Scale borders according to output scale

master
Ryan Dwyer 7 years ago committed by Drew DeVault
parent 0375f966f1
commit ed9e2015b2

@ -240,6 +240,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -248,6 +249,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -256,6 +258,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -265,6 +268,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y;
box.width = con->width;
box.height = 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -273,6 +277,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -282,6 +287,7 @@ static void render_container_simple_border_normal(struct sway_output *output,
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = con->sway_view->y - con->y - 2;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -306,6 +312,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -314,6 +321,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -322,6 +330,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
@ -330,6 +339,7 @@ static void render_container_simple_border_pixel(struct sway_output *output,
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
scale_box(&box, output->wlr_output->scale);
wlr_render_rect(renderer, &box, color,
output->wlr_output->transform_matrix);
}

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