Implement tabbed layout

master
Ryan Dwyer 7 years ago
parent ec1c4c6c36
commit c08f9bf257

@ -162,7 +162,7 @@ struct sway_container *container_parent(struct sway_container *container,
* is a view and the view contains a surface at those coordinates.
*/
struct sway_container *container_at(struct sway_container *container,
double lx, double ly, struct wlr_surface **surface,
double ox, double oy, struct wlr_surface **surface,
double *sx, double *sy);
/**

@ -39,6 +39,8 @@ struct cmd_results *cmd_layout(int argc, char **argv) {
parent->layout = L_HORIZ;
} else if (strcasecmp(argv[0], "splitv") == 0) {
parent->layout = L_VERT;
} else if (strcasecmp(argv[0], "tabbed") == 0) {
parent->layout = L_TABBED;
} else if (strcasecmp(argv[0], "toggle") == 0 && argc == 2 && strcasecmp(argv[1], "split") == 0) {
if (parent->layout == L_HORIZ) {
parent->layout = L_VERT;

@ -599,12 +599,198 @@ static void render_container_simple(struct sway_output *output,
}
}
static void render_tab(struct sway_output *output, pixman_region32_t *damage,
struct sway_container *parent, int child_index,
struct border_colors *colors, struct wlr_texture *title_texture) {
float output_scale = output->wlr_output->scale;
float color[4];
struct wlr_box box;
bool is_first = (child_index == 0);
bool is_last = (child_index == parent->children->length - 1);
int tab_width = parent->width / parent->children->length;
int x = parent->x + tab_width * child_index;
// Make last tab use the remaining width of the parent
if (is_last) {
tab_width = parent->width - tab_width * child_index;
}
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
box.x = x;
box.y = parent->y;
box.width = tab_width;
box.height = 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Single pixel bar below title
memcpy(&color, colors->border, sizeof(float) * 4);
box.x = x + config->border_thickness * is_first;
box.y = parent->y + config->border_thickness * 2 + config->font_height - 1;
box.width = tab_width - config->border_thickness * is_first
- config->border_thickness * is_last;
box.height = 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title text
size_t title_width = 0;
if (title_texture) {
struct wlr_box texture_box;
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
texture_box.x = (x + config->border_thickness) * output_scale;
texture_box.y = (parent->y + config->border_thickness) * output_scale;
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
int available = (tab_width - config->border_thickness * 2)
* output_scale;
if (texture_box.width > available) {
texture_box.width = available;
}
render_texture(output->wlr_output, damage, title_texture,
&texture_box, matrix, 1.0);
title_width = texture_box.width;
}
// Title background - above the text
memcpy(&color, colors->background, sizeof(float) * 4);
box.x = x + config->border_thickness;
box.y = parent->y + 1;
box.width = tab_width - config->border_thickness * 2;
box.height = config->border_thickness - 1;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title background - below the text
box.y = (parent->y + config->border_thickness + config->font_height)
* output_scale;
render_rect(output->wlr_output, damage, &box, color);
// Title background - left border
box.x = x;
box.y = parent->y + 1;
box.width = config->border_thickness;
box.height = config->border_thickness * 2
+ config->font_height - 1 - !is_first;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title background - right border
box.x = x + tab_width - config->border_thickness;
box.y = parent->y + 1;
box.width = config->border_thickness;
box.height = config->border_thickness * 2
+ config->font_height - 1 - !is_last;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
// Title background - right of text
box.x = (x + config->border_thickness) * output_scale + title_width;
box.y = (parent->y + config->border_thickness) * output_scale;
box.width = (tab_width - config->border_thickness * 2) * output_scale
- title_width;
box.height = config->font_height * output_scale;
render_rect(output->wlr_output, damage, &box, color);
}
static void render_tab_content(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con,
struct border_colors *colors) {
struct sway_view *view = con->sway_view;
render_view(view, output, damage);
struct wlr_box box;
float output_scale = output->wlr_output->scale;
float color[4];
if (view->border_left) {
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + config->border_thickness * 2 + config->font_height;
box.width = view->border_thickness;
box.height = view->height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
if (view->border_right) {
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = view->x + view->width;
box.y = con->y + config->border_thickness * 2 + config->font_height;
box.width = view->border_thickness;
box.height = view->height;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
if (view->border_bottom) {
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = view->y + view->height;
box.width = con->width;
box.height = view->border_thickness;
scale_box(&box, output_scale);
render_rect(output->wlr_output, damage, &box, color);
}
}
/**
* Render a container's children using the L_TABBED layout.
*/
static void render_container_tabbed(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con) {
// TODO
pixman_region32_t *damage, struct sway_container *con,
bool parent_focused) {
if (!con->children->length) {
return;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *current = seat_get_focus_inactive(seat, con);
while (current->parent != con) {
current = current->parent;
}
struct border_colors *current_colors = NULL;
// Render tabs
for (int i = 0; i < con->children->length; ++i) {
struct sway_container *child = con->children->items[i];
struct border_colors *colors;
struct wlr_texture *title_texture;
if (focus == child || parent_focused) {
colors = &config->border_colors.focused;
title_texture = child->title_focused;
} else if (child == current) {
colors = &config->border_colors.focused_inactive;
title_texture = child->title_focused_inactive;
} else {
colors = &config->border_colors.unfocused;
title_texture = child->title_unfocused;
}
render_tab(output, damage, con, i, colors, title_texture);
if (child == current) {
current_colors = colors;
}
}
// Render surface and left/right/bottom borders
if (current->type == C_VIEW) {
render_tab_content(output, damage, current, current_colors);
} else {
render_container(output, damage, current,
parent_focused || current == focus);
}
}
/**
@ -628,7 +814,7 @@ static void render_container(struct sway_output *output,
render_container_stacked(output, damage, con);
break;
case L_TABBED:
render_container_tabbed(output, damage, con);
render_container_tabbed(output, damage, con, parent_focused);
break;
case L_FLOATING:
// TODO

@ -108,7 +108,7 @@ static struct sway_container *container_at_coords(
}
struct sway_container *c;
if ((c = container_at(ws, x, y, surface, sx, sy))) {
if ((c = container_at(ws, ox, oy, surface, sx, sy))) {
return c;
}

@ -86,6 +86,13 @@ static void apply_horiz_layout(struct sway_container *parent) {
if (!num_children) {
return;
}
size_t parent_height = parent->height;
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = config->border_thickness * 2 + config->font_height;
parent_height -= parent_offset;
}
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
@ -111,9 +118,9 @@ static void apply_horiz_layout(struct sway_container *parent) {
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->width, scale);
child->x = child_x;
child->y = parent->y;
child->y = parent->y + parent_offset;
child->width = floor(child->width * scale);
child->height = parent->height;
child->height = parent_height;
child_x += child->width;
}
// Make last child use remaining width of parent
@ -125,24 +132,31 @@ static void apply_vert_layout(struct sway_container *parent) {
if (!num_children) {
return;
}
size_t parent_height = parent->height;
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = config->border_thickness * 2 + config->font_height;
parent_height -= parent_offset;
}
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->height <= 0) {
if (num_children > 1) {
child->height = parent->height / (num_children - 1);
child->height = parent_height / (num_children - 1);
} else {
child->height = parent->height;
child->height = parent_height;
}
}
total_height += child->height;
}
double scale = parent->height / total_height;
double scale = parent_height / total_height;
// Resize
wlr_log(L_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->y;
double child_y = parent->y + parent_offset;
struct sway_container *child;
for (size_t i = 0; i < num_children; ++i) {
child = parent->children->items[i];
@ -156,7 +170,20 @@ static void apply_vert_layout(struct sway_container *parent) {
child_y += child->height;
}
// Make last child use remaining height of parent
child->height = parent->y + parent->height - child->y;
child->height = parent->y + parent_offset + parent_height - child->y;
}
static void apply_tabbed_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
child->x = parent->x;
child->y = parent->y;
child->width = parent->width;
child->height = parent->height;
}
}
void arrange_children_of(struct sway_container *parent) {
@ -189,6 +216,9 @@ void arrange_children_of(struct sway_container *parent) {
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
apply_tabbed_layout(parent);
break;
default:
wlr_log(L_DEBUG, "TODO: arrange layout type %d", parent->layout);
apply_horiz_layout(parent);

@ -452,80 +452,139 @@ struct sway_container *container_parent(struct sway_container *container,
return container;
}
struct sway_container *container_at(struct sway_container *parent,
double lx, double ly,
static struct sway_container *container_at_view(struct sway_container *swayc,
double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
list_t *queue = get_bfs_queue();
if (!queue) {
struct sway_view *sview = swayc->sway_view;
double view_sx = ox - sview->x;
double view_sy = oy - sview->y;
double _sx, _sy;
struct wlr_surface *_surface = NULL;
switch (sview->type) {
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(sview->surface,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL_V6:
// the top left corner of the sway container is the
// coordinate of the top left corner of the window geometry
view_sx += sview->wlr_xdg_surface_v6->geometry.x;
view_sy += sview->wlr_xdg_surface_v6->geometry.y;
_surface = wlr_xdg_surface_v6_surface_at(
sview->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
// the top left corner of the sway container is the
// coordinate of the top left corner of the window geometry
view_sx += sview->wlr_xdg_surface->geometry.x;
view_sy += sview->wlr_xdg_surface->geometry.y;
_surface = wlr_xdg_surface_surface_at(
sview->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
}
return swayc;
}
/**
* container_at for a container with layout L_TABBED.
*/
static struct sway_container *container_at_tabbed(struct sway_container *parent,
double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
if (oy < parent->y || oy > parent->y + parent->height) {
return NULL;
}
struct sway_seat *seat = input_manager_current_seat(input_manager);
list_add(queue, parent);
// Tab titles
int title_height = config->border_thickness * 2 + config->font_height;
if (oy < parent->y + title_height) {
int tab_width = parent->width / parent->children->length;
int child_index = (ox - parent->x) / tab_width;
if (child_index >= parent->children->length) {
child_index = parent->children->length - 1;
}
struct sway_container *child = parent->children->items[child_index];
return seat_get_focus_inactive(seat, child);
}
struct sway_container *swayc = NULL;
while (queue->length) {
swayc = queue->items[0];
list_del(queue, 0);
if (swayc->type == C_VIEW) {
struct sway_view *sview = swayc->sway_view;
struct sway_container *soutput = container_parent(swayc, C_OUTPUT);
struct wlr_box *output_box =
wlr_output_layout_get_box(
root_container.sway_root->output_layout,
soutput->sway_output->wlr_output);
double ox = lx - output_box->x;
double oy = ly - output_box->y;
double view_sx = ox - sview->x;
double view_sy = oy - sview->y;
double _sx, _sy;
struct wlr_surface *_surface;
switch (sview->type) {
case SWAY_VIEW_XWAYLAND:
_surface = wlr_surface_surface_at(sview->surface,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL_V6:
// the top left corner of the sway container is the
// coordinate of the top left corner of the window geometry
view_sx += sview->wlr_xdg_surface_v6->geometry.x;
view_sy += sview->wlr_xdg_surface_v6->geometry.y;
_surface = wlr_xdg_surface_v6_surface_at(
sview->wlr_xdg_surface_v6,
view_sx, view_sy, &_sx, &_sy);
break;
case SWAY_VIEW_XDG_SHELL:
// the top left corner of the sway container is the
// coordinate of the top left corner of the window geometry
view_sx += sview->wlr_xdg_surface->geometry.x;
view_sy += sview->wlr_xdg_surface->geometry.y;
_surface = wlr_xdg_surface_surface_at(
sview->wlr_xdg_surface,
view_sx, view_sy, &_sx, &_sy);
break;
}
if (_surface) {
*sx = _sx;
*sy = _sy;
*surface = _surface;
return swayc;
}
// Check the view's decorations
struct wlr_box swayc_box = {
.x = swayc->x,
.y = swayc->y,
.width = swayc->width,
.height = swayc->height,
};
if (wlr_box_contains_point(&swayc_box, ox, oy)) {
return swayc;
}
} else {
list_cat(queue, swayc->children);
// Surfaces
struct sway_container *current = seat_get_focus_inactive(seat, parent);
while (current->parent != parent) {
current = current->parent;
}
return container_at(current, ox, oy, surface, sx, sy);
}
/**
* container_at for a container with layout L_STACKED.
*/
static struct sway_container *container_at_stacked(
struct sway_container *parent, double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
// TODO
return NULL;
}
/**
* container_at for a container with layout L_HORIZ or L_VERT.
*/
static struct sway_container *container_at_linear(struct sway_container *parent,
double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
struct wlr_box box = {
.x = child->x,
.y = child->y,
.width = child->width,
.height = child->height,
};
if (wlr_box_contains_point(&box, ox, oy)) {
return container_at(child, ox, oy, surface, sx, sy);
}
}
return NULL;
}
struct sway_container *container_at(struct sway_container *parent,
double ox, double oy,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(parent->type >= C_WORKSPACE,
"Expected workspace or deeper")) {
return NULL;
}
if (parent->type == C_VIEW) {
return container_at_view(parent, ox, oy, surface, sx, sy);
}
if (!parent->children->length) {
return NULL;
}
switch (parent->layout) {
case L_HORIZ:
case L_VERT:
return container_at_linear(parent, ox, oy, surface, sx, sy);
case L_TABBED:
return container_at_tabbed(parent, ox, oy, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, ox, oy, surface, sx, sy);
case L_FLOATING:
return NULL; // TODO
case L_NONE:
return NULL;
}
return NULL;
}
@ -699,18 +758,82 @@ void container_calculate_title_height(struct sway_container *container) {
container->title_height = height;
}
/**
* Calculate and return the length of the concatenated child titles.
* An example concatenated title is: V[Terminal, Firefox]
* If buffer is not NULL, also populate the buffer with the concatenated title.
*/
static size_t concatenate_child_titles(struct sway_container *parent,
char *buffer) {
size_t len = 2; // V[
if (buffer) {
switch (parent->layout) {
case L_VERT:
strcpy(buffer, "V[");
break;
case L_HORIZ:
strcpy(buffer, "H[");
break;
case L_TABBED:
strcpy(buffer, "T[");
break;
case L_STACKED:
strcpy(buffer, "S[");
break;
case L_FLOATING:
strcpy(buffer, "F[");
break;
case L_NONE:
strcpy(buffer, "?[");
break;
}
}
for (int i = 0; i < parent->children->length; ++i) {
if (i != 0) {
len += 2;
if (buffer) {
strcat(buffer, ", ");
}
}
struct sway_container *child = parent->children->items[i];
if (child->name) {
len += strlen(child->name);
if (buffer) {
strcat(buffer, child->name);
}
} else {
len += 6;
if (buffer) {
strcat(buffer, "(null)");
}
}
}
len += 1;
if (buffer) {
strcat(buffer, "]");
}
return len;
}
void container_notify_child_title_changed(struct sway_container *container) {
if (!container || container->type != C_CONTAINER) {
return;
}
if (container->layout != L_TABBED && container->layout != L_STACKED) {
return;
}
if (container->formatted_title) {
free(container->formatted_title);
}
// TODO: iterate children and concatenate their titles
container->formatted_title = strdup("");
size_t len = concatenate_child_titles(container, NULL);
char *buffer = calloc(len + 1, sizeof(char));
if (!sway_assert(buffer, "Unable to allocate title string")) {
return;
}
concatenate_child_titles(container, buffer);
container->name = buffer;
container->formatted_title = buffer;
container_calculate_title_height(container);
container_update_title_textures(container);
container_notify_child_title_changed(container->parent);

@ -149,6 +149,8 @@ struct sway_container *container_remove_child(struct sway_container *child) {
}
}
child->parent = NULL;
container_notify_child_title_changed(parent);
return parent;
}
@ -182,6 +184,8 @@ void container_move_to(struct sway_container *container,
container_sort_workspaces(new_parent);
seat_set_focus(seat, new_parent);
}
container_notify_child_title_changed(old_parent);
container_notify_child_title_changed(new_parent);
if (old_parent) {
arrange_children_of(old_parent);
}
@ -234,9 +238,9 @@ static bool is_parallel(enum sway_container_layout layout,
enum movement_direction dir) {
switch (layout) {
case L_TABBED:
case L_STACKED:
case L_HORIZ:
return dir == MOVE_LEFT || dir == MOVE_RIGHT;
case L_STACKED:
case L_VERT:
return dir == MOVE_UP || dir == MOVE_DOWN;
default:
@ -485,6 +489,9 @@ void container_move(struct sway_container *container,
}
}
container_notify_child_title_changed(old_parent);
container_notify_child_title_changed(container->parent);
if (old_parent) {
seat_set_focus(config->handler_context.seat, old_parent);
seat_set_focus(config->handler_context.seat, container);
@ -832,6 +839,8 @@ struct sway_container *container_split(struct sway_container *child,
container_add_child(cont, child);
}
container_notify_child_title_changed(cont);
return cont;
}

@ -441,6 +441,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
input_manager_set_focus(input_manager, cont);
view_update_title(view, false);
container_notify_child_title_changed(view->swayc->parent);
view_execute_criteria(view);
container_damage_whole(cont);

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