|  |  |  | @ -447,19 +447,8 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w | 
			
		
	
		
			
				
					|  |  |  |  | 		pointer_mode_set(button, !(modifiers->mods ^ config->floating_mod)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Return if mode has been set
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					|  |  |  |  | 	if (pointer_state.mode) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return EVENT_HANDLED; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Always send mouse release
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					|  |  |  |  | 	if (state == WLC_BUTTON_STATE_RELEASED) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return EVENT_PASSTHROUGH; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Check whether to change focus
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					|  |  |  |  | 	swayc_t *pointer = pointer_state.view; | 
			
		
	
		
			
				
					|  |  |  |  | 	sway_log(L_DEBUG, "pointer:%p",pointer); | 
			
		
	
		
			
				
					|  |  |  |  | 	if (pointer) { | 
			
		
	
		
			
				
					|  |  |  |  | 		if (focused != pointer) { | 
			
		
	
		
			
				
					|  |  |  |  | 			set_focused_container(pointer_state.view); | 
			
		
	
	
		
			
				
					|  |  |  | @ -478,6 +467,16 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Return if mode has been set
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					|  |  |  |  | 	if (pointer_state.mode) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return EVENT_HANDLED; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Always send mouse release
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					|  |  |  |  | 	if (state == WLC_BUTTON_STATE_RELEASED) { | 
			
		
	
		
			
				
					|  |  |  |  | 		return EVENT_PASSTHROUGH; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Finally send click
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					|  |  |  |  | 	return EVENT_PASSTHROUGH; | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
	
		
			
				
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