Merge pull request #2569 from RyanDwyer/deny-reload-repeat

Deny repeating reload by holding key
master
Drew DeVault 6 years ago committed by GitHub
commit 309fcf2300
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GPG Key ID: 4AEE18F83AFDEB23

@ -31,10 +31,11 @@ enum binding_input_type {
enum binding_flags {
BINDING_RELEASE=1,
BINDING_LOCKED=2, // keyboard only
BINDING_BORDER=4, // mouse only; trigger on container border
BINDING_CONTENTS=8, // mouse only; trigger on container contents
BINDING_TITLEBAR=16 // mouse only; trigger on container titlebar
BINDING_LOCKED=2, // keyboard only
BINDING_BORDER=4, // mouse only; trigger on container border
BINDING_CONTENTS=8, // mouse only; trigger on container contents
BINDING_TITLEBAR=16, // mouse only; trigger on container titlebar
BINDING_RELOAD=32, // the binding runs the reload command
};
/**

@ -214,6 +214,9 @@ static struct cmd_results *cmd_bindsym_or_bindcode(int argc, char **argv,
}
binding->command = join_args(argv + 1, argc - 1);
if (strcasestr(binding->command, "reload")) {
binding->flags |= BINDING_RELOAD;
}
list_t *split = split_string(argv[0], "+");
for (int i = 0; i < split->length; ++i) {
@ -307,11 +310,9 @@ void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding)
binding->command);
struct sway_binding *binding_copy = binding;
bool reload = false;
// if this is a reload command we need to make a duplicate of the
// binding since it will be gone after the reload has completed.
if (strcasestr(binding->command, "reload")) {
reload = true;
if (binding->flags & BINDING_RELOAD) {
binding_copy = sway_binding_dup(binding);
if (!binding_copy) {
wlr_log(WLR_ERROR, "Failed to duplicate binding during reload");
@ -328,7 +329,7 @@ void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding)
binding->command, results->error);
}
if (reload) { // free the binding if we made a copy
if (binding->flags & BINDING_RELOAD) { // free the binding if we made a copy
free_sway_binding(binding_copy);
}
free_cmd_results(results);

@ -280,7 +280,10 @@ static void handle_keyboard_key(struct wl_listener *listener, void *data) {
if (binding_pressed) {
seat_execute_command(seat, binding_pressed);
handled = true;
next_repeat_binding = binding_pressed;
if ((binding_pressed->flags & BINDING_RELOAD) == 0) {
next_repeat_binding = binding_pressed;
}
}
}

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