Fix alpha-modifier-v1

master
Alexander Orzechowski 3 months ago committed by Simon Ser
parent a2757e5f16
commit 9a9be01ad4

@ -8,6 +8,7 @@
#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_alpha_modifier_v1.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
@ -216,6 +217,15 @@ static void output_configure_scene(struct sway_output *output,
if (node->type == WLR_SCENE_NODE_BUFFER) {
struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
struct wlr_scene_surface *surface = wlr_scene_surface_try_from_buffer(buffer);
if (surface) {
const struct wlr_alpha_modifier_surface_v1_state *alpha_modifier_state =
wlr_alpha_modifier_v1_get_surface_state(surface->surface);
if (alpha_modifier_state != NULL) {
opacity *= (float)alpha_modifier_state->multiplier;
}
}
// hack: don't call the scene setter because that will damage all outputs
// We don't want to damage outputs that aren't our current output that

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