@ -293,6 +293,47 @@ static struct sway_container *container_output_destroy(
return & root_container ;
}
/**
* Implement the actual destroy logic , without reaping .
*/
struct sway_container * container_destroy_noreaping ( struct sway_container * con ) {
if ( con = = NULL ) {
return NULL ;
}
if ( con - > destroying ) {
return NULL ;
}
// The below functions move their children to somewhere else.
if ( con - > type = = C_OUTPUT ) {
container_output_destroy ( con ) ;
} else if ( con - > type = = C_WORKSPACE ) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if ( ! container_workspace_destroy ( con ) ) {
wlr_log ( L_ERROR , " workspace doesn't want to destroy " ) ;
return NULL ;
}
}
// At this point the container being destroyed shouldn't have any children
// unless sway is terminating.
if ( ! server . terminating ) {
if ( ! sway_assert ( ! con - > children | | con - > children - > length = = 0 ,
" Didn't expect to see children here " ) ) {
return NULL ;
}
}
wl_signal_emit ( & con - > events . destroy , con ) ;
ipc_event_window ( con , " close " ) ;
con - > destroying = true ;
list_add ( server . destroying_containers , con ) ;
return container_remove_child ( con ) ;
}
bool container_reap_empty ( struct sway_container * con ) {
if ( con - > layout = = L_FLOATING ) {
// Don't reap the magical floating container that each workspace has
@ -306,13 +347,13 @@ bool container_reap_empty(struct sway_container *con) {
case C_WORKSPACE :
if ( ! workspace_is_visible ( con ) & & workspace_is_empty ( con ) ) {
wlr_log ( L_DEBUG , " Destroying workspace via reaper " ) ;
container_destroy ( con ) ;
container_destroy _noreaping ( con ) ;
return true ;
}
break ;
case C_CONTAINER :
if ( con - > children - > length = = 0 ) {
container_destroy ( con ) ;
container_destroy _noreaping ( con ) ;
return true ;
}
case C_VIEW :
@ -354,43 +395,16 @@ struct sway_container *container_flatten(struct sway_container *container) {
* events , detach it from the tree and mark it as destroying . The container will
* remain in memory until it ' s no longer used by a transaction , then it will be
* freed via container_free ( ) .
*
* This function just wraps container_destroy_noreaping ( ) , then does reaping .
*/
struct sway_container * container_destroy ( struct sway_container * con ) {
if ( con = = NULL ) {
return NULL ;
}
if ( con - > destroying ) {
return NULL ;
}
// The below functions move their children to somewhere else.
if ( con - > type = = C_OUTPUT ) {
container_output_destroy ( con ) ;
} else if ( con - > type = = C_WORKSPACE ) {
// Workspaces will refuse to be destroyed if they're the last workspace
// on their output.
if ( ! container_workspace_destroy ( con ) ) {
return NULL ;
}
}
struct sway_container * parent = container_destroy_noreaping ( con ) ;
// At this point the container being destroyed shouldn't have any children
// unless sway is terminating.
if ( ! server . terminating ) {
if ( ! sway_assert ( ! con - > children | | con - > children - > length = = 0 ,
" Didn't expect to see children here " ) ) {
return NULL ;
}
if ( ! parent ) {
return NULL ;
}
wl_signal_emit ( & con - > events . destroy , con ) ;
ipc_event_window ( con , " close " ) ;
struct sway_container * parent = container_remove_child ( con ) ;
con - > destroying = true ;
list_add ( server . destroying_containers , con ) ;
return container_reap_empty_recursive ( parent ) ;
}