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@ -1108,11 +1108,17 @@ void container_set_fullscreen(struct sway_container *con,
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}
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}
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bool container_is_floating_or_child(struct sway_container *container) {
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struct sway_container *container_toplevel_ancestor(
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struct sway_container *container) {
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while (container->parent) {
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container = container->parent;
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}
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return container_is_floating(container);
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return container;
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}
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bool container_is_floating_or_child(struct sway_container *container) {
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return container_is_floating(container_toplevel_ancestor(container));
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}
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bool container_is_fullscreen_or_child(struct sway_container *container) {
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@ -1537,10 +1543,7 @@ void container_update_marks_textures(struct sway_container *con) {
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void container_raise_floating(struct sway_container *con) {
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// Bring container to front by putting it at the end of the floating list.
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struct sway_container *floater = con;
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while (floater->parent) {
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floater = floater->parent;
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}
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struct sway_container *floater = container_toplevel_ancestor(con);
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if (container_is_floating(floater) && floater->workspace) {
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list_move_to_end(floater->workspace->floating, floater);
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node_set_dirty(&floater->workspace->node);
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@ -1552,8 +1555,6 @@ bool container_is_scratchpad_hidden(struct sway_container *con) {
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}
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bool container_is_scratchpad_hidden_or_child(struct sway_container *con) {
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while (con->parent) {
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con = con->parent;
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}
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con = container_toplevel_ancestor(con);
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return con->scratchpad && !con->workspace;
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}
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