This just changes the indentation of `sway/input/switch.c` to use
tabs instead of spaces since I messed up and missed it when approving
the PR that added the file.
For compatibility with i3, `bar mode` and `bar hidden_state` do not
require bar-ids (in the normal location) at runtime since they follow
the alternative syntax: `bar mode|hidden_state <option> [<bar-id>]`
This removes the incorrect error that the bar-id is missing for those
two bar subcommands
Running a command like this produced a confusing error message:
$ swaymsg bar bar-0 colors background #ff0000
Error: Unknown/invalid command 'bar-0'
This patch makes the error message use argv[1] instead of argv[0] (from
config_subcommand's implementation), so it actually uses the name of the
command, rather than the id of the bar.
Prior to this patch, if I ran something like this, sway would crash:
swaymsg bar height 50
or
swaymsg bar not-a-bar-id color bg #ff0000
This was in contrast to other bar subcommands, like status_command,
which would exit with a "No bar defined" message.
The difference between the subcommands that crashed and the ones that
exited was that some subcommands had a check to see if a bar was
specified, while others just assumed that it had been and carried on
until they segfaulted.
Because this check was identical in every subcommand it was present in,
and I couldn't think of a case where it would be valid to run a bar
subcommand without specifying which bar to apply it to, I moved this
check from individual subcommands into the bar command, which is already
responsible for actually setting the specified bar. This reduced code
duplication, and fixed the crash for the subcommands that were missing
this check.
This attempts to use the default keymap when the one defined in the
input config fails to compile. The goal is to make it so the keyboard
is always in a usable state, even if it is not the user's requested
settings as usability is more important.
This also removes the calls to `getenv` for the `XKB_DEFAULT_*` family
of environment variables. The reasoning is libxkbcommon will fallback
to using those (and then the system defaults) when any of the rule
names are `NULL` or an empty string anyway so there is no need for
sway to duplicate the efforts.
This fixes a typo in `merge_id_on_name` for output configs that
resulted in incorrect id-on-name output configs being generated.
Instead of using the output that matched the name or identifier, the
first output in the list was being used instead. This could cause
merging across unrelated output configs and preventing output configs
from being applied correctly
When reloading, this destroys the old config's swaybg client before
spawning the new config's swaybg. This fixes a race condition where the
old config's swaybg client's destroy was being called after the new
config's swaybg client was being spawned. This was causing the
reference to the new swaybg client to be removed and never destroyed.
This also modifies handle_swaybg_client_destroy to grab the config
reference using wl_container_of on the listener since the swaybg client
may be the old config swaybg client and should be used instead of the
global config instance
In case a set_mode/unset_mode request is sent before the first commit, we need
to handle the value and send our preference accordingly.
This fixes xdg-decoration support for Qt apps.
This clarifies that `workspace <name> output <outputs...>` and
`workspace <name> gaps ...` do not operate on existing workspaces.
Additionally, alternate commands/solutions that operate on existing
workspaces are listed.
This adds support for the following commands for i3 compatibility:
- `move [window|container] [to] output current`
- `move workspace to [output] current`
- `move workspace [to] output current`
The above commands are only useful when used with criteria.
* `bindsym --to-code` enables keysym to keycode translation.
* If there are no `xkb_layout` commands in the config file, the translation
uses the XKB_DEFAULT_LAYOUT value.
* It there is one or more `xkb_layout` command, the translation uses
the first one.
* If the translation is unsuccessful, a message is logged and the binding
is stored as BINDING_KEYSYM.
* The binding keysyms are stored and re-translated when a change in the input
configuration may affect the translated bindings.
The new upstream is https://github.com/swaywm/swaybg
This commit also refactors our use of gdk-pixbuf a bit, since the only
remaining reverse dependency is swaybar tray support.
When moving a container to become a direct child of the workspace and
the workspace's layout is tabbed or stacked, wrap it in a container
with the same layout. This allows for the following:
- Run `layout tabbed|stacked` on an empty workspace (or use
`workspace_layout tabbed|stacked` in the config)
- Open some views
- Move one of the views in any direction
- Open another view
- The new container should also be `tabbed`/`stacked`
This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
<name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`
This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`
The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given
There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
Disable the i3-compatible behavior if the option '--i3' is not given.
Previously it was only possible to disable it by changing the config
file. Now it also works via swaymsg.
If a client is subscribed and sends a subsequent ipc command which
causes event updates, then those event updates override the
`client->current_command` and send the incorrect type for the payload
associated with the command.
Example:
SUBSCRIBE {window}
RUN_COMMAND focus -> PAYLOAD_TYPE is 0x80000002 for window events
Therefore, we decouple the `client->current_command` by passing it as an
argument to the ipc_send_reply function, avoiding a data race. The same
is done for the `client->payload_length` as a precautionary measure for
the same reason.
Add support for configurations that apply to a type of inputs
(i.e. natural scrolling on all touchpads). A type config is
differentiated by a `type:` prefix followed by the type it
corresponds to.
When new devices appear, the device config is merged on top of its
type config (if it exists). New type configs are applied on top of
existing configs.
Use libinput_device_config_tap_get_finger_count to determine whether
a pointer is a touchpad.
swaymsg is also updated to reflect the new touchpad type.
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.