Configure wlr_xdg_output_manager during init

master
Drew DeVault 7 years ago
parent b3a1cf1073
commit 94ecd0f0aa

@ -12,15 +12,17 @@
#include <wlr/types/wlr_layer_shell.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_screenshooter.h>
#include <wlr/types/wlr_wl_shell.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_xdg_output.h>
#include <wlr/types/wlr_wl_shell.h>
#include <wlr/util/log.h>
// TODO WLR: make Xwayland optional
#include <wlr/xwayland.h>
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/server.h"
#include "sway/input/input-manager.h"
#include "sway/server.h"
#include "sway/tree/layout.h"
static void server_ready(struct wl_listener *listener, void *data) {
wlr_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
@ -61,6 +63,9 @@ bool server_init(struct sway_server *server) {
server->new_output.notify = handle_new_output;
wl_signal_add(&server->backend->events.new_output, &server->new_output);
wlr_xdg_output_manager_create(server->wl_display,
root_container.sway_root->output_layout);
server->layer_shell = wlr_layer_shell_create(server->wl_display);
wl_signal_add(&server->layer_shell->events.new_surface,
&server->layer_shell_surface);

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