This fixes bugs where a floating container would take input way past its
borders when its parent was fullscreen, since the call to
`tiling_container_at` in input/cursor.c's `node_at_coords` did not check
bounds.
Add a separate per-view shortcuts_inhibitor command that can be used
with criteria to override the per-seat defaults. This allows to e.g.
disable shortcuts inhibiting globally but enable it for specific,
known-good virtualization and remote desktop software or, alternatively,
to blacklist that one slightly broken piece of software that just
doesn't seem to get it right but insists on trying.
Add a flag to sway_view and handling logic in the input manager that
respects that flag if configured but falls back to per-seat config
otherwise. Add the actual command but with just enable and disable
subcommands since there's no value in duplicating the per-seat
activate/deactivate/toggle logic here. Split the inhibitor retrieval
helper in two so we can use the backend half in the command to retrieve
inhibitors for a specific surface and not just the currently focused
one. Extend the manual page with documentation of the command and
references to its per-seat sibling and usefulness with criteria.
Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
See issue #5228. Currently, WL_OUTPUT_SUBPIXEL_NONE is ignored and
CAIRO_ANTIALIAS_SUBPIXEL is still set. This commit checks if subpixel is
set to none and if so, calls set_antialias with CAIRO_ANTIALIAS_GRAY.
This mirrors the functionality in Mako's
[PR261](https://github.com/emersion/mako/pull/261)
In the case of multiple overlapping floating windows, this commit fixes an issue where the wrong window would be focused in response to a cursor if one of the windows came from a different output (overhanging).
If a subsurface is created for a surface that is associated with a
scratchpad hidden view, do not attempt to send an enter to it. The
subsurface is not on any output and since there is no workspace
associated with the view, attempting to get the output for the NULL
workspace will result in a SIGSEGV.
The output manager config is created when the output is created. It is
updated when the mode, transform, scale, or layout for the output
changes, as well as, when the output is destroyed.
Since the output->enabled property was not being set before calling
apply_output_config, the output event handlers were early returning and
never updating the output manager config when the output state was
committed.
This fixes the issue by setting output->enabled in apply_output_config
below the output disabling section. There are also a few other minor
changes that are required to function.
Additionally, this renames output_enable to output_configure to better
describe the recent changes.
The only output_enable caller is now apply_output_config. Stop calling
apply_output_config from output_enable to simplify the code and avoid
the back-and-forth between these two functions.
output_enable is now the symmetric of output_disable: it just marks the
output as enabled and performs bookkeeping (e.g. creating teh default
workspace). It is called from apply_output_config after the output
commit, so that it can read the current output state and act
accordingly.
This change also allows us to avoid an extraneous wlr_output_commit.
References: https://github.com/swaywm/sway/issues/4921
The container_at_tabbed and container_at_stacked container were checking
the bounds along the y-axis, but not the x-axis. This made it possible
to cause a segfault for specific resolution, horizontal gap, and
workspace children lengths. The issue is that child_index was -1 and was
resulting in a buffer underflow. Adding the x-axis bound checks for
early returns should prevent this from happening.
When a container was being made fullscreen and it is on the focused
workspace for a seat, focus was being set to the container. However,
when the container was on a non-focused workspace, the focus stack
wasn't being touched. When assigning a fullscreen container to a
workspace or moving a fullscreen container to a different workspace,
this would make it so the fullscreen container was never added to the
focus stack for the workspace thus preventing access to the workspace.
This adds the container to the top of the focus stack, behind the
container on the focused workspace.
If a view is mapped to a workspace using an assign, the pid should still
be removed from the pid mapping list. This prevents child processes from
matching against it and mapping a view to a likely undesired workspace.
When gaps are resized for lack of space the calculation could result in
a gap size of non-integer pixels. This would result in containers
located at non-integer pixels which would be subtly broken.
Because the layout code rounds down the dimensions of the windows
resizing would often be off by one pixel. The width/height fraction
would not exactly reflect the final computed width and so the resize
code would end up calculating things wrong.
To fix this first snap the container size fractions to the pixel grid
and only then do the resize. Also use round() instead of floor() during
layout to avoid a slightly too small width. This applies in two cases:
1. For the container we are actually resizing using floor() might result
in being 1px too small.
2. For the other containers it might result in resizing them down by 1px
and then if the container being resized is the last all those extra
pixels would make the resize too large.
Fixes#4391
Any descendant of a scratchpad container may be fullscreen so checking
to see if the top-level scratchpad container is fullscreen in
root_scratchpad_hide is not sufficient. This iterates through all
descendants of the scratchpad container
Showing a window in the scratchpad can move a visible scratchpad window
from another workspace to the current one. If the scratchpad window was
the last visible container in that workspace, the old workspace should
be destroyed.
Calling wlr_output_manager_v1_set_configuration with an enabled output
and a NULL mode is incorrect if the output doesn't support modes.
When DPMS'ing an output, wlr_output_enable(output, false) is called.
This de-allocates the CRTC and sets wlr_output.current_mode to NULL.
Because we mark DPMS'ed outputs as enabled, we also need to provide a
correct output mode. Add a field to sway_output to hold the current
mode.
Closes: https://github.com/swaywm/wlroots/issues/1867
If the view was mapped as fullscreen or the view was assigned either a
workspace or output, the pid was not being populated since it was
occurring as part of the pid mapping check in select_workspace. This
extracts the pid population and makes it so it is always executed
This copies the width and height fractions from the container to the
container replacing it. Without setting these values, the container
is treated as a new container and throws off the existing sizing. Since
one container is replacing the other, it makes sense for the sizing to
remain the same.
Since each seat has its own focus, do not destroy a workspace until it
is no longer focused by any seat. This prevents seats from being forced
to evacuate the workspace just because another seat switched focus away
from it
Since output names can change in various configurations, including
DisplayPort MST, prefer output identifiers for the output priority.
Users can still use `workspace <ws> output <names-or-ids>`, but any
output that is programmatically added to the list will be added under
the output identifier. If the output name exists in the list (from the
user workspace output configs), then that will be retained instead of
switching to the output identifier for that output.
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h
includes").
When arranging the workspace, prev_x and prev_y should be ignoring the
current gaps otherwise the workspace diff_x and diff_y location deltas
will be off. When the deltas are off, each arrangement of the workspace
would incorrectly move floaters an extra -workspace->current_gaps.left
along the x-axis and an extra -workspace->current_gaps.top along the
y-axis.
Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes#4296
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes#3547Fixes#4297
If there is more than one new window layout correctly by calculating the
default size of the new windows using the information of how many of
them there are in total.
This helps with issue #3547 but doesn't fix it in all situations. Things
now work correctly if the first layout of new windows happens after
leaving fullscreen. But if for some reason an arrange_container() gets
called while we are fullscreen the windows will still be incorrectly
sized after saved_width/saved_height get used to restore the first
window's size before going fullscreen.
The function used for comparing two output names in the workspace
output priority lists was inverted. This was causing priority to not be
stored correctly resulting in workspaces not always being restored or
moved to the desired outputs
Currently container_replace removes the container from the scratchpad
and re-adds it afterwards. For the split commands this results in the
container being send to the scratchpad, which results in a NULL segfault
if the same container should be shown.
Pass an optional workspace to root_scratchpad_add_container, if the
workspace is passed the window will continue to show on the workspace.
If NULL is passed it is sent to the scratchpad.
This was an issue if no other window except the scratchpad container was
on the workspace.
Fixes#4240
This patch fixes faulty command parsing introduced by
f0f5de9a9e. When that commit allowed
criteria reset on ';' delimeters in commands lists, it failed to account
for its inner ','-parsing loop eating threw the entire rest of the
string.
This patch refactors argsep to use a list of multiple separators, and
(optionally) return the separator that it matched against in this
iteration via a pointer. This allows it to hint at the command parser
which separator was used at the end of the last command, allowing it to
trigger a potential secondary read of the criteria.
Fixes#4239
Subsurfaces need access to the parent get_root_coords impl for positioning in
popups. To do this, we store a reference to the parent view_child where
applicable.
Fixes#4191.
When moving a container to become a direct child of the workspace and
the workspace's layout is tabbed or stacked, wrap it in a container
with the same layout. This allows for the following:
- Run `layout tabbed|stacked` on an empty workspace (or use
`workspace_layout tabbed|stacked` in the config)
- Open some views
- Move one of the views in any direction
- Open another view
- The new container should also be `tabbed`/`stacked`
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.
This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
This fixes a crash in `root_scratchpad_hide` when a layer surface is
focused. Since `seat_get_focus` is NULL when a layer surface is
focused, the call to `node_has_ancestor` was causing a SIGSEGV since it
was attempting to access the parent of NULL. This changes the call to
`seat_get_focus_inactive`, which will return a node even when a layer
surface is focused and is also guaranteed to have something in the
focus stack if a scratchpad container is being hidden (otherwise there
would not be any containers yet).
This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
This fixes the sizing of floating non-view containers. On master, the
floater will get set to the maximum width and height, which by default
is the entire output layout. When setting a non-view container to
floating, this will set a sane default size of 50% of the workspace
width and 75% of the workspace height, or whatever the closest is that
the minimum and maximum floating width/height values allow for. On all
future calls to `floating_natural_resize`, the width and height will be
kept unless they need to be changed to respect the min/max floating
width/height values.
This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this.
Addresses https://github.com/swaywm/sway/issues/3163
This change adds support for renaming a workspace when `exec` command
is being processed by keeping sway_workspace and pid_workspace names in
sync.
The change can be verified by running following command:
swaymsg exec <application>; swaymsg rename workspace number 1 to 5
Fixes: #3952
Since the NOOP output has no size, the minimum floating size is greater
than the workspace size for the NOOP output. In this case, the floater
gets centered in the output instead of the workspace. However, the
NOOP output is not part of the output layout and thus has a NULL box.
Attempting to access the properties of this box was causing a segfault.
This fixes the issue by just setting the floater's box to all zeroes
when mapping on the NOOP output. When the workspace gets moved from the
NOOP output to a new output, any floater whose width or height is zero
or has an x or y location outside of the output, gets passed to
`container_init_floating` again. This will then set the appropriate
size and centering. For any floater that has a valid size and location,
they are preserved.
This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
Enables i3-compatible behavior regarding hiding the title bar on tabbed and
stacked containers with one child.
Related issues and merge requests: #3031, #3002, #2912, #2987.
container_floating_move_to_center and container_fullscreen_disable were
calling recursively when the container spawned as a fullscreen floating
container (via for_window). Such a window now doesn't crash sway anymore
but is still configured with a wrong, zero size, making it not directly
usable.
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
This calls `workspace_consider_destroy` on the workspace that was
visible on an output that a workspace was just evacuated to. This
prevents having hidden empty workspaces.
This changes `workspace_next_name` to use the next available number as
the workspace name instead of the number of outputs. This fixes the case
where a number that is already in use could be returned. The workspace
numbers in use have no relation to the number of outputs so it makes
more sense to use the lowest available number
This allows the focused inactive tree node and visible workspaces to be
changed while a surface layer has focus. The layer temporarily loses
focus, the tree focus changes, and the layer gets refocused.
It is possible for `wlr_surface_is_subsurface` to return true, but
`wlr_surface_from_wlr_surface` to be NULL. This adds a NULL check to the
value returned by `wlr_surface_from_wlr_surface` and breaks out of the
while loop in `subsurface_get_root_coords`.
When a layer surface is focused, `seat_get_focused_workspace` will be
NULL. This changes `workspace_get_initial_output` to use output of the
focus inactive. If the focus inactive is also NULL, then either the
first output or the noop output will be used as fallbacks.
It is possible to make the title bars have a zero pixel height while
stacked, by using a blank font and no padding. This causes a division by
zero when attempting to calculate the child index in
container_at_stacked, which then results in a segfault when attempting
to access the child at that bad index (INT_MIN). This just skips the
check to see if the cursor is over a title bar of a child of a stacked
container when the title bar height is zero since there will be no title
bars.
Don't access xdg_surface->toplevel if xdg_surface->role is equal to
WLR_XDG_SURFACE_ROLE_NONE, since this could lead to crash. The same
checks are added for xdg_surface_v6.
Fixes#3311
Just a convenience function that improves readability of the code.
Other things worth noting:
* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.
Example clients that have this behaviour are emersion's hello-wayland
and weston.
It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.
The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.
For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
In addition to removing unused code, two minor problems are fixed:
(1) `resize set` and `resize adjust` did not error when given
too many arguments.
(2) `orientation` was incorrectly overridden to be 'U' for
scroll events in the swaybar tray `handle_click` function.
This removes the call to `root_scratchpad_show` from
`root_scratchpad_remove_container` and places it in the
`cmd_move_container`. This also moved the IPC `window::move` event to
`cmd_scratchpad`.
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
This happens if you plug in more outputs than supported by your GPU.
This patch makes it so outputs without CRTCs appear as disabled. As soon as
they get a CRTC (signalled via the mode event), we can enable them.
This fixes the handling of hidden scratchpad containers for some
commands. For the most part, this just prevents running the commands on
hidden scratchpad containers, but there are some commands that have some
special handling for them.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.