Detect bar modifier pressed/released

master
Mikkel Oscar Lyderik 9 years ago
parent f9b92783c5
commit 7727c9efbc

@ -60,6 +60,12 @@ extern struct pointer_state {
int mode;
} pointer_state;
enum modifier_state {
MOD_STATE_UNCHANGED = 0,
MOD_STATE_PRESSED = 1,
MOD_STATE_RELEASED = 2
};
void pointer_position_set(struct wlc_origin *new_origin, bool force_focus);
void center_pointer_on(swayc_t *view);
@ -75,5 +81,19 @@ void pointer_mode_reset(void);
void input_init(void);
/**
* Check if state of mod changed from current state to new_state.
*
* Returns MOD_STATE_UNCHANGED if the state didn't change, MOD_STATE_PRESSED if
* the state changed to pressed and MOD_STATE_RELEASED if the state changed to
* released.
*/
uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod);
/**
* Update the current modifiers state to new_state.
*/
void modifiers_state_update(uint32_t new_state);
#endif

@ -695,7 +695,7 @@ struct bar_config *default_bar_config(void) {
bar = malloc(sizeof(struct bar_config));
bar->mode = strdup("dock");
bar->hidden_state = strdup("hide");
bar->modifier = 0;
bar->modifier = WLC_BIT_MOD_LOGO;
bar->outputs = NULL;
bar->position = DESKTOP_SHELL_PANEL_POSITION_BOTTOM;
bar->bindings = create_list();

@ -387,6 +387,22 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
}
}
}
// handle bar modifiers pressed/released
struct bar_config *bar;
for (i = 0; i < config->bars->length; ++i) {
bar = config->bars->items[i];
switch (modifier_state_changed(modifiers->mods, bar->modifier)) {
case MOD_STATE_PRESSED:
sway_log(L_INFO, "pressed!!!");
break;
case MOD_STATE_RELEASED:
sway_log(L_INFO, "released!!!");
break;
}
}
// update modifiers state
modifiers_state_update(modifiers->mods);
return EVENT_PASSTHROUGH;
}

@ -22,12 +22,36 @@ struct key_state {
static struct key_state key_state_array[KEY_STATE_MAX_LENGTH];
static uint32_t modifiers_state;
void input_init(void) {
int i;
for (i = 0; i < KEY_STATE_MAX_LENGTH; ++i) {
struct key_state none = { 0, 0, 0 };
key_state_array[i] = none;
}
modifiers_state = 0;
}
uint32_t modifier_state_changed(uint32_t new_state, uint32_t mod) {
if ((new_state & mod) != 0) { // pressed
if ((modifiers_state & mod) != 0) { // already pressed
return MOD_STATE_UNCHANGED;
} else { // pressed
return MOD_STATE_PRESSED;
}
} else { // not pressed
if ((modifiers_state & mod) != 0) { // released
return MOD_STATE_RELEASED;
} else { // already released
return MOD_STATE_UNCHANGED;
}
}
}
void modifiers_state_update(uint32_t new_state) {
modifiers_state = new_state;
}
static uint8_t find_key(uint32_t key_sym, uint32_t key_code, bool update) {

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