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@ -515,7 +515,7 @@ static void dispatch_cursor_button_floating(struct sway_cursor *cursor,
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seat->operation = OP_RESIZE;
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seat->op_container = cont;
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seat->op_resize_preserve_ratio = keyboard &&
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(keyboard->modifiers.depressed & 1); // Shift
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(keyboard->modifiers.depressed & WLR_MODIFIER_SHIFT);
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seat->op_resize_edge = edge;
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seat->op_button = button;
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seat->op_ref_lx = cursor->cursor->x;
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