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@ -194,16 +194,8 @@ void center_pointer_on(swayc_t *view) {
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// Mode set left/right click
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static void pointer_mode_set_dragging(void) {
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switch (config->dragging_key) {
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case M_LEFT_CLICK:
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set_initial_view(pointer_state.left.view);
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break;
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case M_RIGHT_CLICK:
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set_initial_view(pointer_state.right.view);
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break;
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}
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static void pointer_mode_set_left(void) {
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set_initial_view(pointer_state.left.view);
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if (initial.ptr->is_floating) {
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pointer_state.mode = M_DRAGGING | M_FLOATING;
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} else {
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@ -216,15 +208,8 @@ static void pointer_mode_set_dragging(void) {
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}
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}
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static void pointer_mode_set_resizing(void) {
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switch (config->resizing_key) {
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case M_LEFT_CLICK:
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set_initial_view(pointer_state.left.view);
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break;
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case M_RIGHT_CLICK:
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set_initial_view(pointer_state.right.view);
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break;
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}
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static void pointer_mode_set_right(void) {
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set_initial_view(pointer_state.right.view);
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// Setup locking information
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int midway_x = initial.ptr->x + initial.ptr->width/2;
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int midway_y = initial.ptr->y + initial.ptr->height/2;
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@ -248,19 +233,15 @@ void pointer_mode_set(uint32_t button, bool condition) {
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// switch on drag/resize mode
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switch (pointer_state.mode & (M_DRAGGING | M_RESIZING)) {
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case M_DRAGGING:
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// end drag mode when 'dragging' click is unpressed
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if (config->dragging_key == M_LEFT_CLICK && !pointer_state.left.held) {
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pointer_state.mode = 0;
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} else if (config->dragging_key == M_RIGHT_CLICK && !pointer_state.right.held) {
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// end drag mode when left click is unpressed
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if (!pointer_state.left.held) {
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pointer_state.mode = 0;
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}
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break;
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case M_RESIZING:
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// end resize mode when 'resizing' click is unpressed
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if (config->resizing_key == M_LEFT_CLICK && !pointer_state.left.held) {
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pointer_state.mode = 0;
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} else if (config->resizing_key == M_RIGHT_CLICK && !pointer_state.right.held) {
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// end resize mode when right click is unpressed
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if (!pointer_state.right.held) {
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pointer_state.mode = 0;
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}
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break;
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@ -274,27 +255,19 @@ void pointer_mode_set(uint32_t button, bool condition) {
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// Set mode depending on current button press
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switch (button) {
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// Start left-click mode
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// Start dragging mode
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case M_LEFT_CLICK:
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// if button release dont do anything
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if (pointer_state.left.held) {
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if (config->dragging_key == M_LEFT_CLICK) {
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pointer_mode_set_dragging();
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} else if (config->resizing_key == M_LEFT_CLICK) {
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pointer_mode_set_resizing();
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}
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pointer_mode_set_left();
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}
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break;
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// Start right-click mode
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// Start resize mode
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case M_RIGHT_CLICK:
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// if button release dont do anyhting
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if (pointer_state.right.held) {
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if (config->dragging_key == M_RIGHT_CLICK) {
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pointer_mode_set_dragging();
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} else if (config->resizing_key == M_RIGHT_CLICK) {
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pointer_mode_set_resizing();
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}
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pointer_mode_set_right();
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}
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break;
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}
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@ -314,17 +287,8 @@ void pointer_mode_update(void) {
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switch (pointer_state.mode) {
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case M_FLOATING | M_DRAGGING:
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// Update position
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switch (config->resizing_key) {
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case M_LEFT_CLICK:
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dx -= pointer_state.left.x;
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dy -= pointer_state.left.y;
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break;
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case M_RIGHT_CLICK:
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dx -= pointer_state.right.x;
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dy -= pointer_state.right.y;
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break;
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}
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dx -= pointer_state.left.x;
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dy -= pointer_state.left.y;
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if (initial.x + dx != initial.ptr->x) {
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initial.ptr->x = initial.x + dx;
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}
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@ -335,19 +299,9 @@ void pointer_mode_update(void) {
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break;
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case M_FLOATING | M_RESIZING:
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switch (config->resizing_key) {
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case M_LEFT_CLICK:
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dx -= pointer_state.left.x;
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dy -= pointer_state.left.y;
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initial.ptr = pointer_state.left.view;
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break;
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case M_RIGHT_CLICK:
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dx -= pointer_state.right.x;
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dy -= pointer_state.right.y;
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initial.ptr = pointer_state.right.view;
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break;
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}
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dx -= pointer_state.right.x;
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dy -= pointer_state.right.y;
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initial.ptr = pointer_state.right.view;
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if (lock.left) {
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if (initial.w + dx > min_sane_w) {
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initial.ptr->width = initial.w + dx;
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@ -387,17 +341,8 @@ void pointer_mode_update(void) {
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break;
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case M_TILING | M_RESIZING:
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switch (config->resizing_key) {
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case M_LEFT_CLICK:
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dx -= pointer_state.left.x;
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dy -= pointer_state.left.y;
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break;
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case M_RIGHT_CLICK:
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dx -= pointer_state.right.x;
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dy -= pointer_state.right.y;
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break;
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}
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dx -= pointer_state.right.x;
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dy -= pointer_state.right.y;
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// resize if we can
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if (initial.horiz.ptr) {
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if (lock.left) {
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