reset floating view on floating_mod repress

master
taiyu 9 years ago
parent 8f529536e3
commit 7bbb102e2d

@ -91,6 +91,31 @@ swayc_t *container_under_pointer(void) {
return lookup;
}
static struct wlc_geometry saved_floating;
static void start_floating(swayc_t *view) {
if (view->is_floating) {
saved_floating.origin.x = view->x;
saved_floating.origin.y = view->y;
saved_floating.size.w = view->width;
saved_floating.size.h = view->height;
}
}
static void reset_floating(swayc_t *view) {
if (view->is_floating) {
view->x = saved_floating.origin.x;
view->y = saved_floating.origin.y;
view->width = saved_floating.size.w;
view->height = saved_floating.size.h;
arrange_windows(view->parent, -1, -1);
}
dragging = resizing = false;
lock_left = lock_right = lock_top = lock_bottom = false;
}
/* Handles */
static bool handle_output_created(wlc_handle output) {
swayc_t *op = new_output(output);
@ -291,6 +316,10 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
}
bool cmd_success = false;
if ((modifiers->mods & config->floating_mod) && (dragging||resizing)) {
reset_floating(get_focused_view(&root_container));
}
struct sway_mode *mode = config->current_mode;
// Lowercase if necessary
sym = tolower(sym);
@ -500,6 +529,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
lock_top = !lock_bottom;
lock_right = origin->x < midway_x;
lock_left = !lock_right;
start_floating(pointer);
}
//Dont want pointer sent to window while dragging or resizing
return (dragging || resizing);

Loading…
Cancel
Save