Fix pointer scroll thing

master
Drew DeVault 9 years ago
parent ebead7a9bf
commit 655b003062

@ -647,30 +647,6 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
case M_SCROLL_DOWN:
break;
}
if (!(modifiers->mods ^ config->floating_mod) &&
(button == M_SCROLL_UP || button == M_SCROLL_DOWN)) {
switch (config->floating_scroll) {
case FSB_GAPS_INNER:
case FSB_GAPS_OUTER:
{
int amount = button == M_SCROLL_UP ? -1 : 1;
int i,j;
for (i = 0; i < root_container.children->length; ++i) {
swayc_t *op = root_container.children->items[i];
for (j = 0; j < op->children->length; ++j) {
swayc_t *ws = op->children->items[j];
if (config->floating_scroll == FSB_GAPS_INNER) {
container_map(ws, add_gaps, &amount);
} else {
ws->gaps += amount;
}
}
}
arrange_windows(&root_container, -1, -1);
break;
}
}
}
// get focused window and check if to change focus on mouse click
swayc_t *focused = get_focused_container(&root_container);
@ -719,6 +695,34 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
return EVENT_PASSTHROUGH;
}
bool handle_pointer_scroll(wlc_handle view, uint32_t time, const struct wlc_modifiers* modifiers,
uint8_t axis_bits, double _amount[2]) {
if (!(modifiers->mods ^ config->floating_mod)) {
switch (config->floating_scroll) {
case FSB_GAPS_INNER:
case FSB_GAPS_OUTER:
{
int amount = (int)_amount[0];
int i,j;
for (i = 0; i < root_container.children->length; ++i) {
swayc_t *op = root_container.children->items[i];
for (j = 0; j < op->children->length; ++j) {
swayc_t *ws = op->children->items[j];
if (config->floating_scroll == FSB_GAPS_INNER) {
container_map(ws, add_gaps, &amount);
} else {
ws->gaps += amount;
}
}
}
arrange_windows(&root_container, -1, -1);
break;
}
}
}
return EVENT_PASSTHROUGH;
}
static void handle_wlc_ready(void) {
sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
// Execute commands until there are none left
@ -751,6 +755,7 @@ void register_wlc_handlers() {
wlc_set_keyboard_key_cb(handle_key);
wlc_set_pointer_motion_cb(handle_pointer_motion);
wlc_set_pointer_button_cb(handle_pointer_button);
wlc_set_pointer_scroll_cb(handle_pointer_scroll);
wlc_set_compositor_ready_cb(handle_wlc_ready);
wlc_set_input_created_cb(handle_input_created);
wlc_set_input_destroyed_cb(handle_input_destroyed);

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