commands/focus: force container warp when fulfilling `focus mode_toggle`

This commit switches focusing behavior to force a warp when executing
`focus mode_toggle`.

Fixes #5772.
master
Tudor Brindus 4 years ago committed by Brian Ashworth
parent 8c12e71a66
commit 60d95414d4

@ -116,7 +116,7 @@ void cursor_set_image_surface(struct sway_cursor *cursor,
struct wl_client *client);
void cursor_warp_to_container(struct sway_cursor *cursor,
struct sway_container *container);
struct sway_container *container, bool force);
void cursor_warp_to_workspace(struct sway_cursor *cursor,
struct sway_workspace *workspace);

@ -268,7 +268,16 @@ static struct cmd_results *focus_mode(struct sway_workspace *ws,
}
if (new_focus) {
seat_set_focus_container(seat, new_focus);
seat_consider_warp_to_focus(seat);
// If we're on the floating layer and the floating container area
// overlaps the position on the tiling layer that would be warped to,
// `seat_consider_warp_to_focus` would decide not to warp, but we need
// to anyway.
if (config->mouse_warping == WARP_CONTAINER) {
cursor_warp_to_container(seat->cursor, new_focus, true);
} else {
seat_consider_warp_to_focus(seat);
}
} else {
return cmd_results_new(CMD_FAILURE,
"Failed to find a %s container in workspace",

@ -306,12 +306,16 @@ void cursor_handle_activity(struct sway_cursor *cursor,
enum sway_input_idle_source idle_source = idle_source_from_device(device);
seat_idle_notify_activity(cursor->seat, idle_source);
if (cursor->hidden && idle_source != IDLE_SOURCE_TOUCH) {
if (idle_source != IDLE_SOURCE_TOUCH) {
cursor_unhide(cursor);
}
}
void cursor_unhide(struct sway_cursor *cursor) {
if (!cursor->hidden) {
return;
}
cursor->hidden = false;
if (cursor->image_surface) {
cursor_set_image_surface(cursor,
@ -1141,18 +1145,19 @@ struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
/**
* Warps the cursor to the middle of the container argument.
* Does nothing if the cursor is already inside the container.
* If container is NULL, returns without doing anything.
* Does nothing if the cursor is already inside the container and `force` is
* false. If container is NULL, returns without doing anything.
*/
void cursor_warp_to_container(struct sway_cursor *cursor,
struct sway_container *container) {
struct sway_container *container, bool force) {
if (!container) {
return;
}
struct wlr_box box;
container_get_box(container, &box);
if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
if (!force && wlr_box_contains_point(&box, cursor->cursor->x,
cursor->cursor->y)) {
return;
}
@ -1160,6 +1165,7 @@ void cursor_warp_to_container(struct sway_cursor *cursor,
double y = container->y + container->height / 2.0;
wlr_cursor_warp(cursor->cursor, NULL, x, y);
cursor_unhide(cursor);
}
/**
@ -1176,6 +1182,7 @@ void cursor_warp_to_workspace(struct sway_cursor *cursor,
double y = workspace->y + workspace->height / 2.0;
wlr_cursor_warp(cursor->cursor, NULL, x, y);
cursor_unhide(cursor);
}
uint32_t get_mouse_bindsym(const char *name, char **error) {

@ -1477,13 +1477,10 @@ void seat_consider_warp_to_focus(struct sway_seat *seat) {
}
if (focus->type == N_CONTAINER) {
cursor_warp_to_container(seat->cursor, focus->sway_container);
cursor_warp_to_container(seat->cursor, focus->sway_container, false);
} else {
cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
}
if (seat->cursor->hidden){
cursor_unhide(seat->cursor);
}
}
void seatop_unref(struct sway_seat *seat, struct sway_container *con) {

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