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@ -163,14 +163,65 @@ static void scale_box(struct wlr_box *box, float scale) {
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struct render_data {
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struct root_geometry root_geo;
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struct sway_output *output;
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pixman_region32_t *damage;
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float alpha;
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};
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static void scissor_output(struct wlr_output *wlr_output,
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pixman_box32_t *rect) {
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struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend);
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assert(renderer);
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struct wlr_box box = {
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.x = rect->x1,
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.y = rect->y1,
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.width = rect->x2 - rect->x1,
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.height = rect->y2 - rect->y1,
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};
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int ow, oh;
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wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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enum wl_output_transform transform =
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wlr_output_transform_invert(wlr_output->transform);
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wlr_box_transform(&box, transform, ow, oh, &box);
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wlr_renderer_scissor(renderer, &box);
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}
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static void render_texture(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, struct wlr_texture *texture,
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const struct wlr_box *box, const float matrix[static 9], float alpha) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box->x, box->y,
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box->width, box->height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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}
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damage_finish:
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pixman_region32_fini(&damage);
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}
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static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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void *_data) {
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struct render_data *data = _data;
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struct wlr_output *wlr_output = data->output->wlr_output;
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float rotation = data->root_geo.rotation;
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pixman_region32_t *output_damage = data->damage;
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float alpha = data->alpha;
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if (!wlr_surface_has_buffer(surface)) {
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@ -184,13 +235,6 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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return;
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}
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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if (!sway_assert(renderer != NULL,
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"expected the output backend to have a renderer")) {
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return;
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}
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scale_box(&box, wlr_output->scale);
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float matrix[9];
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@ -199,38 +243,81 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
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wlr_matrix_project_box(matrix, &box, transform, rotation,
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wlr_output->transform_matrix);
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wlr_render_texture_with_matrix(renderer, surface->texture,
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matrix, alpha);
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render_texture(wlr_output, output_damage, surface->texture, &box, matrix,
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alpha);
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}
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static void render_layer(struct sway_output *output,
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struct wl_list *layer_surfaces) {
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struct render_data data = { .output = output, .alpha = 1.0f };
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pixman_region32_t *damage, struct wl_list *layer_surfaces) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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layer_for_each_surface(layer_surfaces, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_unmanaged(struct sway_output *output,
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struct wl_list *unmanaged) {
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struct render_data data = { .output = output, .alpha = 1.0f };
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pixman_region32_t *damage, struct wl_list *unmanaged) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = 1.0f,
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};
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unmanaged_for_each_surface(unmanaged, output, &data.root_geo,
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render_surface_iterator, &data);
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}
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static void render_view(struct sway_view *view, struct sway_output *output) {
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struct render_data data = { .output = output, .alpha = view->swayc->alpha };
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static void render_view(struct sway_view *view, struct sway_output *output,
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pixman_region32_t *damage) {
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struct render_data data = {
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.output = output,
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.damage = damage,
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.alpha = view->swayc->alpha,
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};
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output_view_for_each_surface(
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view, &data.root_geo, render_surface_iterator, &data);
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}
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static void render_rect(struct wlr_output *wlr_output,
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pixman_region32_t *output_damage, const struct wlr_box *_box,
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float color[static 4]) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(wlr_output->backend);
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struct wlr_box box = *_box;
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scale_box(&box, wlr_output->scale);
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pixman_region32_t damage;
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pixman_region32_init(&damage);
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pixman_region32_union_rect(&damage, &damage, box.x, box.y,
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box.width, box.height);
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pixman_region32_intersect(&damage, &damage, output_damage);
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bool damaged = pixman_region32_not_empty(&damage);
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if (!damaged) {
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goto damage_finish;
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}
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int nrects;
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pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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for (int i = 0; i < nrects; ++i) {
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scissor_output(wlr_output, &rects[i]);
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wlr_render_rect(renderer, &box, color,
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wlr_output->transform_matrix);
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}
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damage_finish:
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pixman_region32_fini(&damage);
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}
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/**
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* Render decorations for a view with "border normal".
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*/
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static void render_container_simple_border_normal(struct sway_output *output,
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pixman_region32_t *output_damage,
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struct sway_container *con, struct border_colors *colors,
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struct wlr_texture *title_texture) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(output->wlr_output->backend);
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struct wlr_box box;
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float color[4];
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@ -241,9 +328,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.y = con->y + 1;
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box.width = con->sway_view->border_thickness;
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box.height = con->height - 1;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Child border - right edge
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if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
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@ -256,9 +341,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.y = con->y + 1;
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box.width = con->sway_view->border_thickness;
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box.height = con->height - 1;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Child border - bottom edge
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if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
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@ -271,9 +354,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.y = con->y + con->height - con->sway_view->border_thickness;
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box.width = con->width;
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box.height = con->sway_view->border_thickness;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar above title
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memcpy(&color, colors->border, sizeof(float) * 4);
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@ -282,18 +363,14 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.y = con->y;
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box.width = con->width;
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box.height = 1;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Single pixel bar below title
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box.x = con->x + con->sway_view->border_thickness;
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box.y = con->sway_view->y - 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = 1;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title background
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memcpy(&color, colors->background, sizeof(float) * 4);
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@ -302,20 +379,24 @@ static void render_container_simple_border_normal(struct sway_output *output,
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box.y = con->y + 1;
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box.width = con->width - con->sway_view->border_thickness * 2;
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box.height = con->sway_view->y - con->y - 2;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Title text
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if (title_texture) {
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struct wlr_box scissor_box;
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wlr_box_transform(&box,
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wlr_output_transform_invert(output->wlr_output->transform),
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output->swayc->width, output->swayc->height, &scissor_box);
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wlr_renderer_scissor(renderer, &scissor_box);
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wlr_render_texture(renderer, title_texture,
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output->wlr_output->transform_matrix, box.x, box.y, 1);
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wlr_renderer_scissor(renderer, NULL);
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float output_scale = output->wlr_output->scale;
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struct wlr_box texture_box = {
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.x = box.x * output_scale,
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.y = box.y * output_scale,
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};
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wlr_texture_get_size(title_texture,
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&texture_box.width, &texture_box.height);
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float matrix[9];
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wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
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0.0, output->wlr_output->transform_matrix);
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render_texture(output->wlr_output, output_damage, title_texture,
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&texture_box, matrix, 1.0);
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}
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}
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@ -323,9 +404,8 @@ static void render_container_simple_border_normal(struct sway_output *output,
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* Render decorations for a view with "border pixel".
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*/
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static void render_container_simple_border_pixel(struct sway_output *output,
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struct sway_container *con, struct border_colors *colors) {
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struct wlr_renderer *renderer =
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wlr_backend_get_renderer(output->wlr_output->backend);
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pixman_region32_t *output_damage, struct sway_container *con,
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struct border_colors *colors) {
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struct wlr_box box;
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float color[4];
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@ -336,9 +416,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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box.y = con->y;
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box.width = con->sway_view->border_thickness;
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box.height = con->height;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Child border - right edge
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if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
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@ -351,18 +429,14 @@ static void render_container_simple_border_pixel(struct sway_output *output,
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box.y = con->y;
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box.width = con->sway_view->border_thickness;
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box.height = con->height;
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scale_box(&box, output->wlr_output->scale);
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wlr_render_rect(renderer, &box, color,
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output->wlr_output->transform_matrix);
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render_rect(output->wlr_output, output_damage, &box, color);
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// Child border - top edge
|
|
|
|
|
box.x = con->x;
|
|
|
|
|
box.y = con->y;
|
|
|
|
|
box.width = con->width;
|
|
|
|
|
box.height = con->sway_view->border_thickness;
|
|
|
|
|
scale_box(&box, output->wlr_output->scale);
|
|
|
|
|
wlr_render_rect(renderer, &box, color,
|
|
|
|
|
output->wlr_output->transform_matrix);
|
|
|
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
|
|
|
|
|
|
// Child border - bottom edge
|
|
|
|
|
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
|
|
|
|
@ -375,13 +449,11 @@ static void render_container_simple_border_pixel(struct sway_output *output,
|
|
|
|
|
box.y = con->y + con->height - con->sway_view->border_thickness;
|
|
|
|
|
box.width = con->width;
|
|
|
|
|
box.height = con->sway_view->border_thickness;
|
|
|
|
|
scale_box(&box, output->wlr_output->scale);
|
|
|
|
|
wlr_render_rect(renderer, &box, color,
|
|
|
|
|
output->wlr_output->transform_matrix);
|
|
|
|
|
render_rect(output->wlr_output, output_damage, &box, color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_container(struct sway_output *output,
|
|
|
|
|
struct sway_container *con);
|
|
|
|
|
pixman_region32_t *damage, struct sway_container *con);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Render a container's children using a L_HORIZ or L_VERT layout.
|
|
|
|
@ -390,7 +462,7 @@ static void render_container(struct sway_output *output,
|
|
|
|
|
* they'll apply their own borders to their children.
|
|
|
|
|
*/
|
|
|
|
|
static void render_container_simple(struct sway_output *output,
|
|
|
|
|
struct sway_container *con) {
|
|
|
|
|
pixman_region32_t *damage, struct sway_container *con) {
|
|
|
|
|
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
|
|
|
|
struct sway_container *focus = seat_get_focus(seat);
|
|
|
|
|
|
|
|
|
@ -413,15 +485,16 @@ static void render_container_simple(struct sway_output *output,
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (child->sway_view->border == B_NORMAL) {
|
|
|
|
|
render_container_simple_border_normal(output, child,
|
|
|
|
|
colors, title_texture);
|
|
|
|
|
render_container_simple_border_normal(output, damage,
|
|
|
|
|
child, colors, title_texture);
|
|
|
|
|
} else {
|
|
|
|
|
render_container_simple_border_pixel(output, child, colors);
|
|
|
|
|
render_container_simple_border_pixel(output, damage, child,
|
|
|
|
|
colors);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
render_view(child->sway_view, output);
|
|
|
|
|
render_view(child->sway_view, output, damage);
|
|
|
|
|
} else {
|
|
|
|
|
render_container(output, child);
|
|
|
|
|
render_container(output, damage, child);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -430,7 +503,7 @@ static void render_container_simple(struct sway_output *output,
|
|
|
|
|
* Render a container's children using the L_TABBED layout.
|
|
|
|
|
*/
|
|
|
|
|
static void render_container_tabbed(struct sway_output *output,
|
|
|
|
|
struct sway_container *con) {
|
|
|
|
|
pixman_region32_t *damage, struct sway_container *con) {
|
|
|
|
|
// TODO
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -438,23 +511,23 @@ static void render_container_tabbed(struct sway_output *output,
|
|
|
|
|
* Render a container's children using the L_STACKED layout.
|
|
|
|
|
*/
|
|
|
|
|
static void render_container_stacked(struct sway_output *output,
|
|
|
|
|
struct sway_container *con) {
|
|
|
|
|
pixman_region32_t *damage, struct sway_container *con) {
|
|
|
|
|
// TODO
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void render_container(struct sway_output *output,
|
|
|
|
|
struct sway_container *con) {
|
|
|
|
|
pixman_region32_t *damage, struct sway_container *con) {
|
|
|
|
|
switch (con->layout) {
|
|
|
|
|
case L_NONE:
|
|
|
|
|
case L_HORIZ:
|
|
|
|
|
case L_VERT:
|
|
|
|
|
render_container_simple(output, con);
|
|
|
|
|
render_container_simple(output, damage, con);
|
|
|
|
|
break;
|
|
|
|
|
case L_STACKED:
|
|
|
|
|
render_container_stacked(output, con);
|
|
|
|
|
render_container_stacked(output, damage, con);
|
|
|
|
|
break;
|
|
|
|
|
case L_TABBED:
|
|
|
|
|
render_container_tabbed(output, con);
|
|
|
|
|
render_container_tabbed(output, damage, con);
|
|
|
|
|
break;
|
|
|
|
|
case L_FLOATING:
|
|
|
|
|
// TODO
|
|
|
|
@ -496,37 +569,51 @@ static void render_output(struct sway_output *output, struct timespec *when,
|
|
|
|
|
goto renderer_end;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// TODO: don't damage the whole output
|
|
|
|
|
int width, height;
|
|
|
|
|
wlr_output_transformed_resolution(wlr_output, &width, &height);
|
|
|
|
|
pixman_region32_union_rect(damage, damage, 0, 0, width, height);
|
|
|
|
|
//wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
|
|
|
|
|
|
|
|
|
|
struct sway_container *workspace = output_get_active_workspace(output);
|
|
|
|
|
|
|
|
|
|
if (workspace->sway_workspace->fullscreen) {
|
|
|
|
|
float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f};
|
|
|
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
|
|
|
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
scissor_output(wlr_output, &rects[i]);
|
|
|
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// TODO: handle views smaller than the output
|
|
|
|
|
render_view(workspace->sway_workspace->fullscreen, output);
|
|
|
|
|
render_view(workspace->sway_workspace->fullscreen, output, damage);
|
|
|
|
|
|
|
|
|
|
if (workspace->sway_workspace->fullscreen->type == SWAY_VIEW_XWAYLAND) {
|
|
|
|
|
render_unmanaged(output,
|
|
|
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
|
|
|
render_unmanaged(output, damage,
|
|
|
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
|
|
|
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
|
|
|
|
|
|
|
|
render_layer(output,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
|
|
|
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
|
int nrects;
|
|
|
|
|
pixman_box32_t *rects = pixman_region32_rectangles(damage, &nrects);
|
|
|
|
|
for (int i = 0; i < nrects; ++i) {
|
|
|
|
|
scissor_output(wlr_output, &rects[i]);
|
|
|
|
|
wlr_renderer_clear(renderer, clear_color);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
render_layer(output, damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
|
|
|
|
|
render_layer(output, damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
|
|
|
|
|
|
|
|
|
|
render_container(output, workspace);
|
|
|
|
|
render_container(output, damage, workspace);
|
|
|
|
|
|
|
|
|
|
render_unmanaged(output, &root_container.sway_root->xwayland_unmanaged);
|
|
|
|
|
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
|
|
|
render_unmanaged(output, damage,
|
|
|
|
|
&root_container.sway_root->xwayland_unmanaged);
|
|
|
|
|
render_layer(output, damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
|
|
|
|
|
}
|
|
|
|
|
render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
|
render_layer(output, damage,
|
|
|
|
|
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
|
|
|
|
|
|
|
|
|
|
renderer_end:
|
|
|
|
|
if (root_container.sway_root->debug_tree) {
|
|
|
|
@ -534,6 +621,7 @@ renderer_end:
|
|
|
|
|
wlr_output->transform_matrix, 0, 0, 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
wlr_renderer_scissor(renderer, NULL);
|
|
|
|
|
wlr_renderer_end(renderer);
|
|
|
|
|
if (!wlr_output_damage_swap_buffers(output->damage, when, damage)) {
|
|
|
|
|
return;
|
|
|
|
@ -663,28 +751,28 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
|
|
|
|
|
scale_box(&box, output->wlr_output->scale);
|
|
|
|
|
|
|
|
|
|
int center_x = box.x + box.width/2;
|
|
|
|
|
int center_y = box.y + box.height/2;
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
|
|
|
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
|
|
|
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
|
|
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
|
|
|
// expand the damage region
|
|
|
|
|
wlr_region_expand(&damage, &damage,
|
|
|
|
|
ceil(output->wlr_output->scale) - surface->current->scale);
|
|
|
|
|
}
|
|
|
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
|
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
|
|
|
center_x, center_y);
|
|
|
|
|
wlr_output_damage_add(output->damage, &damage);
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
|
|
|
|
|
if (whole) {
|
|
|
|
|
wlr_box_rotated_bounds(&box, rotation, &box);
|
|
|
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
|
|
|
} else {
|
|
|
|
|
int center_x = box.x + box.width/2;
|
|
|
|
|
int center_y = box.y + box.height/2;
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
|
|
|
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
|
|
|
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
|
|
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
|
|
|
// expand the damage region
|
|
|
|
|
wlr_region_expand(&damage, &damage,
|
|
|
|
|
ceil(output->wlr_output->scale) - surface->current->scale);
|
|
|
|
|
}
|
|
|
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
|
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
|
|
|
center_x, center_y);
|
|
|
|
|
wlr_output_damage_add(output->damage, &damage);
|
|
|
|
|
pixman_region32_fini(&damage);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -699,8 +787,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
|
|
|
|
|
damage_surface_iterator, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_view(struct sway_output *output, struct sway_view *view,
|
|
|
|
|
bool whole) {
|
|
|
|
|
static void output_damage_view(struct sway_output *output,
|
|
|
|
|
struct sway_view *view, bool whole) {
|
|
|
|
|
if (!sway_assert(view->swayc != NULL, "expected a view in the tree")) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
@ -720,6 +808,11 @@ void output_damage_view(struct sway_output *output, struct sway_view *view,
|
|
|
|
|
damage_surface_iterator, &data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void output_damage_from_view(struct sway_output *output,
|
|
|
|
|
struct sway_view *view) {
|
|
|
|
|
output_damage_view(output, view, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void output_damage_whole_container_iterator(struct sway_container *con,
|
|
|
|
|
void *data) {
|
|
|
|
|
struct sway_output *output = data;
|
|
|
|
@ -742,8 +835,12 @@ void output_damage_whole_container(struct sway_output *output,
|
|
|
|
|
};
|
|
|
|
|
wlr_output_damage_add_box(output->damage, &box);
|
|
|
|
|
|
|
|
|
|
container_descendants(con, C_VIEW, output_damage_whole_container_iterator,
|
|
|
|
|
output);
|
|
|
|
|
if (con->type == C_VIEW) {
|
|
|
|
|
output_damage_whole_container_iterator(con, output);
|
|
|
|
|
} else {
|
|
|
|
|
container_descendants(con, C_VIEW,
|
|
|
|
|
output_damage_whole_container_iterator, output);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static void damage_handle_destroy(struct wl_listener *listener, void *data) {
|
|
|
|
|