Merge pull request #2436 from RyanDwyer/fix-floating-deco-focus

Fix focus when clicking floating decorations
master
emersion 6 years ago committed by GitHub
commit 89e176d3fb
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@ -429,6 +429,8 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
struct sway_container *cont) {
struct sway_seat *seat = cursor->seat;
seat_set_focus(seat, cont);
// Deny moving or resizing a fullscreen container
if (container_is_fullscreen_or_child(cont)) {
seat_pointer_notify_button(seat, time_msec, button, state);
@ -469,8 +471,6 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
return;
}
// Send event to surface
seat_set_focus(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
}

@ -533,11 +533,10 @@ struct sway_container *container_parent(struct sway_container *container,
return container;
}
static struct sway_container *container_at_view(struct sway_container *swayc,
double lx, double ly,
static void surface_at_view(struct sway_container *swayc, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (!sway_assert(swayc->type == C_VIEW, "Expected a view")) {
return NULL;
return;
}
struct sway_view *sview = swayc->sway_view;
double view_sx = lx - sview->x;
@ -567,9 +566,7 @@ static struct sway_container *container_at_view(struct sway_container *swayc,
*sx = _sx;
*sy = _sy;
*surface = _surface;
return swayc;
}
return NULL;
}
/**
@ -682,7 +679,8 @@ struct sway_container *tiling_container_at(
struct sway_container *con, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
if (con->type == C_VIEW) {
return container_at_view(con, lx, ly, surface, sx, sy);
surface_at_view(con, lx, ly, surface, sx, sy);
return con;
}
if (!con->children->length) {
return NULL;
@ -745,7 +743,7 @@ struct sway_container *container_at(struct sway_container *workspace,
struct sway_container *focus =
seat_get_focus_inactive(seat, &root_container);
if (focus && focus->type == C_VIEW) {
container_at_view(focus, lx, ly, surface, sx, sy);
surface_at_view(focus, lx, ly, surface, sx, sy);
if (*surface && surface_is_popup(*surface)) {
return focus;
}

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