text_input: Inline input_popup_update into input_popup_set_focus

This seems to be the intention of input_popup_update in the first place:
handle the scenario where the focus moves.
master
Alexander Orzechowski 6 months ago committed by Simon Ser
parent 74e507962e
commit e9dd218231

@ -11,8 +11,6 @@
#include "sway/layers.h"
#include "sway/server.h"
static void input_popup_update(struct sway_input_popup *popup);
static struct sway_text_input *relay_get_focusable_text_input(
struct sway_input_method_relay *relay) {
struct sway_text_input *text_input = NULL;
@ -208,6 +206,9 @@ static void constrain_popup(struct sway_input_popup *popup) {
}
}
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface);
static void relay_send_im_state(struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *input) {
struct wlr_input_method_v2 *input_method = relay->input_method;
@ -228,9 +229,16 @@ static void relay_send_im_state(struct sway_input_method_relay *relay,
input->current.content_type.hint,
input->current.content_type.purpose);
}
struct sway_text_input *text_input = relay_get_focused_text_input(relay);
struct sway_input_popup *popup;
wl_list_for_each(popup, &relay->input_popups, link) {
constrain_popup(popup);
if (text_input != NULL) {
input_popup_set_focus(popup, text_input->input->focused_surface);
} else {
input_popup_set_focus(popup, NULL);
}
}
wlr_input_method_v2_send_done(input_method);
// TODO: pass intent, display popup size
@ -354,35 +362,35 @@ static void relay_handle_text_input(struct wl_listener *listener,
sway_text_input_create(relay, wlr_text_input);
}
static void input_popup_update(struct sway_input_popup *popup) {
struct sway_text_input *text_input =
relay_get_focused_text_input(popup->relay);
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface) {
wl_list_remove(&popup->focused_surface_unmap.link);
if (text_input == NULL || text_input->input->focused_surface == NULL) {
if (!popup->scene_tree) {
wl_list_init(&popup->focused_surface_unmap.link);
return;
}
if (popup->scene_tree != NULL) {
wlr_scene_node_destroy(&popup->scene_tree->node);
popup->scene_tree = NULL;
}
if (popup->desc.relative != NULL) {
if (popup->desc.relative) {
scene_descriptor_destroy(&popup->scene_tree->node, SWAY_SCENE_DESC_POPUP);
wlr_scene_node_destroy(popup->desc.relative);
popup->desc.relative = NULL;
}
popup->desc.view = NULL;
if (!popup->popup_surface->surface->mapped) {
if (surface == NULL) {
wl_list_init(&popup->focused_surface_unmap.link);
wlr_scene_node_set_enabled(&popup->scene_tree->node, false);
return;
}
struct wlr_surface *focused_surface = text_input->input->focused_surface;
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(focused_surface);
wlr_layer_surface_v1_try_from_wlr_surface(surface);
struct wlr_scene_tree *relative_parent;
if (layer_surface) {
wl_signal_add(&layer_surface->surface->events.unmap,
&popup->focused_surface_unmap);
if (layer_surface != NULL) {
struct sway_layer_surface *layer = layer_surface->data;
if (layer == NULL) {
return;
@ -397,7 +405,8 @@ static void input_popup_update(struct sway_input_popup *popup) {
// destroyed, thus also trickling down to popups.
popup->fixed_output = layer->layer_surface->output;
} else {
struct sway_view *view = view_from_wlr_surface(focused_surface);
struct sway_view *view = view_from_wlr_surface(surface);
wl_signal_add(&view->events.unmap, &popup->focused_surface_unmap);
relative_parent = view->scene_tree;
popup->desc.view = view;
}
@ -413,28 +422,7 @@ static void input_popup_update(struct sway_input_popup *popup) {
}
constrain_popup(popup);
}
static void input_popup_set_focus(struct sway_input_popup *popup,
struct wlr_surface *surface) {
wl_list_remove(&popup->focused_surface_unmap.link);
if (surface == NULL) {
wl_list_init(&popup->focused_surface_unmap.link);
input_popup_update(popup);
return;
}
struct wlr_layer_surface_v1 *layer_surface =
wlr_layer_surface_v1_try_from_wlr_surface(surface);
if (layer_surface != NULL) {
wl_signal_add(
&layer_surface->surface->events.unmap, &popup->focused_surface_unmap);
input_popup_update(popup);
return;
}
struct sway_view *view = view_from_wlr_surface(surface);
wl_signal_add(&view->events.unmap, &popup->focused_surface_unmap);
wlr_scene_node_set_enabled(&popup->scene_tree->node, true);
}
static void handle_im_popup_destroy(struct wl_listener *listener, void *data) {
@ -483,7 +471,8 @@ static void handle_im_focused_surface_unmap(
struct wl_listener *listener, void *data) {
struct sway_input_popup *popup =
wl_container_of(listener, popup, focused_surface_unmap);
input_popup_update(popup);
input_popup_set_focus(popup, NULL);
}
static void handle_im_new_popup_surface(struct wl_listener *listener,

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