Merge pull request #2826 from RyanDwyer/common-eventloop
Implement common event loop for swaybar and swaylockmaster
commit
53d90dd6a8
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#include <limits.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <poll.h>
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#include <time.h>
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#include <unistd.h>
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#include "list.h"
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#include "log.h"
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#include "loop.h"
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struct loop_fd_event {
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void (*callback)(int fd, short mask, void *data);
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void *data;
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};
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struct loop_timer {
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void (*callback)(void *data);
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void *data;
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struct timespec expiry;
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};
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struct loop {
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struct pollfd *fds;
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int fd_length;
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int fd_capacity;
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list_t *fd_events; // struct loop_fd_event
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list_t *timers; // struct loop_timer
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};
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struct loop *loop_create(void) {
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struct loop *loop = calloc(1, sizeof(struct loop));
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if (!loop) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for loop");
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return NULL;
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}
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loop->fd_capacity = 10;
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loop->fds = malloc(sizeof(struct pollfd) * loop->fd_capacity);
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loop->fd_events = create_list();
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loop->timers = create_list();
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return loop;
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}
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void loop_destroy(struct loop *loop) {
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list_foreach(loop->fd_events, free);
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list_foreach(loop->timers, free);
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list_free(loop->fd_events);
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list_free(loop->timers);
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free(loop->fds);
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free(loop);
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}
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void loop_poll(struct loop *loop) {
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// Calculate next timer in ms
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int ms = INT_MAX;
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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int timer_ms = (timer->expiry.tv_sec - now.tv_sec) * 1000;
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timer_ms += (timer->expiry.tv_nsec - now.tv_nsec) / 1000000;
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if (timer_ms < ms) {
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ms = timer_ms;
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}
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}
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}
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if (ms < 0) {
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ms = 0;
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}
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poll(loop->fds, loop->fd_length, ms);
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// Dispatch fds
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for (int i = 0; i < loop->fd_length; ++i) {
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struct pollfd pfd = loop->fds[i];
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struct loop_fd_event *event = loop->fd_events->items[i];
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// Always send these events
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unsigned events = pfd.events | POLLHUP | POLLERR;
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if (pfd.revents & events) {
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event->callback(pfd.fd, pfd.revents, event->data);
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}
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}
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// Dispatch timers
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if (loop->timers->length) {
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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for (int i = 0; i < loop->timers->length; ++i) {
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struct loop_timer *timer = loop->timers->items[i];
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bool expired = timer->expiry.tv_sec < now.tv_sec ||
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(timer->expiry.tv_sec == now.tv_sec &&
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timer->expiry.tv_nsec < now.tv_nsec);
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if (expired) {
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timer->callback(timer->data);
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loop_remove_timer(loop, timer);
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--i;
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}
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}
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}
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}
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*callback)(int fd, short mask, void *data), void *data) {
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struct loop_fd_event *event = calloc(1, sizeof(struct loop_fd_event));
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if (!event) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for event");
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return;
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}
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event->callback = callback;
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event->data = data;
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list_add(loop->fd_events, event);
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struct pollfd pfd = {fd, mask, 0};
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if (loop->fd_length == loop->fd_capacity) {
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loop->fd_capacity += 10;
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loop->fds = realloc(loop->fds,
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sizeof(struct pollfd) * loop->fd_capacity);
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}
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loop->fds[loop->fd_length++] = pfd;
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}
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(void *data), void *data) {
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struct loop_timer *timer = calloc(1, sizeof(struct loop_timer));
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if (!timer) {
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wlr_log(WLR_ERROR, "Unable to allocate memory for timer");
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return NULL;
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}
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timer->callback = callback;
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timer->data = data;
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clock_gettime(CLOCK_MONOTONIC, &timer->expiry);
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timer->expiry.tv_sec += ms / 1000;
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long int nsec = (ms % 1000) * 1000000;
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if (timer->expiry.tv_nsec + nsec >= 1000000000) {
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timer->expiry.tv_sec++;
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nsec -= 1000000000;
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}
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timer->expiry.tv_nsec += nsec;
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list_add(loop->timers, timer);
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return timer;
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}
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bool loop_remove_fd(struct loop *loop, int fd) {
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for (int i = 0; i < loop->fd_length; ++i) {
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if (loop->fds[i].fd == fd) {
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free(loop->fd_events->items[i]);
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list_del(loop->fd_events, i);
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loop->fd_length--;
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memmove(&loop->fds[i], &loop->fds[i + 1],
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sizeof(struct pollfd) * (loop->fd_length - i));
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return true;
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}
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}
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return false;
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}
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer) {
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for (int i = 0; i < loop->timers->length; ++i) {
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if (loop->timers->items[i] == timer) {
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list_del(loop->timers, i);
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free(timer);
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return true;
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}
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}
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return false;
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}
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#ifndef _SWAY_LOOP_H
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#define _SWAY_LOOP_H
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#include <stdbool.h>
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/**
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* This is an event loop system designed for sway clients, not sway itself.
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*
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* The loop consists of file descriptors and timers. Typically the Wayland
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* display's file descriptor will be one of the fds in the loop.
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*/
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struct loop;
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struct loop_timer;
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/**
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* Create an event loop.
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*/
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struct loop *loop_create(void);
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/**
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* Destroy the event loop (eg. on program termination).
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*/
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void loop_destroy(struct loop *loop);
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/**
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* Poll the event loop. This will block until one of the fds has data.
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*/
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void loop_poll(struct loop *loop);
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/**
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* Add a file descriptor to the loop.
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*/
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void loop_add_fd(struct loop *loop, int fd, short mask,
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void (*func)(int fd, short mask, void *data), void *data);
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/**
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* Add a timer to the loop.
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*
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* When the timer expires, the timer will be removed from the loop and freed.
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*/
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struct loop_timer *loop_add_timer(struct loop *loop, int ms,
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void (*callback)(void *data), void *data);
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/**
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* Remove a file descriptor from the loop.
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*/
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bool loop_remove_fd(struct loop *loop, int fd);
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/**
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* Remove a timer from the loop.
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*/
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bool loop_remove_timer(struct loop *loop, struct loop_timer *timer);
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#endif
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@ -1,26 +0,0 @@
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#ifndef _SWAYBAR_EVENT_LOOP_H
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#define _SWAYBAR_EVENT_LOOP_H
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#include <stdbool.h>
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#include <time.h>
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void add_event(int fd, short mask,
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void(*cb)(int fd, short mask, void *data),
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void *data);
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// Not guaranteed to notify cb immediately
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void add_timer(timer_t timer,
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void(*cb)(timer_t timer, void *data),
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void *data);
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// Returns false if nothing exists, true otherwise
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bool remove_event(int fd);
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// Returns false if nothing exists, true otherwise
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bool remove_timer(timer_t timer);
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// Blocks and returns after sending callbacks
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void event_loop_poll(void);
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void init_event_loop(void);
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#endif
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@ -1,156 +0,0 @@
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#define _XOPEN_SOURCE 700
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <strings.h>
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#include <poll.h>
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#include <time.h>
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#include "swaybar/event_loop.h"
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#include "list.h"
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struct event_item {
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void (*cb)(int fd, short mask, void *data);
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void *data;
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};
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struct timer_item {
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timer_t timer;
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void (*cb)(timer_t timer, void *data);
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void *data;
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};
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static struct {
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// The order of each must be kept consistent
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struct { /* pollfd array */
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struct pollfd *items;
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int capacity;
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int length;
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} fds;
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list_t *items; /* event_item list */
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// Timer list
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list_t *timers;
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} event_loop;
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void add_timer(timer_t timer,
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void(*cb)(timer_t timer, void *data),
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void *data) {
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struct timer_item *item = malloc(sizeof(struct timer_item));
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item->timer = timer;
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item->cb = cb;
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item->data = data;
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list_add(event_loop.timers, item);
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}
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void add_event(int fd, short mask,
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void(*cb)(int fd, short mask, void *data), void *data) {
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struct pollfd pollfd = {
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fd,
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mask,
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0,
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};
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// Resize
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if (event_loop.fds.length == event_loop.fds.capacity) {
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event_loop.fds.capacity += 10;
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event_loop.fds.items = realloc(event_loop.fds.items,
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sizeof(struct pollfd) * event_loop.fds.capacity);
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}
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event_loop.fds.items[event_loop.fds.length++] = pollfd;
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struct event_item *item = malloc(sizeof(struct event_item));
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item->cb = cb;
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item->data = data;
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list_add(event_loop.items, item);
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return;
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}
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bool remove_event(int fd) {
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/*
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* Instead of removing events immediately, we mark them for deletion
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* and clean them up later. This is so we can call remove_event inside
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* an event callback safely.
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*/
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for (int i = 0; i < event_loop.fds.length; ++i) {
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if (event_loop.fds.items[i].fd == fd) {
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event_loop.fds.items[i].fd = -1;
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return true;
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}
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}
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return false;
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}
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static int timer_item_timer_cmp(const void *_timer_item, const void *_timer) {
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const struct timer_item *timer_item = _timer_item;
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const timer_t *timer = _timer;
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if (timer_item->timer == *timer) {
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return 0;
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} else {
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return -1;
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}
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}
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bool remove_timer(timer_t timer) {
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int index = list_seq_find(event_loop.timers, timer_item_timer_cmp, &timer);
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if (index != -1) {
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free(event_loop.timers->items[index]);
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list_del(event_loop.timers, index);
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return true;
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}
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return false;
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}
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void event_loop_poll(void) {
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poll(event_loop.fds.items, event_loop.fds.length, -1);
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for (int i = 0; i < event_loop.fds.length; ++i) {
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struct pollfd pfd = event_loop.fds.items[i];
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struct event_item *item = (struct event_item *)event_loop.items->items[i];
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// Always send these events
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unsigned events = pfd.events | POLLHUP | POLLERR;
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if (pfd.revents & events) {
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item->cb(pfd.fd, pfd.revents, item->data);
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}
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}
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// Cleanup removed events
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int end = 0;
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int length = event_loop.fds.length;
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for (int i = 0; i < length; ++i) {
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if (event_loop.fds.items[i].fd == -1) {
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free(event_loop.items->items[i]);
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list_del(event_loop.items, i);
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--event_loop.fds.length;
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} else if (end != i) {
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event_loop.fds.items[end++] = event_loop.fds.items[i];
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} else {
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end = i + 1;
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}
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}
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// check timers
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// not tested, but seems to work
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for (int i = 0; i < event_loop.timers->length; ++i) {
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struct timer_item *item = event_loop.timers->items[i];
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int overrun = timer_getoverrun(item->timer);
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if (overrun && overrun != -1) {
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item->cb(item->timer, item->data);
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}
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}
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}
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void init_event_loop(void) {
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event_loop.fds.length = 0;
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event_loop.fds.capacity = 10;
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event_loop.fds.items = malloc(
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event_loop.fds.capacity * sizeof(struct pollfd));
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event_loop.items = create_list();
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event_loop.timers = create_list();
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}
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