Implement move [left|right|up|down]

The exact semantics of this command are complicated. I'll describe each
test scenario as s-expressions. Everything assumes L_HORIZ if not
specified, but if you rotate everything 90 degrees the same test cases
hold.

```
(container (view a) (view b focus) (view c))
-> move left
(container (view b focus) (view a) (view c))

(container (view a) (view b focus) (view c))
-> move right
(container (view a) (view c) (view b focus))

(container L_VERT (view a))
(container L_HORIZ
  (view b) (view c focus))
-> move up
(container L_VERT
  (view a) (view c focus))
(container L_HORIZ (view b))

(workspace
  (view a) (view b focus) (view c))
-> move up
(workspace [split direction flipped]
  (view b focus)
  (container (view a) (view c)))

(workspace
  (view a) (view b focus) (view c))
-> move down
(workspace [split direction flipped]
  (container (view a) (view c))
  (view b focus)))

Note: outputs use wlr_output_layout instead of assuming that i+/-1 is
the next output in the move direction.

(root
  (output X11-1
    (workspace 1))
  (output X11-2
    (workspace 1 (view a focus) (view b)))))
-> move left
(root
  (output X11-1
    (workspace 1 (view a focus)))
  (output X11-2
    (workspace 1 (view b)))))

(root
  (output X11-1
    (workspace 1
      (container (view a) (view b)))
  (output X11-2
    (workspace 1 (view c focus)))))
-> move left
(root
  (output X11-1
    (workspace 1
      (container (view a) (view b))
      (view c focus)))
  (output X11-2
    (workspace 1)))
```
master
Drew DeVault 7 years ago
parent d77a0119f4
commit 57954a2b24

@ -182,4 +182,11 @@ void container_create_notify(struct sway_container *container);
void container_damage_whole(struct sway_container *container);
bool container_reap_empty(struct sway_container *con);
struct sway_container *container_reap_empty_recursive(
struct sway_container *con);
struct sway_container *container_flatten(struct sway_container *container);
#endif

@ -82,6 +82,8 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
config->handler_context.seat, ws);
container_move_to(current, focus);
seat_set_focus(config->handler_context.seat, old_parent);
container_reap_empty(old_parent);
container_reap_empty(focus->parent);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
} else if (strcasecmp(argv[1], "to") == 0
&& strcasecmp(argv[2], "output") == 0) {
@ -109,6 +111,8 @@ static struct cmd_results *cmd_move_container(struct sway_container *current,
struct sway_container *old_parent = current->parent;
container_move_to(current, focus);
seat_set_focus(config->handler_context.seat, old_parent);
container_reap_empty(old_parent);
container_reap_empty(focus->parent);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
return cmd_results_new(CMD_INVALID, "move", expected_syntax);

@ -208,7 +208,7 @@ static void container_root_finish(struct sway_container *con) {
wlr_log(L_ERROR, "TODO: destroy the root container");
}
static bool container_reap_empty(struct sway_container *con) {
bool container_reap_empty(struct sway_container *con) {
switch (con->type) {
case C_ROOT:
case C_OUTPUT:
@ -225,14 +225,6 @@ static bool container_reap_empty(struct sway_container *con) {
if (con->children->length == 0) {
_container_destroy(con);
return true;
} else if (con->children->length == 1) {
struct sway_container *child = con->children->items[0];
if (child->type == C_CONTAINER) {
container_remove_child(child);
container_replace_child(con, child);
_container_destroy(con);
return true;
}
}
case C_VIEW:
break;
@ -245,6 +237,29 @@ static bool container_reap_empty(struct sway_container *con) {
return false;
}
struct sway_container *container_reap_empty_recursive(
struct sway_container *con) {
while (con) {
struct sway_container *next = con->parent;
if (!container_reap_empty(con)) {
break;
}
con = next;
}
return con;
}
struct sway_container *container_flatten(struct sway_container *container) {
while (container->type == C_CONTAINER && container->children->length == 1) {
struct sway_container *child = container->children->items[0];
struct sway_container *parent = container->parent;
container_replace_child(container, child);
container_destroy(container);
container = parent;
}
return container;
}
struct sway_container *container_destroy(struct sway_container *con) {
if (con == NULL) {
return NULL;
@ -283,18 +298,7 @@ struct sway_container *container_destroy(struct sway_container *con) {
break;
}
struct sway_container *tmp = parent;
while (parent) {
tmp = parent->parent;
if (!container_reap_empty(parent)) {
break;
}
parent = tmp;
}
return tmp;
return container_reap_empty_recursive(parent);
}
static void container_close_func(struct sway_container *container, void *data) {

@ -100,13 +100,31 @@ static int index_child(const struct sway_container *child) {
return i;
}
void container_insert_child(struct sway_container *parent,
struct sway_container *child, int i) {
struct sway_container *old_parent = NULL;
list_insert(parent->children, i, child);
child->parent = parent;
if (old_parent && old_parent != parent) {
wl_signal_emit(&child->events.reparent, old_parent);
}
}
struct sway_container *container_add_sibling(struct sway_container *fixed,
struct sway_container *active) {
// TODO handle floating
struct sway_container *old_parent = NULL;
if (active->parent) {
old_parent = active->parent;
container_remove_child(active);
}
struct sway_container *parent = fixed->parent;
int i = index_child(fixed);
list_insert(parent->children, i + 1, active);
active->parent = parent;
if (old_parent && old_parent != parent) {
wl_signal_emit(&active->events.reparent, old_parent);
}
return active->parent;
}
@ -166,9 +184,253 @@ void container_move_to(struct sway_container *container,
arrange_windows(new_parent, -1, -1);
}
static bool sway_dir_to_wlr(enum movement_direction dir,
enum wlr_direction *out) {
switch (dir) {
case MOVE_UP:
*out = WLR_DIRECTION_UP;
break;
case MOVE_DOWN:
*out = WLR_DIRECTION_DOWN;
break;
case MOVE_LEFT:
*out = WLR_DIRECTION_LEFT;
break;
case MOVE_RIGHT:
*out = WLR_DIRECTION_RIGHT;
break;
default:
return false;
}
return true;
}
static bool is_parallel(enum sway_container_layout layout,
enum movement_direction dir) {
switch (layout) {
case L_TABBED:
case L_STACKED:
case L_HORIZ:
return dir == MOVE_LEFT || dir == MOVE_RIGHT;
case L_VERT:
return dir == MOVE_UP || dir == MOVE_DOWN;
default:
return false;
}
}
static enum movement_direction invert_movement(enum movement_direction dir) {
switch (dir) {
case MOVE_LEFT:
return MOVE_RIGHT;
case MOVE_RIGHT:
return MOVE_LEFT;
case MOVE_UP:
return MOVE_DOWN;
case MOVE_DOWN:
return MOVE_LEFT;
default:
sway_assert(0, "This function expects left|right|up|down");
return MOVE_LEFT;
}
}
/* Gets the index of the most extreme member based on the movement offset */
static int container_limit(struct sway_container *container, int offs) {
if (container->children->length == 0) {
return 0;
}
return offs < 0 ? 0 : container->children->length - 1;
}
static int move_offs(enum movement_direction move_dir) {
return move_dir == MOVE_LEFT || move_dir == MOVE_UP ? -1 : 1;
}
static void workspace_rejigger(struct sway_container *ws,
struct sway_container *child, enum movement_direction move_dir) {
struct sway_container *original_parent = child->parent;
struct sway_container *new_parent =
container_split(ws, ws->layout);
container_remove_child(child);
for (int i = 0; i < ws->children->length; ++i) {
struct sway_container *_child = ws->children->items[i];
container_move_to(new_parent, _child);
}
int index = move_offs(move_dir);
container_insert_child(ws, child, index < 0 ? 0 : 1);
container_set_layout(ws,
move_dir == MOVE_LEFT || move_dir == MOVE_RIGHT ? L_HORIZ : L_VERT);
container_flatten(ws);
container_reap_empty_recursive(original_parent);
arrange_windows(ws, -1, -1);
}
void container_move(struct sway_container *container,
enum movement_direction dir, int move_amt) {
// TODO
enum movement_direction move_dir, int move_amt) {
if (!sway_assert(
container->type != C_CONTAINER || container->type != C_VIEW,
"Can only move containers and views")) {
return;
}
int offs = move_offs(move_dir);
struct sway_container *sibling = NULL;
struct sway_container *current = container;
struct sway_container *parent = current->parent;
if (parent != container_flatten(parent)) {
// Special case: we were the last one in this container, so flatten it
// and leave
return;
}
while (!sibling) {
if (current->type == C_ROOT) {
return;
}
parent = current->parent;
wlr_log(L_DEBUG, "Visiting %p %s '%s'", current,
container_type_to_str(current->type), current->name);
int index = index_child(current);
int limit = container_limit(parent, offs);
switch (current->type) {
case C_OUTPUT: {
enum wlr_direction wlr_dir;
sway_dir_to_wlr(move_dir, &wlr_dir);
double ref_x = current->x + current->width / 2;
double ref_y = current->y + current->height / 2;
ref_x += current->sway_output->wlr_output->lx;
ref_y += current->sway_output->wlr_output->ly;
struct wlr_output *next = wlr_output_layout_adjacent_output(
root_container.sway_root->output_layout, wlr_dir,
current->sway_output->wlr_output,
current->x, current->y);
if (!next) {
wlr_log(L_DEBUG, "Hit edge of output, nowhere else to go");
return;
}
struct sway_output *next_output = next->data;
current = next_output->swayc;
wlr_log(L_DEBUG, "Selected next output (%s)", current->name);
// Select workspace and get outta here
current = seat_get_focus_inactive(
config->handler_context.seat, current);
if (current->type != C_WORKSPACE) {
current = container_parent(current, C_WORKSPACE);
}
sibling = current;
break;
}
case C_WORKSPACE:
if (!is_parallel(current->layout, move_dir)) {
// Special case
wlr_log(L_DEBUG, "Rejiggering the workspace");
workspace_rejigger(current, container, move_dir);
return;
} else {
wlr_log(L_DEBUG, "Selecting output");
current = current->parent;
}
break;
case C_CONTAINER:
case C_VIEW:
if (is_parallel(parent->layout, move_dir)) {
if (index == limit) {
if (current->parent == container->parent) {
wlr_log(L_DEBUG, "Hit limit, selecting parent");
current = current->parent;
} else {
wlr_log(L_DEBUG, "Hit limit, "
"promoting descendant to sibling");
// Special case
struct sway_container *old_parent = container->parent;
container_remove_child(container);
container_insert_child(current->parent, container,
index + (offs < 0 ? 0 : 1));
container->width = container->height = 0;
arrange_windows(current->parent, -1, -1);
arrange_windows(old_parent, -1, -1);
return;
}
} else {
wlr_log(L_DEBUG, "Selecting sibling");
sibling = parent->children->items[index + offs];
}
} else {
wlr_log(L_DEBUG, "Moving up to find a parallel container");
current = current->parent;
}
break;
default:
sway_assert(0, "Not expecting to see container of type %s here",
container_type_to_str(current->type));
return;
}
}
// Part two: move stuff around
int index = index_child(container);
struct sway_container *old_parent = container->parent;
switch (sibling->type) {
case C_VIEW:
if (sibling->parent == container->parent) {
wlr_log(L_DEBUG, "Swapping siblings");
sibling->parent->children->items[index + offs] = container;
sibling->parent->children->items[index] = sibling;
arrange_windows(sibling->parent, -1, -1);
} else {
wlr_log(L_DEBUG, "Promoting to sibling of cousin");
container_remove_child(container);
container_insert_child(sibling->parent, container,
index_child(sibling) + (offs > 0 ? 0 : 1));
container->width = container->height = 0;
arrange_windows(sibling->parent, -1, -1);
arrange_windows(old_parent, -1, -1);
}
break;
case C_WORKSPACE: // Note: only in the case of moving between outputs
case C_CONTAINER:
if (is_parallel(sibling->layout, move_dir)) {
int limit = container_limit(sibling, move_dir);
wlr_log(L_DEBUG, "Reparenting container (paralell)");
limit = limit != 0 ? limit + 1 : limit; // Convert to index
wlr_log(L_DEBUG, "Reparenting container (paralell) %d", limit);
container_remove_child(container);
container_insert_child(sibling, container, limit);
container->width = container->height = 0;
arrange_windows(sibling, -1, -1);
arrange_windows(old_parent, -1, -1);
} else {
wlr_log(L_DEBUG, "Reparenting container (perpendicular)");
container_remove_child(container);
struct sway_container *focus_inactive = seat_get_focus_inactive(
config->handler_context.seat, sibling);
if (focus_inactive) {
container_add_sibling(focus_inactive, container);
} else if (sibling->children->length) {
container_add_sibling(sibling->children->items[0], container);
} else {
container_add_child(sibling, container);
}
container->width = container->height = 0;
arrange_windows(sibling, -1, -1);
arrange_windows(old_parent, -1, -1);
}
break;
default:
sway_assert(0, "Not expecting to see container of type %s here",
container_type_to_str(sibling->type));
return;
}
}
enum sway_container_layout container_get_default_layout(
@ -320,6 +582,7 @@ void arrange_windows(struct sway_container *container,
container->children->length);
break;
}
container_damage_whole(container);
}
static void apply_horiz_layout(struct sway_container *container,
@ -512,28 +775,6 @@ static void get_layout_center_position(struct sway_container *container,
}
}
static bool sway_dir_to_wlr(enum movement_direction dir,
enum wlr_direction *out) {
switch (dir) {
case MOVE_UP:
*out = WLR_DIRECTION_UP;
break;
case MOVE_DOWN:
*out = WLR_DIRECTION_DOWN;
break;
case MOVE_LEFT:
*out = WLR_DIRECTION_LEFT;
break;
case MOVE_RIGHT:
*out = WLR_DIRECTION_RIGHT;
break;
default:
return false;
}
return true;
}
static struct sway_container *sway_output_from_wlr(struct wlr_output *output) {
if (output == NULL) {
return NULL;
@ -673,6 +914,9 @@ struct sway_container *container_replace_child(struct sway_container *child,
int i = index_child(child);
// TODO floating
if (new_child->parent) {
container_remove_child(new_child);
}
parent->children->items[i] = new_child;
new_child->parent = parent;
child->parent = NULL;
@ -718,7 +962,9 @@ struct sway_container *container_split(struct sway_container *child,
}
container_add_child(workspace, cont);
enum sway_container_layout old_layout = workspace->layout;
container_set_layout(workspace, layout);
cont->layout = old_layout;
if (set_focus) {
seat_set_focus(seat, cont);

Loading…
Cancel
Save