May as well make it as easy as possible for users who are coming from
i3.
This also changes the `border` command to accept a thickness when
setting the border to normal. This makes it work the same way as the
`default_border` command. Eg. `border normal 5`
This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.
The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
* The arrange_foo functions are now replaced with arrange_and_commit, or
with manually created transactions and arrange_windows x2.
* The arrange functions are now only called from the highest level
functions rather than from both high level and low level functions.
* Due to the previous point, view_set_fullscreen_raw and
view_set_fullscreen are both merged into one function again.
* Floating and fullscreen are now working with transactions.
Implements rendering of borders. Title text is still to do.
Implements the following configuration directives:
* client.focused
* client.focused_inactive
* client.unfocused
* client.urgent
* border
* default_border
This commit changes how commands decide what container to act on.
Commands get the current container though `current_container`, a global
defined in sway/commands.c. If a criteria is given before a command,
then the following command will be run once for every container the
criteria matches with a reference to the matching container in
'current_container'. Commands should use this instead of
`get_focused_container()` from now on.
This commit also fixes a few (minor) mistakes made in implementing marks
such as non-escaped arrows in sway(5) and calling the "mark" command
"floating" by accident. It also cleans up `criteria.c` in a few places.