Add null-safety check for virtual keyboard keymaps

Note that in the `sway_keyboard_configure` function of sway/input/keyboard.c,
we have skipped the `sway_keyboard_set_layout` function for virtual
keyboards, which then have null keymaps.
Hence, a null-safety check is needed at runtime.
master
JingMatrix 5 months ago committed by Simon Ser
parent 951a22c244
commit f344e9d5a5

@ -95,10 +95,18 @@ struct cmd_results *input_cmd_xkb_switch_layout(int argc, char **argv) {
continue;
}
struct wlr_keyboard *keyboard =
wlr_keyboard_from_input_device(dev->wlr_device);
if (keyboard->keymap == NULL && dev->is_virtual) {
// The `sway_keyboard_set_layout` function is by default skipped
// when configuring virtual keyboards.
continue;
}
struct xkb_switch_layout_action *action =
&actions[actions_len++];
action->keyboard = keyboard;
action->keyboard = wlr_keyboard_from_input_device(dev->wlr_device);
if (relative) {
action->layout = get_layout_relative(action->keyboard, relative);
} else {

@ -1133,7 +1133,9 @@ json_object *ipc_json_describe_input(struct sway_input_device *device) {
json_object *layouts_arr = json_object_new_array();
json_object_object_add(object, "xkb_layout_names", layouts_arr);
xkb_layout_index_t num_layouts = xkb_keymap_num_layouts(keymap);
xkb_layout_index_t num_layouts =
keymap ? xkb_keymap_num_layouts(keymap) : 0;
// Virtual keyboards might have null keymap
xkb_layout_index_t layout_idx;
for (layout_idx = 0; layout_idx < num_layouts; layout_idx++) {
const char *layout = xkb_keymap_layout_get_name(keymap, layout_idx);

Loading…
Cancel
Save