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@ -13,21 +13,14 @@
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#include "workspace.h"
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#include "container.h"
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#include "focus.h"
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uint32_t keys_pressed[32];
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#include "input_state.h"
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static struct wlc_origin mouse_origin;
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static bool m1_held = false;
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static bool m2_held = false;
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static bool pointer_test(swayc_t *view, void *_origin) {
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const struct wlc_origin *origin = _origin;
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// Determine the output that the view is under
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swayc_t *parent = view;
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while (parent->type != C_OUTPUT) {
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parent = parent->parent;
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}
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swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT);
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if (origin->x >= view->x && origin->y >= view->y
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&& origin->x < view->x + view->width && origin->y < view->y + view->height
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&& view->visible && parent == root_container.focused) {
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@ -86,10 +79,12 @@ swayc_t *container_under_pointer(void) {
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return lookup;
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}
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/* Handles */
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static bool handle_output_created(wlc_handle output) {
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swayc_t *op = new_output(output);
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//Switch to workspace if we need to
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// Switch to workspace if we need to
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if (active_workspace == NULL) {
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swayc_t *ws = op->children->items[0];
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workspace_switch(ws);
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@ -111,7 +106,7 @@ static void handle_output_destroyed(wlc_handle output) {
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if (list->length == 0) {
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active_workspace = NULL;
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} else {
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//switch to other outputs active workspace
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// switch to other outputs active workspace
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workspace_switch(((swayc_t *)root_container.children->items[0])->focused);
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}
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}
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@ -137,38 +132,64 @@ static void handle_output_focused(wlc_handle output, bool focus) {
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}
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static bool handle_view_created(wlc_handle handle) {
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swayc_t *focused = get_focused_container(&root_container);
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// if view is child of another view, the use that as focused container
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wlc_handle parent = wlc_view_get_parent(handle);
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swayc_t *focused = NULL;
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swayc_t *newview = NULL;
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// Get parent container, to add view in
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if (parent) {
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focused = get_swayc_for_handle(parent, &root_container);
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}
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if (!focused || focused->type == C_OUTPUT) {
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focused = get_focused_container(&root_container);
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}
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sway_log(L_DEBUG, "handle:%ld type:%x state:%x parent:%ld "
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"mask:%d (x:%d y:%d w:%d h:%d) title:%s "
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"class:%s appid:%s",
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handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent,
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wlc_view_get_mask(handle), wlc_view_get_geometry(handle)->origin.x,
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wlc_view_get_geometry(handle)->origin.y,wlc_view_get_geometry(handle)->size.w,
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wlc_view_get_geometry(handle)->size.h, wlc_view_get_title(handle),
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wlc_view_get_class(handle), wlc_view_get_app_id(handle));
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// TODO properly figure out how each window should be handled.
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switch (wlc_view_get_type(handle)) {
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// regular view created regularly
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case 0:
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newview = new_view(focused, handle);
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wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true);
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break;
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// takes keyboard focus
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// Dmenu keeps viewfocus, but others with this flag dont, for now simulate
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// dmenu
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case WLC_BIT_OVERRIDE_REDIRECT:
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sway_log(L_DEBUG, "view %ld with OVERRIDE_REDIRECT", handle);
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locked_view_focus = true;
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// locked_view_focus = true;
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wlc_view_focus(handle);
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wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true);
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wlc_view_bring_to_front(handle);
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break;
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// Takes container focus
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// Firefox popups have this flag set.
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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sway_log(L_DEBUG, "view %ld with OVERRIDE_REDIRECT|WLC_BIT_MANAGED", handle);
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wlc_view_bring_to_front(handle);
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locked_container_focus = true;
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break;
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// set modals as floating containers
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// Modals, get focus, popups do not
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case WLC_BIT_MODAL:
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wlc_view_focus(handle);
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wlc_view_bring_to_front(handle);
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newview = new_floating_view(handle);
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case WLC_BIT_POPUP:
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wlc_view_bring_to_front(handle);
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break;
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}
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if (newview) {
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set_focused_container(newview);
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arrange_windows(newview->parent, -1, -1);
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swayc_t *output = swayc_parent_by_type(newview, C_OUTPUT);
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arrange_windows(output, -1, -1);
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}
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return true;
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}
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@ -181,19 +202,19 @@ static void handle_view_destroyed(wlc_handle handle) {
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// regular view created regularly
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case 0:
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case WLC_BIT_MODAL:
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case WLC_BIT_POPUP:
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if (view) {
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swayc_t *parent = destroy_view(view);
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arrange_windows(parent, -1, -1);
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}
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break;
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// takes keyboard focus
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// DMENU has this flag, and takes view_focus, but other things with this
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// flag dont
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case WLC_BIT_OVERRIDE_REDIRECT:
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locked_view_focus = false;
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// locked_view_focus = false;
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break;
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// Takes container focus
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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locked_container_focus = false;
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case WLC_BIT_POPUP:
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break;
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}
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set_focused_container(get_focused_view(&root_container));
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@ -205,7 +226,7 @@ static void handle_view_focus(wlc_handle view, bool focus) {
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static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) {
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sway_log(L_DEBUG, "geometry request %d x %d : %d x %d",
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geometry->origin.x, geometry->origin.y, geometry->size.w,geometry->size.h);
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geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h);
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// If the view is floating, then apply the geometry.
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// Otherwise save the desired width/height for the view.
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// This will not do anything for the time being as WLC improperly sends geometry requests
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@ -225,21 +246,17 @@ static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geo
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}
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static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) {
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swayc_t *c = NULL;
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switch(state) {
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swayc_t *c = get_swayc_for_handle(view, &root_container);
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switch (state) {
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case WLC_BIT_FULLSCREEN:
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// i3 just lets it become fullscreen
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wlc_view_set_state(view, state, toggle);
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c = get_swayc_for_handle(view, &root_container);
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sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d",view,c->name,toggle);
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if (c) {
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sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle);
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arrange_windows(c->parent, -1, -1);
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// Set it as focused window for that workspace if its going fullscreen
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if (toggle) {
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swayc_t *ws = c;
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while (ws->type != C_WORKSPACE) {
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ws = ws->parent;
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}
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swayc_t *ws = swayc_parent_by_type(c, C_WORKSPACE);
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// Set ws focus to c
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set_focused_container_for(ws, c);
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}
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@ -248,7 +265,9 @@ static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit s
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case WLC_BIT_MAXIMIZED:
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case WLC_BIT_RESIZING:
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case WLC_BIT_MOVING:
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break;
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case WLC_BIT_ACTIVATED:
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sway_log(L_DEBUG, "View %p requested to be activated", c);
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break;
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}
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return;
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@ -257,29 +276,38 @@ static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit s
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static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t key, uint32_t sym, enum wlc_key_state state) {
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enum { QSIZE = 32 };
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if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
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return false;
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}
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static uint8_t head = 0;
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bool cmd_success = false;
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// Revert floating container back to original position on keypress
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if (state == WLC_KEY_STATE_PRESSED &&
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(pointer_state.floating.drag || pointer_state.floating.resize)) {
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reset_floating(get_focused_view(&root_container));
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}
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struct sway_mode *mode = config->current_mode;
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if (sym < 70000 /* bullshit made up number */) {
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if (!isalnum(sym) && sym != ' ' && sym != XKB_KEY_Escape && sym != XKB_KEY_Tab) {
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// God fucking dammit
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return false;
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}
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}
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// Lowercase if necessary
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sym = tolower(sym);
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// Find key, if it has been pressed
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int mid = 0;
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while (mid < head && keys_pressed[mid] != sym) {
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++mid;
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}
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if (state == WLC_KEY_STATE_PRESSED && mid == head && head + 1 < QSIZE) {
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keys_pressed[head++] = sym;
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} else if (state == WLC_KEY_STATE_RELEASED && mid < head) {
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memmove(keys_pressed + mid, keys_pressed + mid + 1, sizeof*keys_pressed * (--head - mid));
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int i;
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if (state == WLC_KEY_STATE_PRESSED) {
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press_key(sym);
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} else { // WLC_KEY_STATE_RELEASED
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release_key(sym);
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}
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// TODO: reminder to check conflicts with mod+q+a versus mod+q
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int i;
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for (i = 0; i < mode->bindings->length; ++i) {
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struct sway_binding *binding = mode->bindings->items[i];
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@ -287,39 +315,22 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
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bool match;
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int j;
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for (j = 0; j < binding->keys->length; ++j) {
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match = false;
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xkb_keysym_t *key = binding->keys->items[j];
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uint8_t k;
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for (k = 0; k < head; ++k) {
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if (keys_pressed[k] == *key) {
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match = true;
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break;
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}
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}
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if (match == false) {
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if ((match = check_key(*key)) == false) {
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break;
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}
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}
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if (match) {
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// Remove matched keys from keys_pressed
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int j;
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for (j = 0; j < binding->keys->length; ++j) {
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uint8_t k;
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for (k = 0; k < head; ++k) {
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memmove(keys_pressed + k, keys_pressed + k + 1, sizeof*keys_pressed * (--head - k));
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break;
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}
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}
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if (state == WLC_KEY_STATE_PRESSED) {
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cmd_success = handle_command(config, binding->command);
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handle_command(config, binding->command);
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return true;
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} else if (state == WLC_KEY_STATE_RELEASED) {
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// TODO: --released
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}
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}
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}
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}
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return cmd_success;
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return false;
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}
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static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
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@ -327,119 +338,129 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct
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static wlc_handle prev_handle = 0;
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mouse_origin = *origin;
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bool changed_floating = false;
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int i = 0;
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if (!active_workspace) {
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return false;
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}
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// Do checks to determine if proper keys are being held
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swayc_t *view = active_workspace->focused;
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if (m1_held && view) {
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swayc_t *view = get_focused_view(active_workspace);
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uint32_t edge = 0;
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if (pointer_state.floating.drag && view) {
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if (view->is_floating) {
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while (keys_pressed[i++]) {
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if (keys_pressed[i] == config->floating_mod) {
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int dx = mouse_origin.x - prev_pos.x;
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int dy = mouse_origin.y - prev_pos.y;
|
|
|
|
|
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
|
|
|
|
sway_log(L_DEBUG, "Moving: dx: %d, dy: %d", dx, dy);
|
|
|
|
|
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->y += dy;
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int dx = mouse_origin.x - prev_pos.x;
|
|
|
|
|
int dy = mouse_origin.y - prev_pos.y;
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->y += dy;
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
}
|
|
|
|
|
} else if (m2_held && view) {
|
|
|
|
|
} else if (pointer_state.floating.resize && view) {
|
|
|
|
|
if (view->is_floating) {
|
|
|
|
|
while (keys_pressed[i++]) {
|
|
|
|
|
if (keys_pressed[i] == config->floating_mod) {
|
|
|
|
|
int dx = mouse_origin.x - prev_pos.x;
|
|
|
|
|
int dy = mouse_origin.y - prev_pos.y;
|
|
|
|
|
sway_log(L_DEBUG, "Moving from px: %d to cx: %d and from py: %d to cy: %d", prev_pos.x, mouse_origin.x, prev_pos.y, mouse_origin.y);
|
|
|
|
|
sway_log(L_INFO, "Moving: dx: %d, dy: %d", dx, dy);
|
|
|
|
|
|
|
|
|
|
// Move and resize the view based on the dx/dy and mouse position
|
|
|
|
|
int midway_x = view->x + view->width/2;
|
|
|
|
|
int midway_y = view->y + view->height/2;
|
|
|
|
|
|
|
|
|
|
if (dx < 0) {
|
|
|
|
|
int dx = mouse_origin.x - prev_pos.x;
|
|
|
|
|
int dy = mouse_origin.y - prev_pos.y;
|
|
|
|
|
int min_sane_w = 100;
|
|
|
|
|
int min_sane_h = 60;
|
|
|
|
|
|
|
|
|
|
// Move and resize the view based on the dx/dy and mouse position
|
|
|
|
|
int midway_x = view->x + view->width/2;
|
|
|
|
|
int midway_y = view->y + view->height/2;
|
|
|
|
|
if (dx < 0) {
|
|
|
|
|
if (!pointer_state.lock.right) {
|
|
|
|
|
if (view->width > min_sane_w) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
if (mouse_origin.x > midway_x) {
|
|
|
|
|
sway_log(L_INFO, "Downsizing view to the left");
|
|
|
|
|
view->width += dx;
|
|
|
|
|
} else {
|
|
|
|
|
sway_log(L_INFO, "Upsizing view to the left");
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->width -= dx;
|
|
|
|
|
}
|
|
|
|
|
} else if (dx > 0){
|
|
|
|
|
view->width += dx;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
|
|
|
|
}
|
|
|
|
|
} else if (mouse_origin.x < midway_x && !pointer_state.lock.left) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->width -= dx;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_LEFT;
|
|
|
|
|
}
|
|
|
|
|
} else if (dx > 0) {
|
|
|
|
|
if (mouse_origin.x > midway_x && !pointer_state.lock.right) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
view->width += dx;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_RIGHT;
|
|
|
|
|
} else if (!pointer_state.lock.left) {
|
|
|
|
|
if (view->width > min_sane_w) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
if (mouse_origin.x > midway_x) {
|
|
|
|
|
sway_log(L_INFO, "Upsizing to the right");
|
|
|
|
|
view->width += dx;
|
|
|
|
|
} else {
|
|
|
|
|
sway_log(L_INFO, "Downsizing to the right");
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->width -= dx;
|
|
|
|
|
}
|
|
|
|
|
view->x += dx;
|
|
|
|
|
view->width -= dx;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_LEFT;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (dy < 0) {
|
|
|
|
|
if (dy < 0) {
|
|
|
|
|
if (!pointer_state.lock.bottom) {
|
|
|
|
|
if (view->height > min_sane_h) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
if (mouse_origin.y > midway_y) {
|
|
|
|
|
sway_log(L_INFO, "Downsizing view to the top");
|
|
|
|
|
view->height += dy;
|
|
|
|
|
} else {
|
|
|
|
|
sway_log(L_INFO, "Upsizing the view to the top");
|
|
|
|
|
view->y += dy;
|
|
|
|
|
view->height -= dy;
|
|
|
|
|
}
|
|
|
|
|
} else if (dy > 0) {
|
|
|
|
|
view->height += dy;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
|
|
|
|
}
|
|
|
|
|
} else if (mouse_origin.y < midway_y && !pointer_state.lock.top) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
view->y += dy;
|
|
|
|
|
view->height -= dy;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_TOP;
|
|
|
|
|
}
|
|
|
|
|
} else if (dy > 0) {
|
|
|
|
|
if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
view->height += dy;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_BOTTOM;
|
|
|
|
|
} else if (!pointer_state.lock.top) {
|
|
|
|
|
if (view->height > min_sane_h) {
|
|
|
|
|
changed_floating = true;
|
|
|
|
|
if (mouse_origin.y > midway_y) {
|
|
|
|
|
sway_log(L_INFO, "Upsizing to the bottom");
|
|
|
|
|
view->height += dy;
|
|
|
|
|
} else {
|
|
|
|
|
sway_log(L_INFO, "Downsizing to the bottom");
|
|
|
|
|
view->y += dy;
|
|
|
|
|
view->height -= dy;
|
|
|
|
|
}
|
|
|
|
|
view->y += dy;
|
|
|
|
|
view->height -= dy;
|
|
|
|
|
edge += WLC_RESIZE_EDGE_TOP;
|
|
|
|
|
}
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (config->focus_follows_mouse && prev_handle != handle) {
|
|
|
|
|
//Dont change focus if fullscreen
|
|
|
|
|
// Dont change focus if fullscreen
|
|
|
|
|
swayc_t *focused = get_focused_view(view);
|
|
|
|
|
if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN)) {
|
|
|
|
|
if (!(focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN)
|
|
|
|
|
&& !(pointer_state.l_held || pointer_state.r_held)) {
|
|
|
|
|
set_focused_container(container_under_pointer());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
prev_handle = handle;
|
|
|
|
|
prev_pos = mouse_origin;
|
|
|
|
|
if (changed_floating) {
|
|
|
|
|
arrange_windows(view, -1, -1);
|
|
|
|
|
struct wlc_geometry geometry = {
|
|
|
|
|
.origin = {
|
|
|
|
|
.x = view->x,
|
|
|
|
|
.y = view->y
|
|
|
|
|
},
|
|
|
|
|
.size = {
|
|
|
|
|
.w = view->width,
|
|
|
|
|
.h = view->height
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
wlc_view_set_geometry(view->handle, edge, &geometry);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
|
|
|
|
|
uint32_t button, enum wlc_button_state state) {
|
|
|
|
|
uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
|
|
|
|
|
swayc_t *focused = get_focused_container(&root_container);
|
|
|
|
|
//dont change focus if fullscreen
|
|
|
|
|
// dont change focus if fullscreen
|
|
|
|
|
if (focused->type == C_VIEW && wlc_view_get_state(focused->handle) & WLC_BIT_FULLSCREEN) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if (state == WLC_BUTTON_STATE_PRESSED) {
|
|
|
|
|
sway_log(L_DEBUG, "Mouse button %u pressed", button);
|
|
|
|
|
if (button == 272) {
|
|
|
|
|
m1_held = true;
|
|
|
|
|
if (button == M_LEFT_CLICK) {
|
|
|
|
|
pointer_state.l_held = true;
|
|
|
|
|
}
|
|
|
|
|
if (button == 273) {
|
|
|
|
|
m2_held = true;
|
|
|
|
|
if (button == M_RIGHT_CLICK) {
|
|
|
|
|
pointer_state.r_held = true;
|
|
|
|
|
}
|
|
|
|
|
swayc_t *pointer = container_under_pointer();
|
|
|
|
|
set_focused_container(pointer);
|
|
|
|
@ -453,15 +474,32 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
arrange_windows(pointer->parent, -1, -1);
|
|
|
|
|
if (modifiers->mods & config->floating_mod) {
|
|
|
|
|
int midway_x = pointer->x + pointer->width/2;
|
|
|
|
|
int midway_y = pointer->y + pointer->height/2;
|
|
|
|
|
|
|
|
|
|
pointer_state.floating.drag = pointer_state.l_held;
|
|
|
|
|
pointer_state.floating.resize = pointer_state.r_held;
|
|
|
|
|
pointer_state.lock.bottom = origin->y < midway_y;
|
|
|
|
|
pointer_state.lock.top = !pointer_state.lock.bottom;
|
|
|
|
|
pointer_state.lock.right = origin->x < midway_x;
|
|
|
|
|
pointer_state.lock.left = !pointer_state.lock.right;
|
|
|
|
|
start_floating(pointer);
|
|
|
|
|
}
|
|
|
|
|
// Dont want pointer sent to window while dragging or resizing
|
|
|
|
|
return (pointer_state.floating.drag || pointer_state.floating.resize);
|
|
|
|
|
}
|
|
|
|
|
return (pointer && pointer != focused);
|
|
|
|
|
} else {
|
|
|
|
|
sway_log(L_DEBUG, "Mouse button %u released", button);
|
|
|
|
|
if (button == 272) {
|
|
|
|
|
m1_held = false;
|
|
|
|
|
if (button == M_LEFT_CLICK) {
|
|
|
|
|
pointer_state.l_held = false;
|
|
|
|
|
pointer_state.floating.drag = false;
|
|
|
|
|
}
|
|
|
|
|
if (button == 273) {
|
|
|
|
|
m2_held = false;
|
|
|
|
|
if (button == M_RIGHT_CLICK) {
|
|
|
|
|
pointer_state.r_held = false;
|
|
|
|
|
pointer_state.floating.resize = false;
|
|
|
|
|
pointer_state.lock = (struct pointer_lock){false ,false ,false ,false};
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|