config/output: reconfigure input devices after full output init

Previously in 3de1a39, it "worked by accident" in my testing since the
display being used in `map_to_output` was initialized first (the map
would not be applied because the display hadn't actually come online
yet), and was followed by a second display (at which point the map would
get applied for the first display).

Refs #5231
master
Tudor Brindus 5 years ago committed by Simon Ser
parent d77247117c
commit c3c9737e8b

@ -388,17 +388,6 @@ static void queue_output_config(struct output_config *oc,
oc->adaptive_sync);
wlr_output_enable_adaptive_sync(wlr_output, oc->adaptive_sync == 1);
}
// Reconfigure all devices, since input config may have been applied before
// this output came online, and some config items (like map_to_output) are
// dependent on an output being present.
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_device(seat, input_device);
}
}
}
bool apply_output_config(struct output_config *oc, struct sway_output *output) {
@ -489,6 +478,17 @@ bool apply_output_config(struct output_config *oc, struct sway_output *output) {
output->max_render_time = oc->max_render_time;
}
// Reconfigure all devices, since input config may have been applied before
// this output came online, and some config items (like map_to_output) are
// dependent on an output being present.
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_configure_device(seat, input_device);
}
}
return true;
}

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