key_state.ch, and command conflicts resolved

master
taiyu 9 years ago
parent 4db89b5fe4
commit 470b4dfbae

@ -0,0 +1,18 @@
#ifndef _SWAY_KEY_STATE_H
#define _SWAY_KEY_STATE_H
#include <stdbool.h>
#include <stdint.h>
typedef uint32_t keycode;
// returns true if key has been pressed, otherwise false
bool check_key(keycode key);
// sets a key as pressed
void press_key(keycode key);
// unsets a key as pressed
void release_key(keycode key);
#endif

@ -76,6 +76,18 @@ static bool checkarg(int argc, char *name, enum expected_args type, int val) {
return false;
}
static int bindsym_sort(const void *_lbind, const void *_rbind) {
const struct sway_binding *lbind = *(void **)_lbind;
const struct sway_binding *rbind = *(void **)_rbind;
unsigned int lmod = 0, rmod = 0, i;
//Count how any modifiers are pressed
for (i = 0; i < 8 * sizeof(lbind->modifiers); ++i) {
lmod += lbind->modifiers & 1 << i;
rmod += rbind->modifiers & 1 << i;
}
return (rbind->keys->length + rmod) - (lbind->keys->length + lmod);
}
static bool cmd_bindsym(struct sway_config *config, int argc, char **argv) {
if (!checkarg(argc, "bindsym", EXPECTED_MORE_THAN, 1)) {
@ -118,7 +130,10 @@ static bool cmd_bindsym(struct sway_config *config, int argc, char **argv) {
list_free(split);
// TODO: Check if there are other commands with this key binding
list_add(config->current_mode->bindings, binding);
struct sway_mode *mode = config->current_mode;
list_add(mode->bindings, binding);
qsort(mode->bindings->items, mode->bindings->length,
sizeof(mode->bindings->items[0]), bindsym_sort);
sway_log(L_DEBUG, "bindsym - Bound %s to command %s", argv[0], binding->command);
return true;

@ -13,9 +13,7 @@
#include "workspace.h"
#include "container.h"
#include "focus.h"
#define KEY_CACHE_SIZE 32
uint32_t keys_pressed[KEY_CACHE_SIZE];
#include "key_state.h"
static struct wlc_origin mouse_origin;
@ -327,7 +325,6 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
return false;
}
bool cmd_success = false;
// Revert floating container back to original position on keypress
if (state == WLC_KEY_STATE_PRESSED && (dragging || resizing)) {
@ -356,16 +353,10 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
}
}
int total = 0;
for (i = 0; i < KEY_CACHE_SIZE && !mod; ++i) {
total += keys_pressed[i] != 0;
if (state == WLC_KEY_STATE_PRESSED && keys_pressed[i] == 0) {
keys_pressed[i] = sym;
break;
} else if (state == WLC_KEY_STATE_RELEASED && keys_pressed[i] == sym) {
keys_pressed[i] = 0;
break;
}
if (state == WLC_KEY_STATE_PRESSED) {
press_key(sym);
} else { // WLC_KEY_STATE_RELEASED
release_key(sym);
}
// TODO: reminder to check conflicts with mod+q+a versus mod+q
@ -376,32 +367,22 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier
bool match;
int j;
for (j = 0; j < binding->keys->length; ++j) {
match = false;
xkb_keysym_t *key = binding->keys->items[j];
int k;
for (k = 0; k < KEY_CACHE_SIZE; ++k) {
if (keys_pressed[k] == *key) {
match = true;
break;
}
}
if (match == false) {
if ((match = check_key(*key)) == false) {
break;
}
}
if (match) {
// Remove matched keys from keys_pressed
if (state == WLC_KEY_STATE_PRESSED) {
handle_command(config, binding->command);
cmd_success = true;
return true;
} else if (state == WLC_KEY_STATE_RELEASED) {
// TODO: --released
}
}
}
}
return cmd_success;
return false;
}
static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
@ -590,10 +571,6 @@ static void handle_wlc_ready(void) {
}
free_flat_list(config->cmd_queue);
config->active = true;
for (i = 0; i < KEY_CACHE_SIZE; ++i) {
keys_pressed[i] = 0;
}
}

@ -0,0 +1,52 @@
#include <string.h>
#include <stdbool.h>
#include <ctype.h>
#include "key_state.h"
enum { KEY_STATE_MAX_LENGTH = 64 };
static keycode key_state_array[KEY_STATE_MAX_LENGTH];
static uint8_t key_state_length = 0;
static uint8_t find_key(keycode key)
{
int i;
for (i = 0; i < key_state_length; ++i)
{
if (key_state_array[i] == key)
{
break;
}
}
return i;
}
bool check_key(keycode key)
{
return find_key(key) < key_state_length;
}
void press_key(keycode key)
{
// Check if key exists
if (!check_key(key))
{
// Check that we dont exceed buffer length
if (key_state_length < KEY_STATE_MAX_LENGTH) {
key_state_array[key_state_length++] = key;
}
}
}
void release_key(keycode key)
{
uint8_t index = find_key(key);
if (index < key_state_length)
{
//shift it over and remove key
memmove(&key_state_array[index],
&key_state_array[index + 1],
sizeof(*key_state_array) * (--key_state_length - index));
}
}
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