input/seat: rename seat_set_exclusive_client()

master
Simon Ser 12 months ago
parent 607b8aed0c
commit e8a0205607

@ -198,8 +198,7 @@ void seat_set_focus_surface(struct sway_seat *seat,
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface_v1 *layer);
void seat_set_exclusive_client(struct sway_seat *seat,
struct wl_client *client);
void seat_unfocus_unless_client(struct sway_seat *seat, struct wl_client *client);
struct sway_node *seat_get_focus(struct sway_seat *seat);

@ -1369,8 +1369,7 @@ void seat_set_focus_layer(struct sway_seat *seat,
seat->focused_layer = layer;
}
void seat_set_exclusive_client(struct sway_seat *seat,
struct wl_client *client) {
void seat_unfocus_unless_client(struct sway_seat *seat, struct wl_client *client) {
if (seat->focused_layer) {
if (wl_resource_get_client(seat->focused_layer->resource) != client) {
seat_set_focus_layer(seat, NULL);

@ -184,7 +184,7 @@ static void handle_session_lock(struct wl_listener *listener, void *data) {
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seat_set_exclusive_client(seat, client);
seat_unfocus_unless_client(seat, client);
}
wl_signal_add(&lock->events.new_surface, &server.session_lock.lock_new_surface);

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