|
|
|
@ -81,8 +81,8 @@ static bool get_surface_box(struct root_geometry *geo,
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
int sw = surface->current->width;
|
|
|
|
|
int sh = surface->current->height;
|
|
|
|
|
int sw = surface->current.width;
|
|
|
|
|
int sh = surface->current.height;
|
|
|
|
|
|
|
|
|
|
double _sx = sx, _sy = sy;
|
|
|
|
|
rotate_child_position(&_sx, &_sy, sw, sh, geo->width, geo->height,
|
|
|
|
@ -115,8 +115,8 @@ static void surface_for_each_surface(struct wlr_surface *surface,
|
|
|
|
|
wlr_surface_iterator_func_t iterator, void *user_data) {
|
|
|
|
|
geo->x = ox;
|
|
|
|
|
geo->y = oy;
|
|
|
|
|
geo->width = surface->current->width;
|
|
|
|
|
geo->height = surface->current->height;
|
|
|
|
|
geo->width = surface->current.width;
|
|
|
|
|
geo->height = surface->current.height;
|
|
|
|
|
geo->rotation = 0;
|
|
|
|
|
|
|
|
|
|
wlr_surface_for_each_surface(surface, iterator, user_data);
|
|
|
|
@ -258,7 +258,7 @@ static void render_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
|
|
|
|
|
float matrix[9];
|
|
|
|
|
enum wl_output_transform transform =
|
|
|
|
|
wlr_output_transform_invert(surface->current->transform);
|
|
|
|
|
wlr_output_transform_invert(surface->current.transform);
|
|
|
|
|
wlr_matrix_project_box(matrix, &box, transform, rotation,
|
|
|
|
|
wlr_output->transform_matrix);
|
|
|
|
|
|
|
|
|
@ -1163,16 +1163,22 @@ static void damage_surface_iterator(struct wlr_surface *surface, int sx, int sy,
|
|
|
|
|
int center_x = box.x + box.width/2;
|
|
|
|
|
int center_y = box.y + box.height/2;
|
|
|
|
|
|
|
|
|
|
if (pixman_region32_not_empty(&surface->current->surface_damage)) {
|
|
|
|
|
if (pixman_region32_not_empty(&surface->buffer_damage)) {
|
|
|
|
|
enum wl_output_transform transform =
|
|
|
|
|
wlr_output_transform_invert(surface->current.transform);
|
|
|
|
|
|
|
|
|
|
pixman_region32_t damage;
|
|
|
|
|
pixman_region32_init(&damage);
|
|
|
|
|
pixman_region32_copy(&damage, &surface->current->surface_damage);
|
|
|
|
|
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
|
|
|
|
|
if (ceil(output->wlr_output->scale) > surface->current->scale) {
|
|
|
|
|
pixman_region32_copy(&damage, &surface->buffer_damage);
|
|
|
|
|
wlr_region_transform(&damage, &damage, transform,
|
|
|
|
|
surface->current.buffer_width, surface->current.buffer_height);
|
|
|
|
|
wlr_region_scale(&damage, &damage,
|
|
|
|
|
output->wlr_output->scale / (float)surface->current.scale);
|
|
|
|
|
if (ceil(output->wlr_output->scale) > surface->current.scale) {
|
|
|
|
|
// When scaling up a surface, it'll become blurry so we need to
|
|
|
|
|
// expand the damage region
|
|
|
|
|
wlr_region_expand(&damage, &damage,
|
|
|
|
|
ceil(output->wlr_output->scale) - surface->current->scale);
|
|
|
|
|
ceil(output->wlr_output->scale) - surface->current.scale);
|
|
|
|
|
}
|
|
|
|
|
pixman_region32_translate(&damage, box.x, box.y);
|
|
|
|
|
wlr_region_rotated_bounds(&damage, &damage, rotation,
|
|
|
|
|