When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.
Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>
Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID
<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE
(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
Firstly, this fixes a recent regression where having
`focus_follows_mouse yes` and hovering an inactive tab caused it to gain
focus. The code was missing a view_is_visible check.
The code is handling the logic for both focus_follows_mouse yes and
focus_follows_mouse always, where the latter will apply when nudging the
mouse after a workspace switch. However, the view_is_visible check
didn't apply when using focus_follows_mouse always, so hovering a tab
with that configuration would cause is to focus. This was a bug. When
adding the view_is_visible check, it now applies to both yes and always.
Note that the comment about the split container was wrong. At this point
the hovered node cannot be a split container because it passed the
node_is_view check. The comment has been removed.
Lastly, the else condition is completely removed. This didn't appear to
have any practical use. Setting focus to the result of
seat_get_focus_inactive is very likely going to be a no op. There is a
slim chance that this will break something, and if so I'd like to find
out what so it can be properly documented in the code.
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
By the time seatop_allows_events was called, seatop_impl was already
NULL, causing the function to always return false. This means a press
event was sent to clients without a corresponding release event.
This patch moves the call to seatop_finish to after the
seatop_allows_events check.
It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.
The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
All seat operations except "down" eat the button pressed event and don't send
it to clients. Thus, when ending such seat operations we shouldn't send the
button released event.
This commit moves the logic used to send pressed/released into the "down"
operation.
If an unmanaged or layer surface is focused when an output gets
disabled and an empty workspace on the output was focused by the seat,
the seat needs to refocus it's focus inactive to update the value of
`seat->workspace`.
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
In seatop_move_tiling, it is possible to cause a stack overflow by
dragging a container into one of its descendants. This disables the
ability to move into a descendant.
This allows the focused inactive tree node and visible workspaces to be
changed while a surface layer has focus. The layer temporarily loses
focus, the tree focus changes, and the layer gets refocused.
When moving a descendant of a tabbed or stacked container, it is possible
for the target node to be the node being moved. This causes a segfault in
`handle_finish` since the node will be detached and then attempted to be
attached to it own parent, which is NULL due to the detach. In this
case, the target node should not be set to the node being moved, but the
parent of the node. This also allows for a descendant of a tabbed or
stacked container to be dragged out of the tabs/stacks and to be a
sibling of the tabbbed/stacked container, which was not previously
possible.
In handle_cursor_motion, the timestamp passed to
`wlr_relative_pointer_manager_v1_send_relative_motion` should be
microseconds (not milliseconds) according to relative-pointer-v1 spec.
If `repeat_rate` or `repeat_delay` is set without the other being set,
the default was being used for both. This changes the logic to respect
the value given and use the default for the other when only one is set.
sway-bar(5) documents `modifier none`, which comes from i3. This
implements the functionality for `modifier none` since it was not
previously implemented. The bar modifier toggles visibility of the bar
when the bar mode is set to hide. When the bar modifier is set to
`none`, the ability to toggle visibility of the bar will be disabled.
Since a tablet tool provides the WL_SEAT_CAPABILITY_POINTER capability,
sway will attempt to use the xcursor manager to set a cursor image. If
the tablet tool was the first (and possibly only) device to provide the
capability for the seat, the xcursor manager was not being configured
before attempting to set a cursor image. This was due to
`seat_configure_xcursor` only being called in `seat_configure_pointer`.
Since the xcursor manager was NULL in this case, it would cause a
segfault when attempting to set a cursor image. This adds a call to
`seat_configure_xcursor` in `seat_configure_tablet_tool` to ensure that
the seat has a xcursor manager.
If a seat does not exist in seat_cmd_cursor, do not create it. A seat
without any attachments is useless since it will have no capabilities.
This changes `input_manager_get_seat` to have an additional argument
that dictates whether or not to create the seat if it does not exist.
This changes the `pointer_constraint` command to be a subcommand of seat
to allow for per-seat settings. The current implementation that is not a
seat subcommand will only operate on the current seat and will segfault
in the config due to `config->handler_context.seat` only being set at
runtime.
This also allows for the wildcard identifier to be used to alter the
pointer constraint settings on all seats and allows for the setting to
be merged with the rest of the seat config.