|  |  |  | @ -73,8 +73,7 @@ static void save_view_buffer(struct sway_view *view, | 
			
		
	
		
			
				
					|  |  |  |  | 		remove_saved_view_buffer(instruction); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	if (view->surface && wlr_surface_has_buffer(view->surface)) { | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_buffer_ref(view->surface->buffer); | 
			
		
	
		
			
				
					|  |  |  |  | 		instruction->saved_buffer = view->surface->buffer; | 
			
		
	
		
			
				
					|  |  |  |  | 		instruction->saved_buffer = wlr_buffer_ref(view->surface->buffer); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  | @ -198,12 +197,11 @@ static void transaction_apply(struct sway_transaction *transaction) { | 
			
		
	
		
			
				
					|  |  |  |  | 			(now.tv_nsec - commit->tv_nsec) / 1000000.0; | 
			
		
	
		
			
				
					|  |  |  |  | 		float ms_total = ms_arranging + ms_waiting; | 
			
		
	
		
			
				
					|  |  |  |  | 		wlr_log(L_DEBUG, "Transaction %p: %.1fms arranging, %.1fms waiting, " | 
			
		
	
		
			
				
					|  |  |  |  | 				"%.1fms total (%.1f frames if 60hz)", transaction, | 
			
		
	
		
			
				
					|  |  |  |  | 				"%.1fms total (%.1f frames if 60Hz)", transaction, | 
			
		
	
		
			
				
					|  |  |  |  | 				ms_arranging, ms_waiting, ms_total, ms_total / (1000 / 60)); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 	int i; | 
			
		
	
		
			
				
					|  |  |  |  | 	// Apply the instruction state to the container's current state
 | 
			
		
	
		
			
				
					|  |  |  |  | 	for (i = 0; i < transaction->instructions->length; ++i) { | 
			
		
	
		
			
				
					|  |  |  |  | 	for (int i = 0; i < transaction->instructions->length; ++i) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct sway_transaction_instruction *instruction = | 
			
		
	
		
			
				
					|  |  |  |  | 			transaction->instructions->items[i]; | 
			
		
	
		
			
				
					|  |  |  |  | 		struct sway_container *container = instruction->container; | 
			
		
	
	
		
			
				
					|  |  |  | @ -220,7 +218,7 @@ static void transaction_apply(struct sway_transaction *transaction) { | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	// Apply damage
 | 
			
		
	
		
			
				
					|  |  |  |  | 	for (i = 0; i < transaction->damage->length; ++i) { | 
			
		
	
		
			
				
					|  |  |  |  | 	for (int i = 0; i < transaction->damage->length; ++i) { | 
			
		
	
		
			
				
					|  |  |  |  | 		struct wlr_box *box = transaction->damage->items[i]; | 
			
		
	
		
			
				
					|  |  |  |  | 		for (int j = 0; j < root_container.children->length; ++j) { | 
			
		
	
		
			
				
					|  |  |  |  | 			struct sway_container *output = root_container.children->items[j]; | 
			
		
	
	
		
			
				
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