This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.
This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
Enables i3-compatible behavior regarding hiding the title bar on tabbed and
stacked containers with one child.
Related issues and merge requests: #3031, #3002, #2912, #2987.
container_floating_move_to_center and container_fullscreen_disable were
calling recursively when the container spawned as a fullscreen floating
container (via for_window). Such a window now doesn't crash sway anymore
but is still configured with a wrong, zero size, making it not directly
usable.
This modifies the places where output_get_active_workspace is called to
handle a NULL result. Some places already handled it and did not need a
change, some just have guard off code blocks, others return errors, and
some have sway_asserts since the case should never happen. A lot of this
is probably just safety precautions since they probably will never be
called when `output_get_active_workspace` is not fully configured with a
workspace.
This calls `workspace_consider_destroy` on the workspace that was
visible on an output that a workspace was just evacuated to. This
prevents having hidden empty workspaces.
This changes `workspace_next_name` to use the next available number as
the workspace name instead of the number of outputs. This fixes the case
where a number that is already in use could be returned. The workspace
numbers in use have no relation to the number of outputs so it makes
more sense to use the lowest available number
This allows the focused inactive tree node and visible workspaces to be
changed while a surface layer has focus. The layer temporarily loses
focus, the tree focus changes, and the layer gets refocused.
It is possible for `wlr_surface_is_subsurface` to return true, but
`wlr_surface_from_wlr_surface` to be NULL. This adds a NULL check to the
value returned by `wlr_surface_from_wlr_surface` and breaks out of the
while loop in `subsurface_get_root_coords`.
When a layer surface is focused, `seat_get_focused_workspace` will be
NULL. This changes `workspace_get_initial_output` to use output of the
focus inactive. If the focus inactive is also NULL, then either the
first output or the noop output will be used as fallbacks.
It is possible to make the title bars have a zero pixel height while
stacked, by using a blank font and no padding. This causes a division by
zero when attempting to calculate the child index in
container_at_stacked, which then results in a segfault when attempting
to access the child at that bad index (INT_MIN). This just skips the
check to see if the cursor is over a title bar of a child of a stacked
container when the title bar height is zero since there will be no title
bars.
Don't access xdg_surface->toplevel if xdg_surface->role is equal to
WLR_XDG_SURFACE_ROLE_NONE, since this could lead to crash. The same
checks are added for xdg_surface_v6.
Fixes#3311
Just a convenience function that improves readability of the code.
Other things worth noting:
* container_get_siblings and container_sibling_index no longer use the
const keyword
* container_handle_fullscreen_reparent is only ever called after
attaching the container to a workspace, so its con->workspace check has
been changed to an assertion
The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.
Example clients that have this behaviour are emersion's hello-wayland
and weston.
It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.
The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.
For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
In addition to removing unused code, two minor problems are fixed:
(1) `resize set` and `resize adjust` did not error when given
too many arguments.
(2) `orientation` was incorrectly overridden to be 'U' for
scroll events in the swaybar tray `handle_click` function.
This removes the call to `root_scratchpad_show` from
`root_scratchpad_remove_container` and places it in the
`cmd_move_container`. This also moved the IPC `window::move` event to
`cmd_scratchpad`.
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
This commit mostly duplicates the wlr_log functions, although
with a sway_* prefix. (This is very similar to PR #2009.)
However, the logging function no longer needs to be replaceable,
so sway_log_init's second argument is used to set the exit
callback for sway_abort.
wlr_log_init is still invoked in sway/main.c
This commit makes it easier to remove the wlroots dependency for
the helper programs swaymsg, swaybg, swaybar, and swaynag.
This happens if you plug in more outputs than supported by your GPU.
This patch makes it so outputs without CRTCs appear as disabled. As soon as
they get a CRTC (signalled via the mode event), we can enable them.
This fixes the handling of hidden scratchpad containers for some
commands. For the most part, this just prevents running the commands on
hidden scratchpad containers, but there are some commands that have some
special handling for them.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This fixes two causes of segfaulting when an output is destroyed.
The first occurred when an output was never enabled. The issue was that
the destroy signal was never initialized so when it was emitted, sway
segfaulted. This was fixed by moving the initialization into
`output_create` since all outputs, regardless of whether they have ever
been enabled, will be destroyed at some point.
The second occurred when the cursor was on an output that was being
destroyed. The sway output would have already been removed, but if there
are other outputs, a cursor rebase would still occur. Since the
wlr_output still existed and the sway output was destroyed, the cursor
could be over nothing, resulting in a segfault when trying to get the
sway output, which was destroyed.
Unhide the cursor if container warping is enabled.
Also set the image_surface to NULL during view_unmap, otherwise the cursor will
try to access the surface which is currently being unmapped.
To reproduce:
* Launch two terminals in a workspace
* `focus parent` to select both terminals
* `move scratchpad`
* `scratchpad show` to show the terminals
* `scratchpad show` to hide the terminals
* `scratchpad show` - crash
When hiding the terminals, it should be moving focus to whatever is in
the workspace, but this wasn't happening because the focus check didn't
consider split containers. So the terminals were hidden in the
scratchpad while still having focus. This confused the next invocation
of scratchpad show, causing it to attempt to hide them instead of show
them, and the hide-related code caused a crash when it tried to arrange
the workspace which was NULL.
This patch corrects the focus check.
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
Moves the call to `terminate_swaybg` from inside `apply_output_config` to
`output_disable`. The former was only called when an output was being
disabled. The latter is called when an output is being disabled and when
an output becomes disconnected. Without this, disconnecting an enabled
output would result in a defunct swaybg process.
This allows for output identifiers and to be used in the `workspace
<workspace> output <outputs...>` command. Previously, only output names
would be allowed. If an output identifier was given, it would never match
an output. This also allows for the wildcard character (`*`) to be
specified, which can be used to generate a list of workspace names that
should be used when generating new workspaces
This patch moves view_execute_criteria(view) below the fullscreen code.
Previously, if a view requested to be started in fullscreen, this was
done after execution of criteria and hence it was impossible to disable
fullscreen via criteria.
Fixes#3285