swaybar: prevent signal handler from firing during termination

This prevents a heap-use-after-free crash when sway terminates.
master
Ian Fan 6 years ago
parent 96de2b539c
commit 5484f308b9

@ -46,6 +46,8 @@ struct swaybar {
#if HAVE_TRAY
struct swaybar_tray *tray;
#endif
bool running;
};
struct swaybar_output {

@ -4,6 +4,7 @@
#include <fcntl.h>
#include <poll.h>
#include <signal.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/wait.h>
@ -403,8 +404,7 @@ bool bar_setup(struct swaybar *bar, const char *socket_path) {
static void display_in(int fd, short mask, void *data) {
struct swaybar *bar = data;
if (wl_display_dispatch(bar->display) == -1) {
bar_teardown(bar);
exit(0);
bar->running = false;
}
}
@ -439,7 +439,7 @@ void bar_run(struct swaybar *bar) {
loop_add_fd(bar->eventloop, bar->tray->fd, POLLIN, tray_in, bar->tray->bus);
}
#endif
while (1) {
while (bar->running) {
errno = 0;
if (wl_display_flush(bar->display) == -1 && errno != EAGAIN) {
break;

@ -11,13 +11,7 @@
static struct swaybar swaybar;
void sig_handler(int signal) {
bar_teardown(&swaybar);
exit(0);
}
void sway_terminate(int code) {
bar_teardown(&swaybar);
exit(code);
swaybar.running = false;
}
int main(int argc, char **argv) {
@ -93,8 +87,6 @@ int main(int argc, char **argv) {
}
}
signal(SIGTERM, sig_handler);
if (!bar_setup(&swaybar, socket_path)) {
free(socket_path);
return 1;
@ -102,6 +94,10 @@ int main(int argc, char **argv) {
free(socket_path);
signal(SIGINT, sig_handler);
signal(SIGTERM, sig_handler);
swaybar.running = true;
bar_run(&swaybar);
bar_teardown(&swaybar);
return 0;

Loading…
Cancel
Save