This fixes the behavior of `__focused__` when there is no focused view
to match i3's behavior of successfully matching no views instead of
returning an error of a missing value. It also applies the same logic
when a token is not applicable (or unset) for a view such as `app_id`
for a focused xwayland view or `class` for a focused xdg-shell view.
This adds an `autofail` boolean to `struct criteria`. If it is set to
`true`, then `criteria_matches_view` will immediately bail out as a
no match. If `autofail` is set, the criteria will also not be
considered empty by `criteria_is_empty`.
To set this new `autofail` property, `get_focused_prop` will now take
in a boolean pointer of the same name. If `__focused__` is supported
for the token and there is no focused view or the focused view does not
have a value for the token, then the boolean will be set to true. In
`parse_token`, the boolean value will be checked and if set to true,
then `criteria->autofail` will be set to true and `parse_token` will
bail successfully. Tokens will still be parsed to make sure the whole
criteria is syntactically valid, which is also why
`&criteria->autofail` is not passed to `get_focused_prop` and a local
boolean is declared in `parse_token`.
This kind of worked before in that focus would change, but it wasn't
intentionally supported and had side effects such as not raising
the container, and being unable to cycle through all floaters depending
on the direction used.
This commit makes it properly supported. The new focus is chosen based
on the distance to the center point of each floating container in the
workspace, and the container is raised.
In a multi output setup, if both visible workspaces have floating
containers, focus will NOT cross into the other output. It is assumed
the user will use a workspace binding in this case.
If two floating containers occupy the exact same center point and you
try to focus in a direction, the behaviour is undefined.
This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.
Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>
Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID
<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE
(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
Firstly, this fixes a recent regression where having
`focus_follows_mouse yes` and hovering an inactive tab caused it to gain
focus. The code was missing a view_is_visible check.
The code is handling the logic for both focus_follows_mouse yes and
focus_follows_mouse always, where the latter will apply when nudging the
mouse after a workspace switch. However, the view_is_visible check
didn't apply when using focus_follows_mouse always, so hovering a tab
with that configuration would cause is to focus. This was a bug. When
adding the view_is_visible check, it now applies to both yes and always.
Note that the comment about the split container was wrong. At this point
the hovered node cannot be a split container because it passed the
node_is_view check. The comment has been removed.
Lastly, the else condition is completely removed. This didn't appear to
have any practical use. Setting focus to the result of
seat_get_focus_inactive is very likely going to be a no op. There is a
slim chance that this will break something, and if so I'd like to find
out what so it can be properly documented in the code.
In #3916, I overlooked that `get_output_config` does not handle
wildcards unless the config is reloading, which is a remnant of older
iterations of the output config handling that went unnoticed due to
`output_find_config` handling it. With the current version of the
output config handling, having `get_output_config` handle wildcard
configs is actually preferable. This fixes having only a wildcard
output config in the config file or when connecting/enabling a new
output with only a wildcard config existing.
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This revamps the way that output configs are handled when referencing
an output by both identifier and name. If an output is always referred
to by name or by identifier, this should have no noticeable change. As
soon as there is a name output config and an identifier output config
that matches an output, an output config is generated that is named
`<identifier> on <name>` that is generated with the identifier output
config merged on top of the name output config and stored. When a
change to either is stored, the delta is merged on top of that
"id on name" output config, as well. If the "id on name" output config
exists, it has the highest precedence and will be used when applying
a config to the output.
This fixes the following case:
- `swaymsg output <name> bg /path/to/wallpaper1 fill`
- `swaymsg output <identifier> bg /path/to/wallpaper2 fill`
- `swaymsg output <name> dpms on`
Without this, the wallpaper is changed to `/path/to/wallpaper1`. With
this, the wallpaper remains `/path/to/wallpaper2`.
This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
E.g. `for_window [class="mpv"] move container to output "Dell Inc. ..."`
does not work because the executed move command only uses `Dell` as
output name.
This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
This makes it so the container gets resized by a configure request for
xwayland floating views. The minimum and maximum sizes are also
respected. Previously, the configure request was resizing the surface
to the size requested, but never changing the container size. This
caused the surface to be rendered outside of the container or to be
smaller than the container. The former is never ideal and the latter
makes no sense for floating views since the container itself can just
be shrunk.
This fixes the decoration rects for floating containers on a workspace
that is either tabbed or stacked. Without this, the floater would
incorrectly try to calculate where it's tab or stack decorations were
on the workspace. This would cause a SIGFPE (due to a divide-by-zero)
when the floater was on a tabbed workspace without any tiling children.
Furthermore, the floater does not care what the workspace's layout is
and should just use the location relative to the workspace. This should
have no effect on children of a floating container.
By the time seatop_allows_events was called, seatop_impl was already
NULL, causing the function to always return false. This means a press
event was sent to clients without a corresponding release event.
This patch moves the call to seatop_finish to after the
seatop_allows_events check.
It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.
The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
This removes `output_damage_view` since it is unnecessary. The logic
has been moved into its only caller `output_damage_from_view`. When
damaging the whole view, `output_damage_whole_container` should be used
instead
This adds an iterative call in `output_damage_whole_container` to
damage the subsurfaces for all visible views that are inside of the
container. This is needed to damage subsurfaces that extend outside the
box of the container. Without this, those subsurfaces will create
artifacts when moving or resizing.
This adds the device configurations to the ipc response for libinput
devices. Only supported configuration options for the device will be
added. This also moves `libinput_send_events` inside a new `libinput`
object that contains the rest of the configuration options. sway-ipc(7)
has been updated to reflect the changes and document the new additions.
This fixes the deco_rect reported by the ipc for fullscreen containers
to be all zeroes. Children of the fullscreen container should still
have their decorations reported correctly
This fixes the `deco_rect` and `rect` properties in the IPC responses
to match i3's behavior.
`deco_rect` should be relative to the parent node, not the current
node. This also takes tabbed and stacked decorations into account and
will calculate `deco_rect` for all containers since tabbed and stacked
child containers will have decorations.
`rect` should exclude the window decorations.
If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
If a floater is fullscreen either on a workspace or globally, it
should not be rendered on any output is is not fullscreened on. When
rendering it on an output it should not be rendered on, there will be
an extraneous border along the adjacent side of the output. This adds
a check in render_floating to skip all fullscreened floaters
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.
This commit moves the logic used to send pressed/released into the "down"
operation.
According to the i3 ipc documentation, `window_rect` excludes the window
decorations from the calculation. This just clarifies that in
`sway-ipc.7.scd`