Merge pull request #2271 from RedSoxFan/implement-1569
Implement tap_button_map for input devicesmaster
commit
dbeb03aa68
@ -0,0 +1,33 @@
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#include <string.h>
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#include <strings.h>
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#include "sway/config.h"
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#include "sway/commands.h"
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#include "sway/input/input-manager.h"
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struct cmd_results *input_cmd_tap_button_map(int argc, char **argv) {
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struct cmd_results *error = NULL;
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if ((error = checkarg(argc, "tap_button_map", EXPECTED_AT_LEAST, 1))) {
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return error;
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}
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struct input_config *current_input_config =
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config->handler_context.input_config;
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if (!current_input_config) {
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return cmd_results_new(CMD_FAILURE, "tap_button_map",
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"No input device defined.");
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}
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struct input_config *new_config =
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new_input_config(current_input_config->identifier);
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if (strcasecmp(argv[0], "lrm") == 0) {
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new_config->tap_button_map = LIBINPUT_CONFIG_TAP_MAP_LRM;
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} else if (strcasecmp(argv[0], "lmr") == 0) {
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new_config->tap_button_map = LIBINPUT_CONFIG_TAP_MAP_LMR;
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} else {
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free_input_config(new_config);
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return cmd_results_new(CMD_INVALID, "tap_button_map",
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"Expected 'tap_button_map <lrm|lmr>'");
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}
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apply_input_config(new_config);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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