Remove swaynag_clone and use memcpy

master
Brian Ashworth 6 years ago
parent a7f7d4a488
commit 36fd84cc42

@ -8,10 +8,6 @@ struct swaynag_instance {
bool detailed;
};
// Copy all fields of one instance to another
void swaynag_clone(struct swaynag_instance *dest,
struct swaynag_instance *src);
// Spawn swaynag. If swaynag->detailed, then swaynag->fd[1] will left open
// so it can be written to. Call swaynag_show when done writing. This will
// be automatically called by swaynag_log if the instance is not spawned and

@ -386,8 +386,9 @@ bool load_main_config(const char *file, bool is_active, bool validating) {
config->active = true;
swaynag_kill(&old_config->swaynag_config_errors);
swaynag_clone(&config->swaynag_config_errors,
&old_config->swaynag_config_errors);
memcpy(&config->swaynag_config_errors,
&old_config->swaynag_config_errors,
sizeof(struct swaynag_instance));
create_default_output_configs();
}

@ -8,15 +8,6 @@
#include "log.h"
#include "sway/swaynag.h"
void swaynag_clone(struct swaynag_instance *dest,
struct swaynag_instance *src) {
dest->args = src->args;
dest->pid = src->pid;
dest->fd[0] = src->fd[0];
dest->fd[1] = src->fd[1];
dest->detailed = src->detailed;
}
bool swaynag_spawn(const char *swaynag_command,
struct swaynag_instance *swaynag) {
if (swaynag->detailed) {

Loading…
Cancel
Save