|  |  |  | @ -46,10 +46,7 @@ static void rotate_child_position(double *sx, double *sy, double sw, double sh, | 
			
		
	
		
			
				
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					|  |  |  |  | static bool surface_intersect_output(struct wlr_surface *surface, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_output_layout *output_layout, struct wlr_output *wlr_output, | 
			
		
	
		
			
				
					|  |  |  |  | 		double lx, double ly, float rotation, struct wlr_box *box) { | 
			
		
	
		
			
				
					|  |  |  |  | 	double ox = lx, oy = ly; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy); | 
			
		
	
		
			
				
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					|  |  |  |  | 		double ox, double oy, float rotation, struct wlr_box *box) { | 
			
		
	
		
			
				
					|  |  |  |  | 	if (box != NULL) { | 
			
		
	
		
			
				
					|  |  |  |  | 		box->x = ox * wlr_output->scale; | 
			
		
	
		
			
				
					|  |  |  |  | 		box->y = oy * wlr_output->scale; | 
			
		
	
	
		
			
				
					|  |  |  | @ -58,7 +55,7 @@ static bool surface_intersect_output(struct wlr_surface *surface, | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct wlr_box layout_box = { | 
			
		
	
		
			
				
					|  |  |  |  | 		.x = lx, .y = ly, | 
			
		
	
		
			
				
					|  |  |  |  | 		.x = wlr_output->lx + ox, .y = wlr_output->ly + oy, | 
			
		
	
		
			
				
					|  |  |  |  | 		.width = surface->current->width, .height = surface->current->height, | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_box_rotated_bounds(&layout_box, rotation, &layout_box); | 
			
		
	
	
		
			
				
					|  |  |  | @ -67,7 +64,7 @@ static bool surface_intersect_output(struct wlr_surface *surface, | 
			
		
	
		
			
				
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					|  |  |  |  | static void render_surface(struct wlr_surface *surface, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_output *wlr_output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 		double lx, double ly, float rotation) { | 
			
		
	
		
			
				
					|  |  |  |  | 		double ox, double oy, float rotation) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_renderer *renderer = | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_backend_get_renderer(wlr_output->backend); | 
			
		
	
		
			
				
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					|  |  |  | @ -79,7 +76,7 @@ static void render_surface(struct wlr_surface *surface, | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct wlr_box box; | 
			
		
	
		
			
				
					|  |  |  |  | 	bool intersects = surface_intersect_output(surface, layout, wlr_output, | 
			
		
	
		
			
				
					|  |  |  |  | 		lx, ly, rotation, &box); | 
			
		
	
		
			
				
					|  |  |  |  | 		ox, oy, rotation, &box); | 
			
		
	
		
			
				
					|  |  |  |  | 	if (intersects) { | 
			
		
	
		
			
				
					|  |  |  |  | 		float matrix[9]; | 
			
		
	
		
			
				
					|  |  |  |  | 		enum wl_output_transform transform = | 
			
		
	
	
		
			
				
					|  |  |  | @ -102,7 +99,7 @@ static void render_surface(struct wlr_surface *surface, | 
			
		
	
		
			
				
					|  |  |  |  | 			surface->current->width, surface->current->height, rotation); | 
			
		
	
		
			
				
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					|  |  |  |  | 		render_surface(subsurface->surface, wlr_output, when, | 
			
		
	
		
			
				
					|  |  |  |  | 			lx + sx, ly + sy, rotation); | 
			
		
	
		
			
				
					|  |  |  |  | 			ox + sx, oy + sy, rotation); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  | @ -200,9 +197,7 @@ static void render_view(struct sway_container *view, void *data) { | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | static void render_layer(struct sway_output *output, | 
			
		
	
		
			
				
					|  |  |  |  | 		const struct wlr_box *output_layout_box, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | static void render_layer(struct sway_output *output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wl_list *layer) { | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_layer_surface *sway_layer; | 
			
		
	
		
			
				
					|  |  |  |  | 	wl_list_for_each(sway_layer, layer, link) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -234,14 +229,15 @@ static void render_output(struct sway_output *output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 	float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_renderer_clear(renderer, clear_color); | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct wlr_output_layout *layout = root_container.sway_root->output_layout; | 
			
		
	
		
			
				
					|  |  |  |  | 	struct wlr_output_layout *output_layout = | 
			
		
	
		
			
				
					|  |  |  |  | 		root_container.sway_root->output_layout; | 
			
		
	
		
			
				
					|  |  |  |  | 	const struct wlr_box *output_box = | 
			
		
	
		
			
				
					|  |  |  |  | 			wlr_output_layout_get_box(layout, wlr_output); | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_output_layout_get_box(output_layout, wlr_output); | 
			
		
	
		
			
				
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					|  |  |  |  | 	render_layer(output, output_box, when, | 
			
		
	
		
			
				
					|  |  |  |  | 			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, output_box, when, | 
			
		
	
		
			
				
					|  |  |  |  | 			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, when, | 
			
		
	
		
			
				
					|  |  |  |  | 		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, when, | 
			
		
	
		
			
				
					|  |  |  |  | 		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct sway_seat *seat = input_manager_current_seat(input_manager); | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_container *focus = | 
			
		
	
	
		
			
				
					|  |  |  | @ -251,7 +247,7 @@ static void render_output(struct sway_output *output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 		focus = output->swayc->children->items[0]; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	struct sway_container *workspace = focus->type == C_WORKSPACE ? | 
			
		
	
		
			
				
					|  |  |  |  | 			focus : container_parent(focus, C_WORKSPACE); | 
			
		
	
		
			
				
					|  |  |  |  | 		focus : container_parent(focus, C_WORKSPACE); | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct render_data rdata = { | 
			
		
	
		
			
				
					|  |  |  |  | 		.output = output, | 
			
		
	
	
		
			
				
					|  |  |  | @ -285,10 +281,10 @@ static void render_output(struct sway_output *output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// TODO: Consider revising this when fullscreen windows are supported
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					|  |  |  |  | 	render_layer(output, output_box, when, | 
			
		
	
		
			
				
					|  |  |  |  | 			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, output_box, when, | 
			
		
	
		
			
				
					|  |  |  |  | 			&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, when, | 
			
		
	
		
			
				
					|  |  |  |  | 		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]); | 
			
		
	
		
			
				
					|  |  |  |  | 	render_layer(output, when, | 
			
		
	
		
			
				
					|  |  |  |  | 		&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]); | 
			
		
	
		
			
				
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					|  |  |  |  | renderer_end: | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_renderer_end(renderer); | 
			
		
	
	
		
			
				
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