When reloading, this destroys the old config's swaybg client before
spawning the new config's swaybg. This fixes a race condition where the
old config's swaybg client's destroy was being called after the new
config's swaybg client was being spawned. This was causing the
reference to the new swaybg client to be removed and never destroyed.
This also modifies handle_swaybg_client_destroy to grab the config
reference using wl_container_of on the listener since the swaybg client
may be the old config swaybg client and should be used instead of the
global config instance
In case a set_mode/unset_mode request is sent before the first commit, we need
to handle the value and send our preference accordingly.
This fixes xdg-decoration support for Qt apps.
This clarifies that `workspace <name> output <outputs...>` and
`workspace <name> gaps ...` do not operate on existing workspaces.
Additionally, alternate commands/solutions that operate on existing
workspaces are listed.
This adds support for the following commands for i3 compatibility:
- `move [window|container] [to] output current`
- `move workspace to [output] current`
- `move workspace [to] output current`
The above commands are only useful when used with criteria.
* `bindsym --to-code` enables keysym to keycode translation.
* If there are no `xkb_layout` commands in the config file, the translation
uses the XKB_DEFAULT_LAYOUT value.
* It there is one or more `xkb_layout` command, the translation uses
the first one.
* If the translation is unsuccessful, a message is logged and the binding
is stored as BINDING_KEYSYM.
* The binding keysyms are stored and re-translated when a change in the input
configuration may affect the translated bindings.
The new upstream is https://github.com/swaywm/swaybg
This commit also refactors our use of gdk-pixbuf a bit, since the only
remaining reverse dependency is swaybar tray support.
When moving a container to become a direct child of the workspace and
the workspace's layout is tabbed or stacked, wrap it in a container
with the same layout. This allows for the following:
- Run `layout tabbed|stacked` on an empty workspace (or use
`workspace_layout tabbed|stacked` in the config)
- Open some views
- Move one of the views in any direction
- Open another view
- The new container should also be `tabbed`/`stacked`
This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
<name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`
This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`
The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given
There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
Disable the i3-compatible behavior if the option '--i3' is not given.
Previously it was only possible to disable it by changing the config
file. Now it also works via swaymsg.
If a client is subscribed and sends a subsequent ipc command which
causes event updates, then those event updates override the
`client->current_command` and send the incorrect type for the payload
associated with the command.
Example:
SUBSCRIBE {window}
RUN_COMMAND focus -> PAYLOAD_TYPE is 0x80000002 for window events
Therefore, we decouple the `client->current_command` by passing it as an
argument to the ipc_send_reply function, avoiding a data race. The same
is done for the `client->payload_length` as a precautionary measure for
the same reason.
Add support for configurations that apply to a type of inputs
(i.e. natural scrolling on all touchpads). A type config is
differentiated by a `type:` prefix followed by the type it
corresponds to.
When new devices appear, the device config is merged on top of its
type config (if it exists). New type configs are applied on top of
existing configs.
Use libinput_device_config_tap_get_finger_count to determine whether
a pointer is a touchpad.
swaymsg is also updated to reflect the new touchpad type.
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.
This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
This fixes a crash for application set idle inhibitors when their
associated view is being destroyed. There is a call to
`view_is_visible` to determine is the view is visible and it assumes
that the view has an container, but it is possible for the container
to already have been destroyed at this point. There is a NULL check for
the view in `check_active` and this re-adds the NULL check for the
container that I accidentally dropped when refactoring during the
inhibit_idle command PR
This fixes a crash in `root_scratchpad_hide` when a layer surface is
focused. Since `seat_get_focus` is NULL when a layer surface is
focused, the call to `node_has_ancestor` was causing a SIGSEGV since it
was attempting to access the parent of NULL. This changes the call to
`seat_get_focus_inactive`, which will return a node even when a layer
surface is focused and is also guaranteed to have something in the
focus stack if a scratchpad container is being hidden (otherwise there
would not be any containers yet).
This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
This fixes the sizing of floating non-view containers. On master, the
floater will get set to the maximum width and height, which by default
is the entire output layout. When setting a non-view container to
floating, this will set a sane default size of 50% of the workspace
width and 75% of the workspace height, or whatever the closest is that
the minimum and maximum floating width/height values allow for. On all
future calls to `floating_natural_resize`, the width and height will be
kept unless they need to be changed to respect the min/max floating
width/height values.
This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.