swaylock: clear password after 10 seconds

master
Ryan Dwyer 6 years ago
parent c242712262
commit fa11b7f701

@ -56,6 +56,7 @@ struct swaylock_password {
struct swaylock_state {
struct loop *eventloop;
struct loop_event *clear_indicator_timer; // clears the indicator
struct loop_event *clear_password_timer; // clears the password buffer
struct wl_display *display;
struct wl_compositor *compositor;
struct zwlr_layer_shell_v1 *layer_shell;

@ -55,6 +55,23 @@ static void schedule_indicator_clear(struct swaylock_state *state) {
state->eventloop, 3000, clear_indicator, state);
}
static void clear_password(int fd, short mask, void *data) {
struct swaylock_state *state = data;
state->clear_password_timer = NULL;
state->auth_state = AUTH_STATE_CLEAR;
clear_password_buffer(&state->password);
damage_state(state);
schedule_indicator_clear(state);
}
static void schedule_password_clear(struct swaylock_state *state) {
if (state->clear_password_timer) {
loop_remove_event(state->eventloop, state->clear_password_timer);
}
state->clear_password_timer = loop_add_timer(
state->eventloop, 10000, clear_password, state);
}
void swaylock_handle_key(struct swaylock_state *state,
xkb_keysym_t keysym, uint32_t codepoint) {
switch (keysym) {
@ -96,6 +113,7 @@ void swaylock_handle_key(struct swaylock_state *state,
}
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_Escape:
clear_password_buffer(&state->password);
@ -110,6 +128,7 @@ void swaylock_handle_key(struct swaylock_state *state,
state->auth_state = AUTH_STATE_INPUT_NOP;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_Shift_L:
case XKB_KEY_Shift_R:
@ -124,6 +143,7 @@ void swaylock_handle_key(struct swaylock_state *state,
state->auth_state = AUTH_STATE_INPUT_NOP;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
break;
case XKB_KEY_u:
if (state->xkb.control) {
@ -140,6 +160,7 @@ void swaylock_handle_key(struct swaylock_state *state,
state->auth_state = AUTH_STATE_INPUT;
damage_state(state);
schedule_indicator_clear(state);
schedule_password_clear(state);
}
break;
}

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