|  |  |  | @ -275,16 +275,18 @@ static void render_output(struct sway_output *output, struct timespec *when, | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_output_transformed_resolution(wlr_output, &width, &height); | 
			
		
	
		
			
				
					|  |  |  |  | 	pixman_region32_union_rect(damage, damage, 0, 0, width, height); | 
			
		
	
		
			
				
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					|  |  |  |  | 	float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; | 
			
		
	
		
			
				
					|  |  |  |  | 	wlr_renderer_clear(renderer, clear_color); | 
			
		
	
		
			
				
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					|  |  |  |  | 	struct sway_container *workspace = output_get_active_workspace(output); | 
			
		
	
		
			
				
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					|  |  |  |  | 	render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); | 
			
		
	
		
			
				
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					|  |  |  |  | 	if (workspace->sway_workspace->fullscreen) { | 
			
		
	
		
			
				
					|  |  |  |  | 		float clear_color[] = {0.0f, 0.0f, 0.0f, 1.0f}; | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_renderer_clear(renderer, clear_color); | 
			
		
	
		
			
				
					|  |  |  |  | 		render_container(output, workspace->sway_workspace->fullscreen->swayc); | 
			
		
	
		
			
				
					|  |  |  |  | 	} else { | 
			
		
	
		
			
				
					|  |  |  |  | 		float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f}; | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_renderer_clear(renderer, clear_color); | 
			
		
	
		
			
				
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					|  |  |  |  | 		render_layer(output, | 
			
		
	
		
			
				
					|  |  |  |  | 				&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]); | 
			
		
	
		
			
				
					|  |  |  |  | 		render_layer(output, &output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]); | 
			
		
	
		
			
				
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					|  |  |  |  | 		render_container(output, workspace); | 
			
		
	
	
		
			
				
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