When reloading, this destroys the old config's swaybg client before
spawning the new config's swaybg. This fixes a race condition where the
old config's swaybg client's destroy was being called after the new
config's swaybg client was being spawned. This was causing the
reference to the new swaybg client to be removed and never destroyed.
This also modifies handle_swaybg_client_destroy to grab the config
reference using wl_container_of on the listener since the swaybg client
may be the old config swaybg client and should be used instead of the
global config instance
In case a set_mode/unset_mode request is sent before the first commit, we need
to handle the value and send our preference accordingly.
This fixes xdg-decoration support for Qt apps.
This clarifies that `workspace <name> output <outputs...>` and
`workspace <name> gaps ...` do not operate on existing workspaces.
Additionally, alternate commands/solutions that operate on existing
workspaces are listed.
This adds support for the following commands for i3 compatibility:
- `move [window|container] [to] output current`
- `move workspace to [output] current`
- `move workspace [to] output current`
The above commands are only useful when used with criteria.
* `bindsym --to-code` enables keysym to keycode translation.
* If there are no `xkb_layout` commands in the config file, the translation
uses the XKB_DEFAULT_LAYOUT value.
* It there is one or more `xkb_layout` command, the translation uses
the first one.
* If the translation is unsuccessful, a message is logged and the binding
is stored as BINDING_KEYSYM.
* The binding keysyms are stored and re-translated when a change in the input
configuration may affect the translated bindings.
The new upstream is https://github.com/swaywm/swaybg
This commit also refactors our use of gdk-pixbuf a bit, since the only
remaining reverse dependency is swaybar tray support.
When moving a container to become a direct child of the workspace and
the workspace's layout is tabbed or stacked, wrap it in a container
with the same layout. This allows for the following:
- Run `layout tabbed|stacked` on an empty workspace (or use
`workspace_layout tabbed|stacked` in the config)
- Open some views
- Move one of the views in any direction
- Open another view
- The new container should also be `tabbed`/`stacked`
This fixes the criteria for emitting a `bar_state_update` event to
notify swaybar (and any other bars utilizing the event) on whether the
bar is visible by modifier. It is not enough to only emit the event
when both the bar mode and bar hidden state are `hide` since it is
possible to release the modifier while hidden state is `show` and then
change hidden state to `hide` without pressing the modifier. This also
emits the event whenever visible by modifier is set and should no
longer be regardless of the mode and state to ensure that it gets
properly cleared. If visible by modifier is not set and the bar is not
in `hide`/`hide`, then no events will be sent and visible by modifier
will not be set
This modifies cmd_move to allow for the syntax options allowed by i3.
The following syntaxes are supported:
- `move left|right|up|down [<amount> [px]]`
- `move [--no-auto-back-and-forth] [window|container] [to] workspace
<name>|next|prev|next_on_output|prev_on_output|current|number <num>`
- `move [window|container] [to] output <name/id>|left|right|up|down`
- `move [window|container] [to] mark <mark>`
- `move workspace to [output] <name/id>|left|right|up|down`
- `move [window|container] [to] [absolute] position <x> [px] <y> [px]`
- `move [window|container] [to] [absolute] position center`
- `move [window|container] [to] position mouse|cursor|pointer`
This also allows retains the following syntax option that is not
supported by i3, but is supported in sway 1.0:
- `move workspace [to] output <name/id>|left|right|up|down`
The changes are:
- `window` and `container` are now optional
- `output` is now optional for `move workspace` when `to` is given
There is also stricter command checking now. If `absolute` or
`--no-auto-back-and-forth` are given for commands that do not support
them, it will be treated as invalid syntax instead of being silently
ignored.
Disable the i3-compatible behavior if the option '--i3' is not given.
Previously it was only possible to disable it by changing the config
file. Now it also works via swaymsg.
If a client is subscribed and sends a subsequent ipc command which
causes event updates, then those event updates override the
`client->current_command` and send the incorrect type for the payload
associated with the command.
Example:
SUBSCRIBE {window}
RUN_COMMAND focus -> PAYLOAD_TYPE is 0x80000002 for window events
Therefore, we decouple the `client->current_command` by passing it as an
argument to the ipc_send_reply function, avoiding a data race. The same
is done for the `client->payload_length` as a precautionary measure for
the same reason.
Add support for configurations that apply to a type of inputs
(i.e. natural scrolling on all touchpads). A type config is
differentiated by a `type:` prefix followed by the type it
corresponds to.
When new devices appear, the device config is merged on top of its
type config (if it exists). New type configs are applied on top of
existing configs.
Use libinput_device_config_tap_get_finger_count to determine whether
a pointer is a touchpad.
swaymsg is also updated to reflect the new touchpad type.
When setting fullscreen on a hidden scratchpad container, there was a
check to see if there was an existing fullscreen container on the
workspace so it could be fullscreen disabled first. Since the workspace
is NULL, it would cause a SIGSEGV. This adds a NULL check to avoid the
crash.
This also changes the behavior of how fullscreen is handled when adding
a container to the scratchpad or changing visibility of a scratchpad
container to match i3's. The behavior is as follows:
- When adding a container to the scratchpad or hiding a container back
into the scratchpad, there is an implicit fullscreen disable
- When setting fullscreen on a container that is hidden in the
scratchpad, it will be fullscreen when shown (and fullscreen disabled
when hidden as stated above)
- When setting fullscreen global on a container that is hidden in the
scratchpad, it will be shown immediately as fullscreen global. The
container is not moved to a workspace and remains in the
scratchpad. The container will be visible until fullscreen disabled
or killed. Since the container is in the scratchpad, running
`scratchpad show` or `move container to scratchpad` will have no
effect
This also changes `container_replace` to transfer fullscreen and
scratchpad status.
When a tiled window is sent to the scratchpad, we want to use sane
defaults, which is to center it and resize it to the default.
For floating windows, we want to use their existing geometry.
This honors the fullscreen output request for
`xdg_toplevel_set_fullscreen` and `zxdg_toplevel_v6_set_fullscreen`.
If the request was sent before mapping, the fullscreen output request
will be retrieved from the client_pending state for the toplevel. The
output will be passed to `view_map` and if there is a workspace on the
output, the view will be placed on that workspace.
If the request comes in after being mapped, the view will be moved to
the workspace on the output (if there is one) before becoming
fullscreen.
This makes it so there will only be one swaybg instance running
instead of one per output. swaybg's cli has been changed to a xrandr
like interface, where you select an output and then change properties
for that output and then select another output and repeat. This also
makes it so swaybg is only killed and respawned when a background
changes or when reloading.
This fixes a crash for application set idle inhibitors when their
associated view is being destroyed. There is a call to
`view_is_visible` to determine is the view is visible and it assumes
that the view has an container, but it is possible for the container
to already have been destroyed at this point. There is a NULL check for
the view in `check_active` and this re-adds the NULL check for the
container that I accidentally dropped when refactoring during the
inhibit_idle command PR
This fixes a crash in `root_scratchpad_hide` when a layer surface is
focused. Since `seat_get_focus` is NULL when a layer surface is
focused, the call to `node_has_ancestor` was causing a SIGSEGV since it
was attempting to access the parent of NULL. This changes the call to
`seat_get_focus_inactive`, which will return a node even when a layer
surface is focused and is also guaranteed to have something in the
focus stack if a scratchpad container is being hidden (otherwise there
would not be any containers yet).
This matches i3's behavior of setting scratchpad containers to 50% of
the workspace's width and 75% of the workspace's height, bound by the
minimum and maximum floating width/height.
This fixes the sizing of floating non-view containers. On master, the
floater will get set to the maximum width and height, which by default
is the entire output layout. When setting a non-view container to
floating, this will set a sane default size of 50% of the workspace
width and 75% of the workspace height, or whatever the closest is that
the minimum and maximum floating width/height values allow for. On all
future calls to `floating_natural_resize`, the width and height will be
kept unless they need to be changed to respect the min/max floating
width/height values.
This fixes a crash in `container_init_floating` when a xwayland view
sends a configure request while in the scratchpad.
`container_init_floating` gets called so the configured minimum and
maximum sizes gets respected when resizing to the requested size. Since
the workspace was NULL, it would SIGSEGV when attempting to get the
workspace's output for the output box retrieval.
This extracts the resizing portion of `container_init_floating` into a
separate function. If the container is in the scratchpad, it will just
be resized and skip the centering.
Additionally, `container_init_floating` has been renamed to
`container_floating_resize_and_center` to more accurately describe what
it does.
This implements the following command to set/unset a user idle
inhibitor for a view:
`inhibit_idle focus|fullscreen|open|none|visible`
The modes are as follows:
- focus: inhibited when the view is focused by any seat
- fullscreen: inhibited when the view is fullscreen (or a descendant of
a fullscreen container) and is visible on any output
- open: inhibited until the view is closed or the inhibitor is unset or
changed
- none: unsets any user set idle inhibitors for the view
- visible: inhibited when the view is visible on any output
This should have no effect on idle inhibitors set by the applications
themselves and those should still work as intended.
Since this operates on the view in the handler context, it is possible
to set it on the currently focused view, on any existing view with
criteria, or for any future view with for_window.
Removes "unescape_string(argv[i]);".
Since "do_var_replacement(argv[i])" never adds escape
characters, it is both wrong and unnecessary to remove escape characters
on the next line.
This caused characters that were meant to be escaped to not be anymore.
Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this.
Addresses https://github.com/swaywm/sway/issues/3163
This change adds support for renaming a workspace when `exec` command
is being processed by keeping sway_workspace and pid_workspace names in
sync.
The change can be verified by running following command:
swaymsg exec <application>; swaymsg rename workspace number 1 to 5
Fixes: #3952
Since the NOOP output has no size, the minimum floating size is greater
than the workspace size for the NOOP output. In this case, the floater
gets centered in the output instead of the workspace. However, the
NOOP output is not part of the output layout and thus has a NULL box.
Attempting to access the properties of this box was causing a segfault.
This fixes the issue by just setting the floater's box to all zeroes
when mapping on the NOOP output. When the workspace gets moved from the
NOOP output to a new output, any floater whose width or height is zero
or has an x or y location outside of the output, gets passed to
`container_init_floating` again. This will then set the appropriate
size and centering. For any floater that has a valid size and location,
they are preserved.
This fixes the behavior of `__focused__` when there is no focused view
to match i3's behavior of successfully matching no views instead of
returning an error of a missing value. It also applies the same logic
when a token is not applicable (or unset) for a view such as `app_id`
for a focused xwayland view or `class` for a focused xdg-shell view.
This adds an `autofail` boolean to `struct criteria`. If it is set to
`true`, then `criteria_matches_view` will immediately bail out as a
no match. If `autofail` is set, the criteria will also not be
considered empty by `criteria_is_empty`.
To set this new `autofail` property, `get_focused_prop` will now take
in a boolean pointer of the same name. If `__focused__` is supported
for the token and there is no focused view or the focused view does not
have a value for the token, then the boolean will be set to true. In
`parse_token`, the boolean value will be checked and if set to true,
then `criteria->autofail` will be set to true and `parse_token` will
bail successfully. Tokens will still be parsed to make sure the whole
criteria is syntactically valid, which is also why
`&criteria->autofail` is not passed to `get_focused_prop` and a local
boolean is declared in `parse_token`.
This kind of worked before in that focus would change, but it wasn't
intentionally supported and had side effects such as not raising
the container, and being unable to cycle through all floaters depending
on the direction used.
This commit makes it properly supported. The new focus is chosen based
on the distance to the center point of each floating container in the
workspace, and the container is raised.
In a multi output setup, if both visible workspaces have floating
containers, focus will NOT cross into the other output. It is assumed
the user will use a workspace binding in this case.
If two floating containers occupy the exact same center point and you
try to focus in a direction, the behaviour is undefined.
This commit adds support for laptop lid and tablet
mode switches as provided by evdev/libinput and
handled by wlroots.
Adds a new bindswitch command with syntax:
bindswitch <switch>:<state> <command>
Where <switch> is one of:
tablet for WLR_SWITCH_TYPE_TABLET_MODE
lid for WLR_SWITCH_TYPE_LID
<state> is one of:
on for WLR_SWITCH_STATE_ON
off for WLR_SWITCH_STATE_OFF
toggle for WLR_SWITCH_STATE_TOGGLE
(Note that WLR_SWITCH_STATE_TOGGLE doesn't map to
libinput and will trigger at both on and off events)
Firstly, this fixes a recent regression where having
`focus_follows_mouse yes` and hovering an inactive tab caused it to gain
focus. The code was missing a view_is_visible check.
The code is handling the logic for both focus_follows_mouse yes and
focus_follows_mouse always, where the latter will apply when nudging the
mouse after a workspace switch. However, the view_is_visible check
didn't apply when using focus_follows_mouse always, so hovering a tab
with that configuration would cause is to focus. This was a bug. When
adding the view_is_visible check, it now applies to both yes and always.
Note that the comment about the split container was wrong. At this point
the hovered node cannot be a split container because it passed the
node_is_view check. The comment has been removed.
Lastly, the else condition is completely removed. This didn't appear to
have any practical use. Setting focus to the result of
seat_get_focus_inactive is very likely going to be a no op. There is a
slim chance that this will break something, and if so I'd like to find
out what so it can be properly documented in the code.
In #3916, I overlooked that `get_output_config` does not handle
wildcards unless the config is reloading, which is a remnant of older
iterations of the output config handling that went unnoticed due to
`output_find_config` handling it. With the current version of the
output config handling, having `get_output_config` handle wildcard
configs is actually preferable. This fixes having only a wildcard
output config in the config file or when connecting/enabling a new
output with only a wildcard config existing.
This introduces a `default` seat operation which is used when no mouse
buttons are being held. This means there is now always a seat operation
in progress. It allows us to separate `default` code from the standard
cursor management code.
The sway_seatop_impl struct has gained callbacks `axis`, `rebase` and
`end`, and lost callbacks `finish` and `abort`. `axis` and `rebase` are
only used by the default seatop. `end` is called when a seatop is being
replaced by another one and allows the seatop to free any resources,
though no seatop currently needs to do this. `finish` is no longer
required, as each seatop can gracefully finish in their `button`
callback. And `abort` is not needed, as calling `end` would achieve the
same thing. The struct has also gained a bool named allow_set_cursor
which allows the client to set a new cursor during `default` and `down`
seatops.
Seatops would previously store which button they were started with and
stop when that button was released. This behaviour is changed so that it
only ends once all buttons are released. So you can start a drag with
$mod+left, then click and hold right, release left and it'll continue
dragging while the right button is held.
The motion callback now accepts dx and dy. Most seatops don't use this
as they store the cursor position when the seatop is started and compare
it with the current cursor position. This approach doesn't make sense
for the default seatop though, hence why dx and dy are needed.
The pressed_buttons array has been moved from the sway_cursor struct to
the default seatop's data. This is only used for the default seatop to
check bindings. The total pressed button count remains in the
sway_cursor struct though, because all the other seatops check it to
know if they should end.
The `down` seatop no longer has a `moved` property. This was used to
track if the cursor moved and to recheck focus_follows_mouse, but seems
to work without it.
The logic for focus_follows_mouse has been refactored. As part of this
I've removed the call to wlr_seat_keyboard_has_grab as we don't appear
to use keyboard grabs.
The functions for handling relative motion, absolute motion and tool
axis have been changed. Previously the handler functions were
handle_cursor_motion, handle_cursor_motion_absolute and
handle_tool_axis. The latter two both called cursor_motion_absolute.
Both handle_cursor_motion and cursor_motion_absolute did very similar
things. These are now simplified into three handlers and a single common
function called cursor_motion. All three handlers call cursor_motion. As
cursor_motion works with relative distances, the absolute and tool axis
handlers convert them to relative first.
This revamps the way that output configs are handled when referencing
an output by both identifier and name. If an output is always referred
to by name or by identifier, this should have no noticeable change. As
soon as there is a name output config and an identifier output config
that matches an output, an output config is generated that is named
`<identifier> on <name>` that is generated with the identifier output
config merged on top of the name output config and stored. When a
change to either is stored, the delta is merged on top of that
"id on name" output config, as well. If the "id on name" output config
exists, it has the highest precedence and will be used when applying
a config to the output.
This fixes the following case:
- `swaymsg output <name> bg /path/to/wallpaper1 fill`
- `swaymsg output <identifier> bg /path/to/wallpaper2 fill`
- `swaymsg output <name> dpms on`
Without this, the wallpaper is changed to `/path/to/wallpaper1`. With
this, the wallpaper remains `/path/to/wallpaper2`.
This removes `output_find_config`, which would take the first matching
output config it found. This is fine if only a name output config,
identifier output config, or even just wildcard exist, but if there is
a name output config and identifier output config, they are not merged.
Instead, this introduces find_output_config, which is just a wrapper
for `get_output_config`. This ensures that both the name and identifier
output configs are respected.
This fixes the following case:
- For simplicity in this example, remove all output configs from config
- Run `swaymsg output <name> bg #ff0000 solid_color`
- Run `swaymsg output <identifier> scale 2`
- Disconnect and reconnect output
Without this, the output will have the background, but not the scale.
With this, the output will have both the background and scale
E.g. `for_window [class="mpv"] move container to output "Dell Inc. ..."`
does not work because the executed move command only uses `Dell` as
output name.
This moves setting `seat->prev_workspace_name` from `workspace_switch`
to `set_workspace`. `workspace_switch` is only called when using a
`workspace` command to change the workspace so any workspace change
based on criteria was not altering `seat->prev_workspace_name`. By
moving it to `set_workspace`, which is called by `seat_set_focus`, it
will change any time focus changes to a node on a different workspace
This makes it so the container gets resized by a configure request for
xwayland floating views. The minimum and maximum sizes are also
respected. Previously, the configure request was resizing the surface
to the size requested, but never changing the container size. This
caused the surface to be rendered outside of the container or to be
smaller than the container. The former is never ideal and the latter
makes no sense for floating views since the container itself can just
be shrunk.
This fixes the decoration rects for floating containers on a workspace
that is either tabbed or stacked. Without this, the floater would
incorrectly try to calculate where it's tab or stack decorations were
on the workspace. This would cause a SIGFPE (due to a divide-by-zero)
when the floater was on a tabbed workspace without any tiling children.
Furthermore, the floater does not care what the workspace's layout is
and should just use the location relative to the workspace. This should
have no effect on children of a floating container.
By the time seatop_allows_events was called, seatop_impl was already
NULL, causing the function to always return false. This means a press
event was sent to clients without a corresponding release event.
This patch moves the call to seatop_finish to after the
seatop_allows_events check.
It turns out sending button events during all seat operations is not
desirable. This patch introduces a new property
`seatop_impl.allows_events` which allows each operation to define
whether button events should be passed to the surface or not.
The `down` seat operation is the only one that supports this. As all the
other seatops don't support it, the calls to seat_pointer_notify_button
prior to starting them have been removed.
Since not all child views's have an unmap event, it is possible for it
to still be mapped (default state) in the destruction handler. When
the destruction handler is called, the corresponding view may have
already been freed and the memory location reallocated. This adds a
listener for the view unmapping and removes the mapped status. This
ensures that the child view is damaged due to destruction while the
view still exists and not after.
If a container gets mapped as fullscreen and set to floating by
criteria, the size and location are never set for the floating
container. This adds a check in container_fullscreen_disable for a
width or height of 0 and calls container_init_floating
This changes `apply_tabbed_layout` and `apply_stacked_layout` to use
`int` instead of `size_t`. This is necessary for tabbed and stacked
containers to be positioned correctly when the y-location is negative.
The reasoning for this is signed plus unsigned is always an unsigned
value. This was causing the y-location of the container to be
positioned near `INT_MIN` due to an unsigned integer underflow
This removes `output_damage_view` since it is unnecessary. The logic
has been moved into its only caller `output_damage_from_view`. When
damaging the whole view, `output_damage_whole_container` should be used
instead
This adds an iterative call in `output_damage_whole_container` to
damage the subsurfaces for all visible views that are inside of the
container. This is needed to damage subsurfaces that extend outside the
box of the container. Without this, those subsurfaces will create
artifacts when moving or resizing.
This adds the device configurations to the ipc response for libinput
devices. Only supported configuration options for the device will be
added. This also moves `libinput_send_events` inside a new `libinput`
object that contains the rest of the configuration options. sway-ipc(7)
has been updated to reflect the changes and document the new additions.
This fixes the deco_rect reported by the ipc for fullscreen containers
to be all zeroes. Children of the fullscreen container should still
have their decorations reported correctly
This fixes the `deco_rect` and `rect` properties in the IPC responses
to match i3's behavior.
`deco_rect` should be relative to the parent node, not the current
node. This also takes tabbed and stacked decorations into account and
will calculate `deco_rect` for all containers since tabbed and stacked
child containers will have decorations.
`rect` should exclude the window decorations.
If two cursor buttons are pressed at the same time, the client will now
be notified of the second button press.
The main reason for not sending the concurrent presses was due to an
early return in dispatch_cursor_button if a seatop is in progress. This
patch makes it call seat_pointer_notify_button prior to returning. But
it also has to make sure there's not a mismatch in events such as a
release without a press.
Prior to this patch, the down seatop would send press and release events
in its begin and finish functions. No other seatops did this. A press
event would be sent prior to starting tiling drag, but never an
associated release.
After this patch, no seatops send their own press or release events. We
send them prior to calling the seatop begin functions, then the first
part of dispatch_cursor_button handles all presses during seatops and
when releasing the seatop.
If a floater is fullscreen either on a workspace or globally, it
should not be rendered on any output is is not fullscreened on. When
rendering it on an output it should not be rendered on, there will be
an extraneous border along the adjacent side of the output. This adds
a check in render_floating to skip all fullscreened floaters