Merge pull request #3447 from emersion/remove-swaylock-includes
Remove swaylock headers and unicode.cmaster
commit
5a0c4234b8
@ -1,101 +0,0 @@
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#include <stdint.h>
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#include <stddef.h>
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#include "unicode.h"
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size_t utf8_chsize(uint32_t ch) {
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if (ch < 0x80) {
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return 1;
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} else if (ch < 0x800) {
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return 2;
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} else if (ch < 0x10000) {
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return 3;
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}
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return 4;
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}
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static const uint8_t masks[] = {
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0x7F,
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0x1F,
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0x0F,
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0x07,
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0x03,
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0x01
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};
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uint32_t utf8_decode(const char **char_str) {
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uint8_t **s = (uint8_t **)char_str;
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uint32_t cp = 0;
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if (**s < 128) {
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// shortcut
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cp = **s;
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++*s;
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return cp;
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}
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int size = utf8_size((char *)*s);
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if (size == -1) {
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++*s;
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return UTF8_INVALID;
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}
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uint8_t mask = masks[size - 1];
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cp = **s & mask;
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++*s;
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while (--size) {
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cp <<= 6;
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cp |= **s & 0x3f;
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++*s;
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}
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return cp;
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}
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size_t utf8_encode(char *str, uint32_t ch) {
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size_t len = 0;
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uint8_t first;
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if (ch < 0x80) {
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first = 0;
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len = 1;
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} else if (ch < 0x800) {
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first = 0xc0;
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len = 2;
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} else if (ch < 0x10000) {
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first = 0xe0;
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len = 3;
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} else {
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first = 0xf0;
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len = 4;
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}
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for (size_t i = len - 1; i > 0; --i) {
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str[i] = (ch & 0x3f) | 0x80;
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ch >>= 6;
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}
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str[0] = ch | first;
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return len;
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}
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static const struct {
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uint8_t mask;
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uint8_t result;
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int octets;
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} sizes[] = {
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{ 0x80, 0x00, 1 },
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{ 0xE0, 0xC0, 2 },
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{ 0xF0, 0xE0, 3 },
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{ 0xF8, 0xF0, 4 },
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{ 0xFC, 0xF8, 5 },
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{ 0xFE, 0xF8, 6 },
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{ 0x80, 0x80, -1 },
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};
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int utf8_size(const char *s) {
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uint8_t c = (uint8_t)*s;
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for (size_t i = 0; i < sizeof(sizes) / sizeof(*sizes); ++i) {
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if ((c & sizes[i].mask) == sizes[i].result) {
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return sizes[i].octets;
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}
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}
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return -1;
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}
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@ -1,21 +0,0 @@
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#ifndef _SWAYLOCK_SEAT_H
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#define _SWAYLOCK_SEAT_H
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#include <xkbcommon/xkbcommon.h>
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struct swaylock_xkb {
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bool caps_lock;
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bool control;
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struct xkb_state *state;
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struct xkb_context *context;
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struct xkb_keymap *keymap;
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};
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struct swaylock_seat {
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struct swaylock_state *state;
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struct wl_pointer *pointer;
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struct wl_keyboard *keyboard;
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};
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extern const struct wl_seat_listener seat_listener;
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#endif
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@ -1,117 +0,0 @@
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#ifndef _SWAYLOCK_H
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#define _SWAYLOCK_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <wayland-client.h>
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#include "background-image.h"
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#include "cairo.h"
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#include "pool-buffer.h"
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#include "swaylock/seat.h"
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#include "wlr-layer-shell-unstable-v1-client-protocol.h"
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enum auth_state {
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AUTH_STATE_IDLE,
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AUTH_STATE_CLEAR,
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AUTH_STATE_INPUT,
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AUTH_STATE_INPUT_NOP,
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AUTH_STATE_BACKSPACE,
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AUTH_STATE_VALIDATING,
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AUTH_STATE_INVALID,
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};
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struct swaylock_colorset {
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uint32_t input;
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uint32_t cleared;
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uint32_t caps_lock;
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uint32_t verifying;
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uint32_t wrong;
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};
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struct swaylock_colors {
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uint32_t background;
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uint32_t bs_highlight;
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uint32_t key_highlight;
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uint32_t caps_lock_bs_highlight;
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uint32_t caps_lock_key_highlight;
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uint32_t separator;
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struct swaylock_colorset inside;
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struct swaylock_colorset line;
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struct swaylock_colorset ring;
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struct swaylock_colorset text;
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};
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struct swaylock_args {
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struct swaylock_colors colors;
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enum background_mode mode;
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char *font;
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uint32_t radius;
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uint32_t thickness;
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bool ignore_empty;
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bool show_indicator;
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bool show_caps_lock_text;
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bool show_caps_lock_indicator;
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bool daemonize;
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};
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struct swaylock_password {
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size_t len;
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char buffer[1024];
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};
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struct swaylock_state {
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struct loop *eventloop;
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struct loop_timer *clear_indicator_timer; // clears the indicator
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struct loop_timer *clear_password_timer; // clears the password buffer
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struct loop_timer *verify_password_timer;
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struct wl_display *display;
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struct wl_compositor *compositor;
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struct zwlr_layer_shell_v1 *layer_shell;
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struct zwlr_input_inhibit_manager_v1 *input_inhibit_manager;
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struct wl_shm *shm;
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struct wl_list surfaces;
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struct wl_list images;
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struct swaylock_args args;
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struct swaylock_password password;
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struct swaylock_xkb xkb;
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enum auth_state auth_state;
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bool run_display;
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struct zxdg_output_manager_v1 *zxdg_output_manager;
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};
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struct swaylock_surface {
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cairo_surface_t *image;
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struct swaylock_state *state;
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struct wl_output *output;
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uint32_t output_global_name;
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struct zxdg_output_v1 *xdg_output;
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struct wl_surface *surface;
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struct zwlr_layer_surface_v1 *layer_surface;
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struct pool_buffer buffers[2];
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struct pool_buffer *current_buffer;
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bool frame_pending, dirty;
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uint32_t width, height;
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int32_t scale;
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enum wl_output_subpixel subpixel;
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char *output_name;
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struct wl_list link;
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};
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// There is exactly one swaylock_image for each -i argument
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struct swaylock_image {
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char *path;
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char *output_name;
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cairo_surface_t *cairo_surface;
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struct wl_list link;
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};
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void swaylock_handle_key(struct swaylock_state *state,
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xkb_keysym_t keysym, uint32_t codepoint);
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void render_frame(struct swaylock_surface *surface);
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void render_frames(struct swaylock_state *state);
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void damage_surface(struct swaylock_surface *surface);
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void damage_state(struct swaylock_state *state);
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void initialize_pw_backend(void);
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bool attempt_password(struct swaylock_password *pw);
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void clear_password_buffer(struct swaylock_password *pw);
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#endif
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@ -1,33 +0,0 @@
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#ifndef _SWAY_UNICODE_H
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#define _SWAY_UNICODE_H
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#include <stddef.h>
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#include <stdint.h>
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// Technically UTF-8 supports up to 6 byte codepoints, but Unicode itself
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// doesn't really bother with more than 4.
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#define UTF8_MAX_SIZE 4
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#define UTF8_INVALID 0x80
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/**
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* Grabs the next UTF-8 character and advances the string pointer
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*/
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uint32_t utf8_decode(const char **str);
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/**
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* Encodes a character as UTF-8 and returns the length of that character.
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*/
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size_t utf8_encode(char *str, uint32_t ch);
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/**
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* Returns the size of the next UTF-8 character
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*/
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int utf8_size(const char *str);
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/**
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* Returns the size of a UTF-8 character
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*/
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size_t utf8_chsize(uint32_t ch);
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#endif
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