GUD devices uses RGB565 by default for performance reasons. Allow
specifying render_bit_depth 6 to pick this format. The definition works
out if you consider the maximum number of bits per channel instead of
the average.
The "dpms" command refers to VESA Display Power Management
Signaling, a deprecated standard. It's superseded by VESA DPM.
Instead of tying out command name to a particular standard, use the
neutral term "power".
This makes it possible to hint to the renderer and backends how many
bits per channel the buffers that the compositor draws windows onto
should have. Renderers and backends may deviate from this if they
do not support the formats with higher bit depth.
Logic that obtains current DPMS state is put inside the handler.
sway_output from which the current DPMS state will be obtained is selected by the following logic:
* For '-' and '--' the focused output is used;
* For '*' error "Cannot apply toggle to all outputs" is reported;
* For everything else all_output_by_name_or_id() is used.
Fixes#5929.
This enables/disables adaptive synchronization on the output.
For now, the default is disabled because it might cause flickering on
some hardware if clients don't submit frames at regular enough
intervals. In the future an "auto" option will only enable adaptive sync
if a fullscreen client opts-in via a Wayland protocol.
Some examples use comma to separate x and y for setting the output
position which is wrong.
Let's change it to spaces, as correctly demonstrated in the
`output <name> position|pos <X> <Y>` section.
Similar to seat command, this provides an alias for the current output.
Instead of the output name or identifier, `-` can be used to operate on
the focused output by name and `--` can be used to operate on the
focused output by its identifier. This will prevent operating on the
no-op output when using either alias.
Many laptop screens report unknown subpixel order. Allow users to manually set subpixel hinting to work around this.
Addresses https://github.com/swaywm/sway/issues/3163
Add a sentence to sway-output.5.scd to highlight that the cursor can
only be moved between immediately adjacent outputs.
References issue #3529
Signed-off-by: Peter Grayson <pete@jpgrayson.net>
This commit enhances the output transform
command with options for a relative transform,
i.e. the provided transform will be applied as
an offset to the current transform. Append
`clockwise` to rotate clockwise from the current
rotation, or `anticlockwise` to rotate in the
opposite direction.
For example, if the output LVDS-1 is rotated
90 degrees clockwise, the command
`output LVDS-1 transform 90 clockwise`
will rotate the display to 180 degrees.
All transform options are supported,
including flipped transforms.
Relative transforms can only be applied to
a single output and cannot be used with
a wildcard (*) output specifier.