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#ifndef _SWAY_KEY_STATE_H
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#define _SWAY_KEY_STATE_H
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#include <stdbool.h>
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#include <stdint.h>
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typedef uint32_t keycode;
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// returns true if key has been pressed, otherwise false
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bool check_key(keycode key);
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// sets a key as pressed
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void press_key(keycode key);
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// unsets a key as pressed
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void release_key(keycode key);
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#endif
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#include <string.h>
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#include <stdbool.h>
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#include <ctype.h>
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#include "key_state.h"
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enum { KEY_STATE_MAX_LENGTH = 64 };
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static keycode key_state_array[KEY_STATE_MAX_LENGTH];
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static uint8_t key_state_length = 0;
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static uint8_t find_key(keycode key)
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{
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int i;
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for (i = 0; i < key_state_length; ++i)
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{
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if (key_state_array[i] == key)
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{
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break;
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}
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}
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return i;
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}
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bool check_key(keycode key)
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{
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return find_key(key) < key_state_length;
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}
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void press_key(keycode key)
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{
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// Check if key exists
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if (!check_key(key))
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{
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// Check that we dont exceed buffer length
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if (key_state_length < KEY_STATE_MAX_LENGTH) {
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key_state_array[key_state_length++] = key;
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}
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}
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}
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void release_key(keycode key)
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{
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uint8_t index = find_key(key);
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if (index < key_state_length)
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{
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//shift it over and remove key
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memmove(&key_state_array[index],
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&key_state_array[index + 1],
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sizeof(*key_state_array) * (--key_state_length - index));
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}
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}
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