipc_event_workspace(last_ws, next_ws, "focus");
workspace_detect_urgent(last_ws);
workspace_detect_urgent(next_ws);
}
container_end_mouse_operation(container);
}
enum sway_container_layout container_get_default_layout(
struct sway_container *con) {
if (con->type != C_OUTPUT) {
con = container_parent(con, C_OUTPUT);
}
if (!sway_assert(con != NULL,
"container_get_default_layout must be called on an attached"
" container below the root container")) {
return 0;
}
if (config->default_layout != L_NONE) {
return config->default_layout;
} else if (config->default_orientation != L_NONE) {
return config->default_orientation;
} else if (con->width >= con->height) {
return L_HORIZ;
} else {
return L_VERT;
}
}
static int sort_workspace_cmp_qsort(const void *_a, const void *_b) {
struct sway_container *a = *(void **)_a;
struct sway_container *b = *(void **)_b;
int retval = 0;
if (isdigit(a->name[0]) && isdigit(b->name[0])) {
int a_num = strtol(a->name, NULL, 10);
int b_num = strtol(b->name, NULL, 10);
retval = (a_num < b_num) ? -1 : (a_num > b_num);
} else if (isdigit(a->name[0])) {
retval = -1;
} else if (isdigit(b->name[0])) {
retval = 1;
}
return retval;
}
void container_sort_workspaces(struct sway_container *output) {
list_stable_sort(output->children, sort_workspace_cmp_qsort);
}
/**
* Get swayc in the direction of newly entered output.
*/
static struct sway_container *get_swayc_in_output_direction(
struct sway_container *output, enum movement_direction dir,
struct sway_seat *seat) {
if (!output) {
return NULL;
}
struct sway_container *ws = seat_get_focus_inactive(seat, output);
if (ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
if (ws == NULL) {
wlr_log(WLR_ERROR, "got an output without a workspace");
return NULL;
}
if (ws->children->length > 0) {
switch (dir) {
case MOVE_LEFT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most right child of new output
return ws->children->items[ws->children->length-1];
} else {
return seat_get_focus_inactive(seat, ws);
}
case MOVE_RIGHT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most left child of new output
return ws->children->items[0];
} else {
return seat_get_focus_inactive(seat, ws);
}
case MOVE_UP:
case MOVE_DOWN: {
struct sway_container *focused =
seat_get_focus_inactive(seat, ws);
if (focused && focused->parent) {
struct sway_container *parent = focused->parent;
if (parent->layout == L_VERT) {
if (dir == MOVE_UP) {
// get child furthest down on new output
int idx = parent->children->length - 1;
return parent->children->items[idx];
} else if (dir == MOVE_DOWN) {
// get child furthest up on new output
return parent->children->items[0];
}
}
return focused;
}
break;
}
default:
break;
}
}
return ws;
}
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
if (output == NULL) {
return NULL;
}
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *o = root_container.children->items[i];
if (o->type == C_OUTPUT && o->sway_output->wlr_output == output) {
return o;
}
}
return NULL;
}
struct sway_container *container_get_in_direction(
struct sway_container *container, struct sway_seat *seat,
enum movement_direction dir) {
struct sway_container *parent = container->parent;
if (dir == MOVE_CHILD) {
return seat_get_focus_inactive(seat, container);
}
if (container->is_fullscreen) {
if (dir == MOVE_PARENT) {
return NULL;
}
container = container_parent(container, C_OUTPUT);
parent = container->parent;
} else {
if (dir == MOVE_PARENT) {
if (parent->type == C_OUTPUT || container_is_floating(container)) {
return NULL;
} else {
return parent;
}
}
}
struct sway_container *wrap_candidate = NULL;
while (true) {
bool can_move = false;
int desired;
int idx = index_child(container);
if (idx == -1) {
return NULL;
}
if (parent->type == C_ROOT) {
enum wlr_direction wlr_dir = 0;
if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),
"got invalid direction: %d", dir)) {
return NULL;
}
int lx = container->x + container->width / 2;
int ly = container->y + container->height / 2;
struct wlr_output_layout *layout =
root_container.sway_root->output_layout;
struct wlr_output *wlr_adjacent =
wlr_output_layout_adjacent_output(layout, wlr_dir,
container->sway_output->wlr_output, lx, ly);
struct sway_container *adjacent =
sway_output_from_wlr(wlr_adjacent);
if (!adjacent || adjacent == container) {
if (!wrap_candidate) {
return NULL;
}
return seat_get_focus_inactive_view(seat, wrap_candidate);
}
struct sway_container *next =
get_swayc_in_output_direction(adjacent, dir, seat);
if (next == NULL) {
return NULL;
}
struct sway_container *next_workspace = next;
if (next_workspace->type != C_WORKSPACE) {
next_workspace = container_parent(next_workspace, C_WORKSPACE);
}
sway_assert(next_workspace, "Next container has no workspace");
if (next_workspace->sway_workspace->fullscreen) {
return seat_get_focus_inactive(seat,
next_workspace->sway_workspace->fullscreen);
}
if (next->children && next->children->length) {
// TODO consider floating children as well
return seat_get_focus_inactive_view(seat, next);
} else {
return next;
}
} else {
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
if (parent->layout == L_HORIZ || parent->layout == L_TABBED) {
can_move = true;
desired = idx + (dir == MOVE_LEFT ? -1 : 1);
}
} else {
if (parent->layout == L_VERT || parent->layout == L_STACKED) {
can_move = true;
desired = idx + (dir == MOVE_UP ? -1 : 1);
}
}
}
if (can_move) {
// TODO handle floating
if (desired < 0 || desired >= parent->children->length) {
can_move = false;
int len = parent->children->length;
if (config->focus_wrapping != WRAP_NO && !wrap_candidate
&& len > 1) {
if (desired < 0) {
wrap_candidate = parent->children->items[len-1];
} else {
wrap_candidate = parent->children->items[0];
}
if (config->focus_wrapping == WRAP_FORCE) {
return seat_get_focus_inactive_view(seat,
wrap_candidate);
}
}
} else {
struct sway_container *desired_con =
parent->children->items[desired];
wlr_log(WLR_DEBUG,
"cont %d-%p dir %i sibling %d: %p", idx,
container, dir, desired, desired_con);
return seat_get_focus_inactive_view(seat, desired_con);
}
}
if (!can_move) {
container = parent;
parent = parent->parent;
if (!parent) {
// wrapping is the last chance
if (!wrap_candidate) {
return NULL;
}
return seat_get_focus_inactive_view(seat, wrap_candidate);
}
}
}
}
struct sway_container *container_replace_child(struct sway_container *child,
struct sway_container *new_child) {
struct sway_container *parent = child->parent;
if (parent == NULL) {
return NULL;
}
int i = index_child(child);
// TODO floating
if (new_child->parent) {
container_remove_child(new_child);
}
parent->children->items[i] = new_child;
new_child->parent = parent;
child->parent = NULL;
// Set geometry for new child
new_child->x = child->x;
new_child->y = child->y;
new_child->width = child->width;
new_child->height = child->height;
// reset geometry for child
child->width = 0;
child->height = 0;
return parent;
}
struct sway_container *container_split(struct sway_container *child,
enum sway_container_layout layout) {
// TODO floating: cannot split a floating container
if (!sway_assert(child, "child cannot be null")) {
return NULL;
}
if (child->type == C_WORKSPACE && child->children->length == 0) {
// Special case: this just behaves like splitt
child->prev_split_layout = child->layout;
child->layout = layout;
return child;
}
struct sway_container *cont = container_create(C_CONTAINER);
wlr_log(WLR_DEBUG, "creating container %p around %p", cont, child);
remove_gaps(child);
cont->prev_split_layout = L_NONE;
cont->width = child->width;
cont->height = child->height;
cont->x = child->x;
cont->y = child->y;
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
bool set_focus = (seat_get_focus(seat) == child);
add_gaps(cont);
if (child->type == C_WORKSPACE) {
struct sway_container *workspace = child;
while (workspace->children->length) {
struct sway_container *ws_child = workspace->children->items[0];
container_remove_child(ws_child);
container_add_child(cont, ws_child);
wl_signal_emit(&ws_child->events.reparent, workspace);
}
container_add_child(workspace, cont);
enum sway_container_layout old_layout = workspace->layout;
workspace->layout = layout;
cont->layout = old_layout;
} else {
struct sway_container *old_parent = child->parent;
cont->layout = layout;
container_replace_child(child, cont);
container_add_child(cont, child);
wl_signal_emit(&child->events.reparent, old_parent);
}
if (set_focus) {
seat_set_focus(seat, cont);
seat_set_focus(seat, child);
}
container_notify_subtree_changed(cont);
return cont;
}
void container_recursive_resize(struct sway_container *container,
double amount, enum resize_edge edge) {
bool layout_match = true;
wlr_log(WLR_DEBUG, "Resizing %p with amount: %f", container, amount);
if (edge == RESIZE_EDGE_LEFT || edge == RESIZE_EDGE_RIGHT) {
container->width += amount;
layout_match = container->layout == L_HORIZ;
} else if (edge == RESIZE_EDGE_TOP || edge == RESIZE_EDGE_BOTTOM) {
container->height += amount;
layout_match = container->layout == L_VERT;
}
if (container->children) {
for (int i = 0; i < container->children->length; i++) {
struct sway_container *child = container->children->items[i];
double amt = layout_match ?
amount / container->children->length : amount;
container_recursive_resize(child, amt, edge);
}
}
}
static void swap_places(struct sway_container *con1,
struct sway_container *con2) {
struct sway_container *temp = malloc(sizeof(struct sway_container));
temp->x = con1->x;
temp->y = con1->y;
temp->width = con1->width;
temp->height = con1->height;
temp->parent = con1->parent;
con1->x = con2->x;
con1->y = con2->y;
con1->width = con2->width;
con1->height = con2->height;
con2->x = temp->x;
con2->y = temp->y;
con2->width = temp->width;
con2->height = temp->height;
int temp_index = index_child(con1);
container_insert_child(con2->parent, con1, index_child(con2));
container_insert_child(temp->parent, con2, temp_index);
free(temp);
}
static void swap_focus(struct sway_container *con1,
struct sway_container *con2, struct sway_seat *seat,
struct sway_container *focus) {
if (focus == con1 || focus == con2) {
struct sway_container *ws1 = container_parent(con1, C_WORKSPACE);
struct sway_container *ws2 = container_parent(con2, C_WORKSPACE);
if (focus == con1 && (con2->parent->layout == L_TABBED
|| con2->parent->layout == L_STACKED)) {
if (workspace_is_visible(ws2)) {
seat_set_focus_warp(seat, con2, false, true);
}
seat_set_focus(seat, ws1 != ws2 ? con2 : con1);
} else if (focus == con2 && (con1->parent->layout == L_TABBED
|| con1->parent->layout == L_STACKED)) {
if (workspace_is_visible(ws1)) {
seat_set_focus_warp(seat, con1, false, true);
}
seat_set_focus(seat, ws1 != ws2 ? con1 : con2);
} else if (ws1 != ws2) {
seat_set_focus(seat, focus == con1 ? con2 : con1);
} else {
seat_set_focus(seat, focus);
}
} else {
seat_set_focus(seat, focus);
}
}
void container_swap(struct sway_container *con1, struct sway_container *con2) {
if (!sway_assert(con1 && con2, "Cannot swap with nothing")) {
return;
}
if (!sway_assert(con1->type >= C_CONTAINER && con2->type >= C_CONTAINER,
"Can only swap containers and views")) {
return;
}
if (!sway_assert(!container_has_ancestor(con1, con2)
&& !container_has_ancestor(con2, con1),
"Cannot swap ancestor and descendant")) {
return;
}
if (!sway_assert(con1->layout != L_FLOATING && con2->layout != L_FLOATING,
"Swapping with floating containers is not supported")) {
return;
}
wlr_log(WLR_DEBUG, "Swapping containers %zu and %zu", con1->id, con2->id);
int fs1 = con1->is_fullscreen;
int fs2 = con2->is_fullscreen;
if (fs1) {
container_set_fullscreen(con1, false);
}
if (fs2) {
container_set_fullscreen(con2, false);
}
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *vis1 = container_parent(
seat_get_focus_inactive(seat, container_parent(con1, C_OUTPUT)),
C_WORKSPACE);
struct sway_container *vis2 = container_parent(
seat_get_focus_inactive(seat, container_parent(con2, C_OUTPUT)),
C_WORKSPACE);
char *stored_prev_name = NULL;
if (prev_workspace_name) {
stored_prev_name = strdup(prev_workspace_name);
}
swap_places(con1, con2);
if (!workspace_is_visible(vis1)) {
seat_set_focus(seat, seat_get_focus_inactive(seat, vis1));
}
if (!workspace_is_visible(vis2)) {
seat_set_focus(seat, seat_get_focus_inactive(seat, vis2));
}
swap_focus(con1, con2, seat, focus);
if (stored_prev_name) {
free(prev_workspace_name);
prev_workspace_name = stored_prev_name;
}
if (fs1) {
container_set_fullscreen(con2, true);
}
if (fs2) {
container_set_fullscreen(con1, true);
}
}