Merge pull request #414 from sce/fix_layout_calc

Fix layout calculations
master
Drew DeVault 9 years ago
commit e363546b69

@ -32,6 +32,7 @@ target_link_libraries(sway
${PCRE_LIBRARIES}
${JSONC_LIBRARIES}
${WAYLAND_SERVER_LIBRARIES}
m
)
install(

@ -279,8 +279,8 @@ static void handle_view_focus(wlc_handle view, bool focus) {
}
static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) {
sway_log(L_DEBUG, "geometry request for %ld %dx%d : %dx%d",
handle, geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h);
sway_log(L_DEBUG, "geometry request for %ld %dx%d @ %d,%d", handle,
geometry->size.w, geometry->size.h, geometry->origin.x, geometry->origin.y);
// If the view is floating, then apply the geometry.
// Otherwise save the desired width/height for the view.
// This will not do anything for the time being as WLC improperly sends geometry requests

@ -1,5 +1,6 @@
#include <stdlib.h>
#include <stdbool.h>
#include <math.h>
#include <wlc/wlc.h>
#include "extensions.h"
#include "layout.h"
@ -379,6 +380,11 @@ void update_geometry(swayc_t *container) {
swayc_t *ws = swayc_parent_by_type(container, C_WORKSPACE);
swayc_t *op = ws->parent;
int gap = container->is_floating ? 0 : swayc_gap(container);
if (gap % 2 != 0) {
// because gaps are implemented as "half sized margins" it's currently
// not possible to align views properly with odd sized gaps.
gap -= 1;
}
struct wlc_geometry geometry = {
.origin = {
@ -430,11 +436,16 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
width = container->width;
height = container->height;
}
// pixels are indivisable. if we don't round the pixels, then the view
// calculations will be off (e.g. 50.5 + 50.5 = 101, but in reality it's
// 50 + 50 = 100). doing it here cascades properly to all width/height/x/y.
width = floor(width);
height = floor(height);
sway_log(L_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", container,
container->name, container->width, container->height, container->x, container->y);
int x = 0, y = 0;
double x = 0, y = 0;
switch (container->type) {
case C_ROOT:
for (i = 0; i < container->children->length; ++i) {
@ -489,8 +500,8 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
}
}
int gap = swayc_gap(container);
container->x = x + gap;
container->y = y + gap;
x = container->x = x + gap;
y = container->y = y + gap;
width = container->width = width - gap * 2;
height = container->height = height - gap * 2;
sway_log(L_DEBUG, "Arranging workspace '%s' at %f, %f", container->name, container->x, container->y);
@ -509,10 +520,11 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
default:
container->width = width;
container->height = height;
x = container->x;
y = container->y;
break;
}
x = y = 0;
double scale = 0;
switch (container->layout) {
case L_HORIZ:
@ -536,9 +548,14 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, width, scale);
child->x = x + container->x;
child->y = y + container->y;
arrange_windows_r(child, child->width * scale, height);
child->x = x;
child->y = y;
if (i == container->children->length - 1) {
double remaining_width = container->x + width - x;
arrange_windows_r(child, remaining_width, height);
} else {
arrange_windows_r(child, child->width * scale, height);
}
x += child->width;
}
}
@ -563,9 +580,14 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
for (i = 0; i < container->children->length; ++i) {
swayc_t *child = container->children->items[i];
sway_log(L_DEBUG, "Calculating arrangement for %p:%d (will scale %f by %f)", child, child->type, height, scale);
child->x = x + container->x;
child->y = y + container->y;
arrange_windows_r(child, width, child->height * scale);
child->x = x;
child->y = y;
if (i == container->children->length - 1) {
double remaining_height = container->y + height - y;
arrange_windows_r(child, width, remaining_height);
} else {
arrange_windows_r(child, width, child->height * scale);
}
y += child->height;
}
}

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